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241. An easy fix for Flaylocks! - in General Discussions [original thread]
DUST Fiend wrote: R'adeh Hunt wrote: Fact is, the majority of whiners simply seem to suck at the game who don't have enough brain cells to come up with counters. Not only that, they also double down by making stupid suggestions like changing...
- by R'adeh Hunt - at 2013.07.14 17:18:00
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242. Its not the Radius, its the Damage - in General Discussions [original thread]
Chunky Munkey wrote: Aeon Amadi wrote: R'adeh Hunt wrote: No it isn't...on a dps level it's in line with other proto sidearms The only difference is, it does it in bursts rather than over a longer period of time. Get used to it and ada...
- by R'adeh Hunt - at 2013.07.14 16:59:00
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243. An easy fix for Flaylocks! - in General Discussions [original thread]
Chunky Munkey wrote: R'adeh Hunt wrote: Chunky Munkey wrote: Keep splash damage at 1m across all models. Done. Clearly you haven't used the standard flaylock...else you wouldn't make game breaking suggestions like this. Give it a r...
- by R'adeh Hunt - at 2013.07.14 16:58:00
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244. An easy fix for Flaylocks! - in General Discussions [original thread]
Chunky Munkey wrote: Keep splash damage at 1m across all models. Done. Clearly you haven't used the standard flaylock...else you wouldn't make game breaking suggestions like this.
- by R'adeh Hunt - at 2013.07.14 16:17:00
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245. Its not the Radius, its the Damage - in General Discussions [original thread]
Aeon Amadi wrote: R'adeh Hunt wrote: No it isn't...on a dps level it's in line with other proto sidearms The only difference is, it does it in bursts rather than over a longer period of time. Get used to it and adapt instead of whining......
- by R'adeh Hunt - at 2013.07.14 15:15:00
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246. Its not the Radius, its the Damage - in General Discussions [original thread]
No it isn't...on a dps level it's in line with other proto sidearms The only difference is, it does it in bursts rather than over a longer period of time. Get used to it and adapt instead of whining...
- by R'adeh Hunt - at 2013.07.14 14:58:00
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247. lowest of the low - in General Discussions [original thread]
Azura Sakura wrote: R'adeh Hunt wrote: Flaylocks suck against shields too. You won't kill a decent caldari logi with a single clip. But yeah, at super close range the flaylock wins 1vs1 against a MD user....but in return the MD user gets r...
- by R'adeh Hunt - at 2013.07.14 11:59:00
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248. FAIL SWARMS - in General Discussions [original thread]
Outrunning them is their only defence, and if they run, they also can't cause damage. Dropships are the last thing that needs a nerf in this game!
- by R'adeh Hunt - at 2013.07.14 11:56:00
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249. lowest of the low - in General Discussions [original thread]
Flaylocks suck against shields too. You won't kill a decent caldari logi with a single clip. But yeah, at super close range the flaylock wins 1vs1 against a MD user....but in return the MD user gets range and the ability to suppress squads. You ...
- by R'adeh Hunt - at 2013.07.14 11:44:00
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250. Flaylock Pistol (Behind the scene) - in General Discussions [original thread]
I had knives and SMG at lvl4 proficiency before the optional respec...and now have flaylocks and the SP at the same level. They're all really powerful but require different tactics. In terms of damage and effectiveness they're all pretty much on p...
- by R'adeh Hunt - at 2013.07.14 11:36:00
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251. 4million skill points - in General Discussions [original thread]
Logibro...and I mean a real logibro, not a Caldari wanna-be logi. You'll help your squad the most that way. I came from being a scout kniver/shotgunner to Minmatar assault (awesome suit if you love SMGs!) to Minmatar logi. The logi suit is reall...
- by R'adeh Hunt - at 2013.07.14 11:32:00
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252. lowest of the low - in General Discussions [original thread]
Azura Sakura wrote: Kastigrar wrote: R'adeh Hunt wrote: Cosgar wrote: R'adeh Hunt wrote: Prediction: You'll whine about the SMG next SHHHHHH! I know...I know I'm just really getting annoyed at the endless nerf cycle just...
- by R'adeh Hunt - at 2013.07.14 11:28:00
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253. lowest of the low - in General Discussions [original thread]
Kastigrar wrote: R'adeh Hunt wrote: Kastigrar wrote: Matticus Monk wrote: I've been schooled by flaylock users a few times but not to the point of being so up in arms about it. I also bought some AUR flaylocks to try out (I think they ...
- by R'adeh Hunt - at 2013.07.14 11:18:00
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254. lowest of the low - in General Discussions [original thread]
Cosgar wrote: R'adeh Hunt wrote: Prediction: You'll whine about the SMG next SHHHHHH! I know...I know I'm just really getting annoyed at the endless nerf cycle just because people are seemingly too dumb to adapt their tactics....
- by R'adeh Hunt - at 2013.07.14 11:13:00
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255. Flaylock Pistol (Behind the scene) - in General Discussions [original thread]
Another Heavy SOB wrote: R'adeh Hunt wrote: They just need to bring the PG/CPU use in line with other proto sidearms. In terms of damage it isn't OP compared to other proto sidearms. Definitely doesn't need a strong nerf...people simply need...
- by R'adeh Hunt - at 2013.07.14 11:12:00
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256. lowest of the low - in General Discussions [original thread]
Kastigrar wrote: Matticus Monk wrote: I've been schooled by flaylock users a few times but not to the point of being so up in arms about it. I also bought some AUR flaylocks to try out (I think they are the standard versions) and I only got ...
- by R'adeh Hunt - at 2013.07.14 11:09:00
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257. lowest of the low - in General Discussions [original thread]
Cat Merc wrote: Matticus Monk wrote: I've been schooled by flaylock users a few times but not to the point of being so up in arms about it. I also bought some AUR flaylocks to try out (I think they are the standard versions) and I only got 3...
- by R'adeh Hunt - at 2013.07.14 11:07:00
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258. lowest of the low - in General Discussions [original thread]
RA Drahcir wrote: for one, the sensitivity isnt the issue, it is the hit detection. the only way a HMG can cause damage is if it sustains constant damage on a practically stationary target. talk to any laser or HMG user. the issue is that some ...
- by R'adeh Hunt - at 2013.07.14 10:54:00
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259. lowest of the low - in General Discussions [original thread]
RA Drahcir wrote: have you heard that the HMG hit detection cannot keep up with the strafe speed of mediums and scouts? this game is broken. It doesn't work! There's always something wrong! So your "solution" to that is to nerf other guns? E...
- by R'adeh Hunt - at 2013.07.14 10:46:00
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260. Turn speed limits: Gotta go - in General Discussions [original thread]
GET ATMESON wrote: Orion Vahid wrote: So...Heavy is for point defense and HMG is for CQC... yet if I play with a mouse at sensitivity 100, I can't horizontally track a running Medium suit guy because they are faster. I can only pray that the...
- by R'adeh Hunt - at 2013.07.14 10:41:00
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