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321. so everythings been ****ed up... - in General Discussions [original thread]
let's make a list of stuff that isn't- GO! seriously this is bad.. i hope they realize it and aren't sitting around patting each other on the backs.. i mean yeah good job that you got it out and introduced these changes but christ on a bike.. you...
- by Rifter7 - at 2013.05.07 13:46:00
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322. Improvise. - in Corporation Recruitment [original thread]
Improvise. is recruiting We're a small corp looking for new friends and faces. Requirements -Need a working mic -Able to listen and communicate -Are a capable player or willing to learn Goals -Finding an alliance -Team building -Particip...
- by Rifter7 - at 2013.05.04 14:35:00
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323. Hellstorm vs SVER True Blood - 200 Million Isk - in The War Room [original thread]
..? didn't know hellstorm made posts/threads like this..
- by Rifter7 - at 2013.05.04 12:42:00
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324. may 6th sp reset, may 14th new items introduced. - in General Discussions [original thread]
lol. okay troll harder ccp... watch them make afking impossible at the same time too.
- by Rifter7 - at 2013.05.04 02:42:00
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325. Will the imperfects even be a factor in planetary conquest? - in General Discussions [original thread]
XxWarlordxX97 wrote: Rifter7 wrote: kains the leader of every corp. lmfao at kids taking that afk thread and pictures seriously. not everyone in impswarm sucks. assuming imps will be unable to hold territories or capture them is beyond st...
- by Rifter7 - at 2013.04.26 00:04:00
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326. AR NEEDS a Massive Nerf - in General Discussions [original thread]
yeah.. i kind of feel that they're not overpowered... but they're definitely pretty strong. you'd think that a lot of niche weapons in a range that the niche weapon should dominate would beat ar's... but instead heavily skilled ar's vs a differen...
- by Rifter7 - at 2013.04.26 00:01:00
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327. Will the imperfects even be a factor in planetary conquest? - in General Discussions [original thread]
kains the leader of every corp. lmfao at kids taking that afk thread and pictures seriously. not everyone in impswarm sucks. assuming imps will be unable to hold territories or capture them is beyond stupid... hell assuming a zerged corp can't ...
- by Rifter7 - at 2013.04.25 22:00:00
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328. Say something nice about the person above you. - in The Locker Room [original thread]
XxWarlordxX97 wrote: whats sup General? says funny ****.
- by Rifter7 - at 2013.04.25 21:36:00
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329. I'm a cat. - in General Discussions [original thread]
Sirpidey Adtur wrote: http://www.youtube.com/watch?v=g1Og5Tg_Jyo oh god that youtuber..
- by Rifter7 - at 2013.04.25 21:27:00
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330. Who are you a fanboy of? - in The Locker Room [original thread]
I'm a fan of bunnywink because she always cheers me up when the red and blue dots make me salty and tests my reaction times jumping out of dropships above me. I'm a fan of Technus Sarulian because he's a crazy sumbich and is always funny to talk ...
- by Rifter7 - at 2013.04.19 20:38:00
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331. new idea for active skillpoints. - in General Discussions [original thread]
Sloth9230 wrote: Rifter7 wrote: Sloth9230 wrote: Rifter7 wrote: i don't really care if you dislike my idea, you're a vocal minority that presumably has more than enough time to chill on these forums and grind to high hell in dust. so...
- by Rifter7 - at 2013.04.18 06:02:00
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332. female gamers? - in General Discussions [original thread]
psst bunnys a young boy. its lies.
- by Rifter7 - at 2013.04.18 01:35:00
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333. new idea for active skillpoints. - in General Discussions [original thread]
Severance Pay wrote: Seems some folks are misinterpretting the purpose of a cap. The purpose is to balance the gap in skillpoints between people that have time to play and people that don't. Why cry about not hitting cap? The purpose of the c...
- by Rifter7 - at 2013.04.18 01:22:00
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334. new idea for active skillpoints. - in General Discussions [original thread]
Sloth9230 wrote: Rifter7 wrote: i don't really care if you dislike my idea, you're a vocal minority that presumably has more than enough time to chill on these forums and grind to high hell in dust. so just to put it plainly, you'd rather ...
- by Rifter7 - at 2013.04.18 01:19:00
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335. new idea for active skillpoints. - in General Discussions [original thread]
Sloth9230 wrote: Rifter7 wrote: Sloth9230 wrote: No. What we need is a rollover system or a "total life-time SP cap" yeah that's a good idea. why do anything else with your spare time when you can just dedicate it all to dust while you...
- by Rifter7 - at 2013.04.18 01:07:00
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336. new idea for active skillpoints. - in General Discussions [original thread]
Sloth9230 wrote: No. What we need is a rollover system or a "total life-time SP cap" yeah that's a good idea. why do anything else with your spare time when you can just dedicate it all to dust while you play catchup and try to hit your life...
- by Rifter7 - at 2013.04.18 00:51:00
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337. new idea for active skillpoints. - in General Discussions [original thread]
hey. can we have a different system for active skillpoints? some people don't have enough time in the week to play and hit cap. how about you combine active and passive skillpoints. combine the boosters. have it so that over a month you'd get the...
- by Rifter7 - at 2013.04.18 00:33:00
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338. Pirates: In Dust? - in General Discussions [original thread]
wonder if dust players will have a security status.
- by Rifter7 - at 2013.04.15 06:14:00
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339. new players - in General Discussions [original thread]
JL3Eleven wrote: Rifter7 wrote: are going to quit this game due to proto/officer pubstomps, spawncamps and skillpoint differences. hope that's pretty damn high on the list of priorities, ccp. Proper matchmakeing should solve those issue...
- by Rifter7 - at 2013.04.15 06:02:00
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340. new players - in General Discussions [original thread]
are going to quit this game due to proto/officer pubstomps, spawncamps and skillpoint differences. hope that's pretty damn high on the list of priorities, ccp.
- by Rifter7 - at 2013.04.15 05:22:00
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