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1. Joining a Battle - in General Discussions [original thread]
Not trying to be asinine, but we will be getting our beta event items, right? I would hate to miss out if everybody else got 'em.
- by Reverend Frost - at 2012.08.19 12:38:00
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2. WHEN ARE YOU GOING TO FIX THE HIT BOX??? - in Technical Support/Bugs [original thread]
Trevak Shi wrote: Really CCP, Of all the bugs and issues that come along with a beta, I think a question we would all like to know is WHEN are all the rampant issues with the hit box/hit detection going to be fixed/addressed? I bring this up...
- by Reverend Frost - at 2012.07.09 08:07:00
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3. [request] Deployment from MCC and from nearby infrastructure. - in Feedback/Requests [original thread]
I fail to see the discussion. I see a new game type.
- by Reverend Frost - at 2012.07.08 23:16:00
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4. [request] Deployment from MCC and from nearby infrastructure. - in Feedback/Requests [original thread]
So we all have been calling BS on the spawn killing. I have a thematic answer. Stop the spawning on the map as it is. Instead have you deploy from one of the bays in the MCC with the ability to request Dropships in bay or have you deploy from the ...
- by Reverend Frost - at 2012.07.08 22:00:00
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5. Suggestion to counter Spawn-camping: Drop Pods - in Feedback/Requests [original thread]
I feel as though the MCC needs to be above the "ceiling" and instead have everybody spawn in the MCC. You can jump out to the surface or take a dropship from the bay that you request. Seems only fair? Then you actually feel the importance of the MCC.
- by Reverend Frost - at 2012.07.08 20:36:00
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6. Should logi dropsuits be buffed? - in General Discussions [original thread]
BL4CK FRIAR wrote: CCP Remnant wrote: YouGÇÖre all pretty spot on. The Logistics suit hasnGÇÖt quite found its niche yet, due in small part to stats and in large part to his dependence on having a variety of equipment to use (which just isnG...
- by Reverend Frost - at 2012.07.08 05:58:00
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7. E3 build feedback (Very Long post) - in Feedback/Requests [original thread]
Excellent job, Nova.
- by Reverend Frost - at 2012.07.08 05:48:00
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8. [Feedback] This game caters to noobs. - in Feedback/Requests [original thread]
Asher Night wrote: Dropships - We could make an entire forum dedicated to this vehicle and it's... "clever" use. I'll only state my opinion on how it should operate. Design it to take way more damage when landing hard. Design it so that when ...
- by Reverend Frost - at 2012.07.08 03:00:00
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9. [Feedback] This game caters to noobs. - in Feedback/Requests [original thread]
Seeker of Cheese wrote: So let me get this straight, everything in the game is a noob weapon? Then why aren't you playing better if everything has such an advantage and requires absolutely no skill? Oh no, look out! We'll all be sucked into ...
- by Reverend Frost - at 2012.07.08 02:57:00
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10. [feedback] Tanks and Forge Guns... - in Feedback/Requests [original thread]
Ryan Martel wrote: Reverend Frost wrote: So today I had an interesting experience. I used Forge guns for the first time. Really fantastic weapon for swatting LAVs and Dropships... however I fought against a tech II Gallente tank and lost my ...
- by Reverend Frost - at 2012.07.08 02:54:00
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11. [feedback] Tanks and Forge Guns... - in Feedback/Requests [original thread]
So today I had an interesting experience. I used Forge guns for the first time. Really fantastic weapon for swatting LAVs and Dropships... however I fought against a tech II Gallente tank and lost my ass... over the next 7 deaths. Now ordinarily I...
- by Reverend Frost - at 2012.07.07 21:17:00
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12. Dropship Shenanigans and some nice new features. - in Feedback/Requests [original thread]
MAVs though... we need them bad out there. Logistics vehicles are crap so far. The LAV doesn't have the sustainability to be a logistics tank. We need better mobile CRUs even if they are unarmed. I think every dropship also serving as a gunship is...
- by Reverend Frost - at 2012.07.05 19:09:00
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13. Dropship Shenanigans and some nice new features. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I still say dropship vs. planet should ignore the dropships shields and damage the armour directly. Deployable cover sounds fun, but will probably be turned into the new way to squish people. Players WILL use walls as ...
- by Reverend Frost - at 2012.07.05 18:21:00
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14. Dropship Shenanigans and some nice new features. - in Feedback/Requests [original thread]
Dropships... Devs, I know that you didn't mean for it to be Grand Theft Sky with us running down every pedestrian we see (friendly or not.) Seriously increase the damage to dropships from impact on objects. I am a dedicated dropship pilot, and it ...
- by Reverend Frost - at 2012.07.05 04:06:00
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