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21. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: RendonaSix wrote: CHANCEtheChAn wrote: Oh yeah So another thing to further mention Bump Because you know I got to Huge discussion needs to be made here And with 4 pages, this kind of just died Maybe because the...
- by RendonaSix - at 2014.07.24 15:10:00
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22. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: Oh yeah So another thing to further mention Bump Because you know I got to Huge discussion needs to be made here And with 4 pages, this kind of just died Maybe because there are so few assault players left in DUST w...
- by RendonaSix - at 2014.07.24 14:53:00
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23. How to actually fix assaults. - in Feedback/Requests [original thread]
The thing is that this buff nerfs my scr DPS because I will only be able to fit 2 damage mods. Meh.
- by RendonaSix - at 2014.07.23 21:18:00
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24. Class name change - in Feedback/Requests [original thread]
Logi was artificer.
- by RendonaSix - at 2014.07.23 16:57:00
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25. The cost of proto makes it almost vet exclusive - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: CHANCEtheChAn wrote: So, the in chrome and early uprising, the reason for proto gear in the past being so expensive is because it have you such an advantage over other players (If the TTK of your Adv suit is 1.7 seconds ...
- by RendonaSix - at 2014.07.23 11:00:00
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26. The cost of proto makes it almost vet exclusive - in Feedback/Requests [original thread]
Jaselyn Cabellos wrote: ISK payout and noobs are exactly where they need to be. I have been in this game for a year so I guess I'm not quite a Vet yet Idk but I had ISK problems and I overcame them. It wasn't hard at all. Just spam the crap put...
- by RendonaSix - at 2014.07.23 10:56:00
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27. All characters should accrue passive sp - in Feedback/Requests [original thread]
501st Headstrong wrote: RendonaSix wrote: 501st Headstrong wrote: I agree. CCP I'm going to buy boosters regardless, may you at least allow me to save a little frustration and gain SP constantly. Adds more value to matches, makes players ...
- by RendonaSix - at 2014.07.23 02:34:00
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28. All characters should accrue passive sp - in Feedback/Requests [original thread]
Zindorak wrote: My character has passive sp and i didn't by boosters Congratulations, well done. *ushers zindorak out the door*
- by RendonaSix - at 2014.07.23 02:23:00
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29. All characters should accrue passive sp - in Feedback/Requests [original thread]
501st Headstrong wrote: I agree. CCP I'm going to buy boosters regardless, may you at least allow me to save a little frustration and gain SP constantly. Adds more value to matches, makes players play longer as they won't cap and then not a pla...
- by RendonaSix - at 2014.07.23 02:22:00
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30. All characters should accrue passive sp - in Feedback/Requests [original thread]
501st Headstrong wrote: If you can argue that then why not remove the SP CAP altogether?! It seriously ticks me off as a Logi when I cap out in one frickin day and i have to grind a constant 1000 sp every game for the rest of the week. Come on ...
- by RendonaSix - at 2014.07.23 02:03:00
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31. The cost of proto makes it almost vet exclusive - in Feedback/Requests [original thread]
I-Shayz-I wrote: If other players can't go isk positive running proto gear then they shouldn't be using it in the first place. It's the reward for accumulating enough sp to run proto efficiently. Heck, when I was at 10 million I got my first ...
- by RendonaSix - at 2014.07.23 01:01:00
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32. The cost of proto makes it almost vet exclusive - in Feedback/Requests [original thread]
TYCHUS MAXWELL wrote: My Proposal That's a link to my proposal on the matter. Essentially the less resistance you face the lower your payout. This will make proto vs. proto lucrative for talented players, while proto stomping will be an isk ...
- by RendonaSix - at 2014.07.23 00:56:00
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33. We need a proto burst scrambler pistol variant - in Feedback/Requests [original thread]
I-Shayz-I wrote: I don't understand why there's a breach flaylock pistol only at standard... Ha, I never noticed even though I have prof 2 in it.
- by RendonaSix - at 2014.07.22 23:02:00
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34. The cost of proto makes it almost vet exclusive - in Feedback/Requests [original thread]
54/6 earlier 'bum rushing' with proto. The whole enemy team was reduced to running mlt by the end. GG.
- by RendonaSix - at 2014.07.22 21:25:00
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35. The cost of proto makes it almost vet exclusive - in Feedback/Requests [original thread]
Meee One wrote: RendonaSix wrote: I'm partial to proto stomping but it is a huge problem. I think its safe to say that we might well have triple or more the players if 99% of them weren't literally stomped out of the game. The general conse...
- by RendonaSix - at 2014.07.22 21:20:00
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36. We need a proto burst scrambler pistol variant - in Feedback/Requests [original thread]
shaman oga wrote: RendonaSix wrote: There's only an ADV variant. Lies I have 50 copies of imperial burst scr pistol It was a reward for an event. I didn't take part in that event. Etc.
- by RendonaSix - at 2014.07.22 18:56:00
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37. All characters should accrue passive sp - in Feedback/Requests [original thread]
Roger Cordill wrote: Same reason why it doesn't exist in EVE; it lowers the time to getting all roles maxed out. In a game that isn't going anywhere major, I don't think that's a valid reason at all. Back when dust had major potential I'd h...
- by RendonaSix - at 2014.07.22 17:33:00
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38. will work for pg/cpu. god bless - in Feedback/Requests [original thread]
You lost all credibility when you said that amarr assaults are inferior.
- by RendonaSix - at 2014.07.22 15:55:00
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39. We need a proto burst scrambler pistol variant - in Feedback/Requests [original thread]
There's only an ADV variant.
- by RendonaSix - at 2014.07.22 11:59:00
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40. All characters should accrue passive sp - in Feedback/Requests [original thread]
If this is easy to implement then I don't see why we can't have this.
- by RendonaSix - at 2014.07.22 11:26:00
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