Pages: [1] |
1. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
bogeyman m wrote: Shijima Kuraimaru wrote: CELESTA AUNGM wrote: ....Well,... er I'm not exactly sure what a "PROFESSIONAL Dropship Pilot" actually IS ( if there was such a thing in real life as a Dropship Pilot, then you'd have some sort ...
- by ReVe-ZePHoS - at 2014.01.23 23:42:00
|
2. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
Agent Overkill wrote: Vehicle hardeners cooldown to fast and I think that if they were lower, it would be a step in the right direction for making vehicles more balanced. Thats why they put in the skill to reduce cooldown time for vehicle mo...
- by ReVe-ZePHoS - at 2014.01.14 00:11:00
|
3. Reworking the Active Scanner - in Feedback/Requests [original thread]
lee corwood wrote: I'm a ballerina and honestly I would be ok with a 180 view. I'm not sure I dig people being able to find me just because I scanned. However, it would be hilarious for a single red to come get their revenge and find me...and t...
- by ReVe-ZePHoS - at 2013.12.20 22:50:00
|
4. Reworking the Active Scanner - in Feedback/Requests [original thread]
ReVe-ZePHos wrote: the only current problem with the game is the supercharged HAV's and the nerf blaster av I call bullshat.[/quote] YOUR PROBABLY ONE OF THE NOOBS WHO HAVE NEVER DRIVEN THE HAV'S BEFORE AND HAVE FINALLY FOUND SOMETHING THAT ...
- by ReVe-ZePHoS - at 2013.12.20 13:57:00
|
5. Reworking the Active Scanner - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ReVe-ZePHoS wrote: EXCEPT THE SCANNER IS FOR IDENTIFYING ENEMY POSITIONS TO PLAN THE BEST ROUTE OF ATTACK OR DEFENSE AND IF IT GIVES AWAY YOUR POSITION WHEN YOU USE IT THEN THAT NEGATES ITS WHOLE PURPOSE [quote=Ulysse...
- by ReVe-ZePHoS - at 2013.12.20 13:51:00
|
6. Reworking the Active Scanner - in Feedback/Requests [original thread]
Thank you for shouting at the top of your lungs, I needed something to wake me up this morning.[/quote] sorry bout that, forgot to take of caps lock
- by ReVe-ZePHoS - at 2013.12.19 23:20:00
|
7. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
i agree entirely celesta
- by ReVe-ZePHoS - at 2013.12.19 18:03:00
|
8. Reworking the Active Scanner - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ReVe-ZePHoS wrote: except the active scanner is designed to do just that, ITS DESIGN NO SCAN THE ENTIRE AREA TO LOCATE BIOMETRIC SIGNALS EMITTED BY ENEMY DROPSUITS, EQUIPMENT, VEHICLES, AND INSTILLATIONS. Did I ever s...
- by ReVe-ZePHoS - at 2013.12.19 18:00:00
|
9. Reworking the Active Scanner - in Feedback/Requests [original thread]
the only current problem with the game is the supercharged HAV's and the nerf blaster av
- by ReVe-ZePHoS - at 2013.12.19 14:13:00
|
10. Reworking the Active Scanner - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Here's an idea. Instead of continually scanning, the Active Scanner should send out a single pulse. Just one. If you get hit by that pulse, you're marked. Prevents people from abusing the thing by doing a 360 while using i...
- by ReVe-ZePHoS - at 2013.12.19 14:08:00
|
11. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
ReVe-ZePHoS wrote: I've been a tanker since chromosome and i never thought i would see the day that i would say HAV's are overpowered and AV vice versa, but when myself and driver archedword who are both well known and well feared as tankers an...
- by ReVe-ZePHoS - at 2013.12.19 13:55:00
|
12. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
I think there should be a cap of how many HAV's can be on the field per team (ex:3 ea) and the prices need to be raised, not excessively, a militia tank should be affordable but not affordable enough that if you happen to lose two-three in a mat...
- by ReVe-ZePHoS - at 2013.12.18 17:50:00
|
13. Vehicle feedback from a professional tank/dropship pilot - in Feedback/Requests [original thread]
I've been a tanker since chromosome and i never thought i would see the day that i would say HAV's are overpowered and AV vice versa, but when myself and driver archedword who are both well known and well feared as tankers and anti-vehicle experts...
- by ReVe-ZePHoS - at 2013.12.18 13:57:00
|
14. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Thurak1 wrote: I am understanding that you will never offer a re-spec to players. I dont know if this is truly your official stance or not. However considering how many things and how much you have changed in game equipment and such after peopl...
- by ReVe-ZePHoS - at 2013.12.18 05:33:00
|
15. Skill respec - in Feedback/Requests [original thread]
As a proto tanker all ofmy skill points are in tanks with a few exceptions due to dropsuit survivability, my prototanks which would normally survive an orbital can no longer stand up to basic AV equipment while retreating even and the respec was e...
- by ReVe-ZePHoS - at 2013.09.03 23:17:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |