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21. [Feedback] Tank Collisions - in Feedback/Requests [original thread]
Yup, tanks are paper. The militia tanks, at least. Anyone want to test this out with a Sagaris?
- by Quack Man - at 2012.06.27 15:05:00
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22. Make Enemy Priority on Mini Map - in Feedback/Requests [original thread]
W0olley wrote: I've noticed the mini map really small compared to the map but that's not really the problem I've been seeing. (While I think that should also change.) There will be an enemy right next to me that will be shooting and you can ba...
- by Quack Man - at 2012.06.27 15:03:00
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23. 2.0 feedback - in Feedback/Requests [original thread]
Smoking is bad for you.
- by Quack Man - at 2012.06.27 14:57:00
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24. Dropship Turrets - Bad Hit Detection? - in Feedback/Requests [original thread]
Well, that sucks for me.
- by Quack Man - at 2012.06.27 02:25:00
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25. Make Enemy Priority on Mini Map - in Feedback/Requests [original thread]
Your problem might also be fixed if they just make the mini-map less condensed. If there is a blip on the mini-map that seems to be almost on top of you, it could actually correspond to an enemy that is misleadingly far away from you. If they scal...
- by Quack Man - at 2012.06.27 02:24:00
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26. Dropship Turrets - Bad Hit Detection? - in Feedback/Requests [original thread]
Is the hit detection for the dropship turrets very poor, or am I just bad at using them? It seems like 1 in 20 shots I fire gives me a hit marker...
- by Quack Man - at 2012.06.27 02:19:00
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27. Great improvement with a little negative thought.... - in Feedback/Requests [original thread]
It is pretty annoying, but once we get Skirmish back, with all the Blaster/Missile/Railgun Installations, those militia vehicles will drop like flies.
- by Quack Man - at 2012.06.27 01:19:00
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28. Great improvement with a little negative thought.... - in Feedback/Requests [original thread]
Eagle0ne wrote: First I realised I get killed 3 times faster then before, I don't know why yet, maybe pay to win weapon or just some users who use a Mouse Keyboard adapter or using these sensor things... Don't know how they are called, I'm not...
- by Quack Man - at 2012.06.27 00:58:00
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29. Near Dropship Perfection (Thank you DEVs ;) - in Feedback/Requests [original thread]
In my opinion, dropships should take more damage from plummeting to the ground. I've damaged a few dropships to the extent that they catch on fire and the passengers bail out (so the dropship falls down), but I'm not getting any points on my scree...
- by Quack Man - at 2012.06.27 00:53:00
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