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61. Drop support for the PS3 and go straight to the PS4 - in General Discussions [original thread]
Michael Arck wrote: There have been so many prophesied Dust "killers", I can't keep count. Just to think folks thought GTA Online would be one of em. Even BF4. ******* hilarious! How can you kill something which is already on its deathbed. T...
- by Pete B - at 2014.01.31 02:52:00
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62. Drop support for the PS3 and go straight to the PS4 - in General Discussions [original thread]
Sam Tektzby wrote: I put here a MAG, because no graphix but playercount (you told how ps3 cant do some amount of players), but honestly. CCP told many thingies, but they just overlooked their issues with proper coding on nonPC system. Its easy...
- by Pete B - at 2014.01.31 02:02:00
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63. Drop support for the PS3 and go straight to the PS4 - in General Discussions [original thread]
Michael Arck wrote: I don't know what it is with some folks thinking that more players fighting at once is something revolutionary and worth dumping an good system for the next gen. LOL or maybe because folks got a PS4 and don't have crap to p...
- by Pete B - at 2014.01.31 01:51:00
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64. Drop support for the PS3 and go straight to the PS4 - in General Discussions [original thread]
Sam Tektzby wrote: No its not true, take a look on games like mirrors edge, starhawk, or AC. Ps3 can do that, only CCP is not quite good with its possibilities. And with players?! MAG HAD 256 PLAYERS ON ONE MAP REALTIME. BTW PL2 on Ps4 making D...
- by Pete B - at 2014.01.31 01:39:00
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65. Drop support for the PS3 and go straight to the PS4 - in General Discussions [original thread]
The only reason I say this is looking at the recent battle in EVE, the largest yet, and looking at the fact that EVE is completely sandbox. The PS3 is simply not capable of such things. Right now Dust is simply an over complicated version battlef...
- by Pete B - at 2014.01.31 01:22:00
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66. Solo bounty command - in General Discussions [original thread]
Aero Yassavi wrote: That's be cool. Perhaps add a wide array of commands like also a "Need ammo," "Need armor," "Need a ride" and such. Players can then select which ones they want on their selection circle (should there be more commands availa...
- by Pete B - at 2014.01.30 16:01:00
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67. Solo bounty command - in General Discussions [original thread]
How would you guys feel about a solo version of a squad command circle. The circle has the 'defend', 'attack', 'capture' and whatnot order, but replacing the rally with 'defend self'. What happens is that players can set a bounty upon these order...
- by Pete B - at 2014.01.30 15:16:00
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68. Ca we have minmatar vehicle weapons - in General Discussions [original thread]
And while we are at it, add a Y axis to the dropship first person view making the use of assault dropships easier. But anyways, would it be cool to have a minmatar small turret that fires 25mm HE rounds at the same rate of a rail rifle, with a bl...
- by Pete B - at 2014.01.30 00:59:00
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69. If you had to start all over, how would you start? Explain your role too. - in General Discussions [original thread]
Currently a jack if all trades; in all suits except scouts, maxed shields and armour, and in every single weapon. All pretty low level except minmatar logistics which is maxed, and assault rifle which is Prof 3. Also in vehicles but too low level ...
- by Pete B - at 2014.01.29 23:40:00
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70. Ideas from the community - in General Discussions [original thread]
Weapon customization is a big one.players can buy prebuilt weapons from the market cheaply, or buy the weapon receiver and firing chamber and build around that. Swap out the barrels, change the stock, as they some weapons are energy weapons, you c...
- by Pete B - at 2014.01.29 03:22:00
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71. Rogue Drone Loot and Drone Roles - in General Discussions [original thread]
There would probably be a few different game modes Raid From the starmap you can find a cache district. You can then be sent there with a squad or alone to assault the cache compound, transport as much as possible to a safe point and from the...
- by Pete B - at 2014.01.28 00:40:00
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72. I hate assault dropships - in General Discussions [original thread]
From the perspective of an assault dropship pilot. How do you stabilize AND aim? The third person view obscures the enemy yet you get full turret control, first person view gives you the X axis but not the Y axis, so you need to lean forward to a...
- by Pete B - at 2014.01.28 00:12:00
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73. how much hate mail/videos do you receive. - in General Discussions [original thread]
I got hate mail while i was using an officer weapon fitting once. Apart from that, never. I haven't heard of this patrick guy, why doesn't anyone like him?
- by Pete B - at 2014.01.26 18:48:00
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74. In-game link to forums and a questionnaire. - in General Discussions [original thread]
I have a strong feeling that not everyone in game knows that dust 514 has its own dedicated forums and I think they should. I also think that the average player in dust 514 doesn't really get their chance to air their opinions so I think there sho...
- by Pete B - at 2014.01.26 18:37:00
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75. I finally understand the full scope of "what the fuss is all about" - in General Discussions [original thread]
I tried ambush once... Once...
- by Pete B - at 2014.01.26 05:06:00
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76. Obligatory "CCP dont let blueberrys pick me up unless i call for help!"... - in General Discussions [original thread]
Yeah I can see that. Although I would suggest a 'terminate clone' option at the death screen along with continue and ask for help.
- by Pete B - at 2014.01.26 04:59:00
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77. Reclamation modules, and reclaimer tool - in General Discussions [original thread]
Think I'll take this to requests section....
- by Pete B - at 2014.01.26 04:04:00
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78. Reclamation modules, and reclaimer tool - in General Discussions [original thread]
Aizen Intiki wrote: Seems more like a Scout tool to me, and to be used with a cloak, just like a ninja savager in EVE is. Issue with making it a scout tool is that the cloak is meant to work in combat thanks to its low cloak time. Although i...
- by Pete B - at 2014.01.26 03:56:00
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79. Reclamation modules, and reclaimer tool - in General Discussions [original thread]
The reclaimer would pick up destroyed material from the battlefield, and store them. This material could then be input into nanohives to further power them, taken to supply depots or CRU's. In the case of further powering nanohives, if a nanohive...
- by Pete B - at 2014.01.26 03:45:00
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80. Would restoring the old movement penalty for armour plates make you stop using t... - in General Discussions [original thread]
Lazy Scumbag wrote: There is nothing OP about armor. It got buffed the same day the AA and hit detection went off the charts. For people who have armor tanked all along, we still die much faster than before the 'fix'. The need for more hp is ac...
- by Pete B - at 2014.01.26 02:40:00
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