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121. BUG - Visual artefacts - in Technical Support/Bugs [original thread]
Got white today as well. Yellow hasn't happened since that first image I posted.
- by RINON114 - at 2013.05.08 05:36:00
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122. BUG - Active booster - in Technical Support/Bugs [original thread]
Once the bonus SP of the active booster is exhausted you no longer earn SP in any meaningful quantity. If I have hit my cap however I would very much like to know so I don't waste any more money on buying the damn things or even using the ones I h...
- by RINON114 - at 2013.05.08 04:19:00
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123. BUG - Visual artefacts - in Technical Support/Bugs [original thread]
Luke Vetri wrote: Myself and several other corp members got this intermittently all day yesterday, I have a short vid of it, but the already posted pic is spot on. I've seen it in both Merc quarters and in game as well. I thought it might be b...
- by RINON114 - at 2013.05.07 17:29:00
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124. BUG - Skill description - in Technical Support/Bugs [original thread]
The skill description on skills is currently reading as GǣNo description set...Gǥ
- by RINON114 - at 2013.05.07 17:27:00
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125. BUG - Recoil on AR - in Technical Support/Bugs [original thread]
It seems that the AR doesn't reset position when fired from the hip, when it does when fired from ADS. The SMG re-centres the crosshair either ADS or when hip fired. Don't have the SP to test other weapons.
- by RINON114 - at 2013.05.07 17:18:00
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126. BUG - Command Wheel difficult/impossible with KB/M - in Technical Support/Bugs [original thread]
Same.
- by RINON114 - at 2013.05.07 17:15:00
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127. BUG - SP Cost of dropsuit specialisations. - in Technical Support/Bugs [original thread]
Chances Ghost wrote: thats the cost of training it from level 4 to level 5 no bug there Not exactly clear though is it?
- by RINON114 - at 2013.05.07 14:37:00
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128. BUG - SP Cost of dropsuit specialisations. - in Technical Support/Bugs [original thread]
The level 5 skill costs a total of 3,109,200 SP. The market however lists the specialisations as costing 1,554,600 SP.
- by RINON114 - at 2013.05.07 13:37:00
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129. BUG - Revive symbol - in Technical Support/Bugs [original thread]
The symbol that a player is in need of a revive on the ground is currently not working
- by RINON114 - at 2013.05.07 11:34:00
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130. BUG - Visual artefacts - in Technical Support/Bugs [original thread]
http://sta.sh/01zddulni8bn That should do it. Sorry it's not the clearest picture!
- by RINON114 - at 2013.05.07 07:39:00
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131. BUG - Visual artefacts - in Technical Support/Bugs [original thread]
CCP Praetorian wrote: Odd. And interesting. We'd like to see that. Are you able to screen capture (using a capture card) or do a phone recording for us to see? No capture card but I did take a photo on my phone. Give me a moment and I'll upl...
- by RINON114 - at 2013.05.07 07:33:00
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132. BUG - Visual artefacts - in Technical Support/Bugs [original thread]
Twice now I have encountered what appear to be bright yellow flames rising from the bottom of the screen. It happens in merc quarters and even persists into battles.
- by RINON114 - at 2013.05.07 06:49:00
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133. BUG - LAV handling - in Technical Support/Bugs [original thread]
I have died four times now due to the GǣimprovedGǥ handling of the LAV's. I roll down a hill and hit the bottom and I bounce then explode. I rolled over after taking a corner too hard then bounced about ten feet in the air, landed then blew up. ...
- by RINON114 - at 2013.05.07 06:45:00
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134. [EXPLOIT] - Team Kills - in Technical Support/Bugs [original thread]
Mithridates VI wrote: KalOfTheRathi wrote: How is this an exploit? This is how it is. I'm doubtful that, with the efforts gone to to remove FF from pub matches, the ability to deal damage to friendlies in this way is intended functionali...
- by RINON114 - at 2013.04.23 14:34:00
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135. [EXPLOIT] - Team Kills - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: How is this an exploit? This is how it is. It can be, and was used as griefing in a sparsely populated match of ambush OMS.
- by RINON114 - at 2013.04.23 04:44:00
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136. [EXPLOIT] - Team Kills - in Technical Support/Bugs [original thread]
I was team killed today by someone that I couldn't catch. Basically the exploit is that a friendly LAV can be used to run over team members if the person jumps out at the right time, allowing the LAV to move freely for a short period with no driver.
- by RINON114 - at 2013.04.21 18:17:00
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137. 0 ISK/0 SP - in Technical Support/Bugs [original thread]
noob 45 wrote: BOZ MR wrote: RINON114 wrote: I've had this bug one too many times now. I thought I had reached the cap prior to this but there is no way I have hit it today. I have barely played at all this week. Please fix this, I can't ...
- by RINON114 - at 2013.04.15 06:09:00
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138. 0 ISK/0 SP - in Technical Support/Bugs [original thread]
Nope, don't have enough of a corp to battle with just yet. It's probably the bug where it doesn't show until you relog, but this time annoyed me so much because I had just been through four terrible pubstomps (almost all with terrible lag) and I f...
- by RINON114 - at 2013.04.14 16:48:00
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139. 0 ISK/0 SP - in Technical Support/Bugs [original thread]
I've had this bug one too many times now. I thought I had reached the cap prior to this but there is no way I have hit it today. I have barely played at all this week. Please fix this, I can't play anymore with all these bugs crawling around.
- by RINON114 - at 2013.04.14 15:11:00
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140. [Bug] Disconnected, can pull up neocom in load screen - in Technical Support/Bugs [original thread]
I had this too a while back. I'm certain I made a post too haha. Really weird glitch!
- by RINON114 - at 2013.04.14 15:09:00
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