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21. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
Unrelated question... Do you any issues with the servers at any points in the day?
- by R'ahz Lupo - at 2012.11.13 19:54:00
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22. Deactivate passive SP gain - in Feedback/Requests [original thread]
...but how did you come to that conclusion?
- by R'ahz Lupo - at 2012.11.13 19:50:00
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23. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
I didn't even see you Haha! Guess I'm going to have to watch for names now... ;)
- by R'ahz Lupo - at 2012.11.13 19:28:00
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24. [feedback] GAMEPLAY: gunplay, movement, and ADS - in Feedback/Requests [original thread]
+1 +1 +1 +1 Dual sensitivity is the best! I hate how the sensitivity is the same for this game. I find the hip sensitivity ungodly slow and the ADS too fast and jerky sensitive. I would tweak it to be the exact opposite, personally : P
- by R'ahz Lupo - at 2012.11.13 19:12:00
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25. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Almost all the matches I've played have been dominated by codewish/killswitch teams or dual dropships. I can usually travel the map safely - I know how to use cover and skirt the edges to flank, but when it comes to an actual fire fight I find the...
- by R'ahz Lupo - at 2012.11.13 17:35:00
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26. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Really...? I can't really see that being very viable, to be honest. More than anything, this game seems to be about range. Snipers forced to camp from a mile away to stay out of AR range. High tier AR proto builds out ranging regular AR. HMG getti...
- by R'ahz Lupo - at 2012.11.13 17:14:00
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27. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Or maybe... Disgruntled, bald, Sayian warriors with moustaches grosser than Bennet's from Commando, fly around the battlefield and plant our gene seeds so we can hatch from the ground like furiously green, bulbous headed saibamen of death? We gain...
- by R'ahz Lupo - at 2012.11.13 16:55:00
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28. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I agree. We have lasers and miniature wormhole technology, but can't have directionally controlled descent? That's kind of silly :P We should have complete control of our descent until activating dampers. Of course, a beggar can not be a chooser,...
- by R'ahz Lupo - at 2012.11.13 16:08:00
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29. squads are broken - in Feedback/Requests [original thread]
Ah... Is there any correlation between WP earned and SP? Given the huge SP requirments for pushing upgrades into the upper tiers, I'm much more focused on that rather than my ranking within the team - unless there is an advantage to high WP...?
- by R'ahz Lupo - at 2012.11.10 16:37:00
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30. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Awesome! Thanks Blacknova! Come on everybody. Let's get some support behind this and make a truly unique player experience out of it. Maybe even some examples or stoies we can share of how sky spawning could have helped you? I.e. Playing ambush. ...
- by R'ahz Lupo - at 2012.11.10 16:31:00
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31. squads are broken - in Feedback/Requests [original thread]
Thank you. By the way, your reply to my first post near the top was very helpful. I just did not have the time to reply due to work... It makes sense that the repair reward would be removed because of abuse, but are they looking into tweaking it, ...
- by R'ahz Lupo - at 2012.11.10 15:37:00
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32. squads are broken - in Feedback/Requests [original thread]
Well, I'm not the OP. I have limited experience with the game and noted that you did not receive xp for repairs or stopping hackers or reversing virus uploads, etc. I have not been squad leader yet, nor have I met anybody that has used the leader...
- by R'ahz Lupo - at 2012.11.10 15:20:00
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33. feedback: spawning mechanic - in Feedback/Requests [original thread]
Alright! Let's get some people behind "sky spawning"!! TM I couldn't imagine anything cooler than dropping from the sky into battle. Let's get some support behind this idea so the Dev's might consider it :D
- by R'ahz Lupo - at 2012.11.10 15:03:00
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34. squads are broken - in Feedback/Requests [original thread]
Mister Hunt wrote: Obviously the OP and several others are either trolls, or incredibly stupid. Here are the facts: 1. Squad Leader can set attack/defend/rally orders. The rally orders just tell you where to go, the attack/defend orders give y...
- by R'ahz Lupo - at 2012.11.10 14:57:00
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35. walking around - in Feedback/Requests [original thread]
Yeah, I got stuck on a two foot pipe and couldn't get past it because I was a heavy on low stamina. I had to get a running jump to beat that pipe. A climb feature would make tactical movement so much easier, HELL, it would make it viable
- by R'ahz Lupo - at 2012.11.09 16:43:00
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36. Sounds - in Feedback/Requests [original thread]
I'm glad there is already a thread for sound. -Different gun variations should have different sounds. -More in game chatter. The characters should say things from time to time. It gets you more invested in the game. Having an option to change th...
- by R'ahz Lupo - at 2012.11.09 16:13:00
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37. feedback: spawning mechanic - in Feedback/Requests [original thread]
Oh! And while I'm at it, why not have ambient tracer rounds and flak from AA guns shooting all the time? That would be pretty cool, coupled with the air spawning. That would definitely make it feel more like the epic war it's supposed to be.
- by R'ahz Lupo - at 2012.11.09 16:01:00
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38. feedback: spawning mechanic - in Feedback/Requests [original thread]
Or spawning on squad mates? It definitely needs some fine tuning when the current norm is spawning in front of a group of enemies. Also! What if you spawn in the air? I watched the trailer and thought it was cool when the dropsuits landed on the p...
- by R'ahz Lupo - at 2012.11.09 15:57:00
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39. squads are broken - in Feedback/Requests [original thread]
Something more akin to a certain game about a Battle... on a Field... 3...? I would have to agree, though. I get that we are all mercenaries and such, but you should get more SP rewards for helping your squad/team. Where is the incentive for dropp...
- by R'ahz Lupo - at 2012.11.09 15:15:00
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40. Suggestion vehicle ammo and resupply - in Feedback/Requests [original thread]
Oh, that sounds cool actually. I know nothing of EVE... I'm a feelin' a little under equipped in the knowledge department :P But, from what it sounds like, if the implemented a system like that, it would be more tactical and thus rewarding
- by R'ahz Lupo - at 2012.11.09 14:58:00
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