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341. Multiple Characters. - in General Discussions [original thread]
I could see me using more than one toon if it meant I could have more market orders, manufacturing slots, research slots, or some form of passive isk. Or if they also end up having faction standings, then I'd have one where I don't do anything for...
- by Pent'noir - at 2012.08.17 07:50:00
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342. So, how are you gonna manage your isk - in General Discussions [original thread]
Same profession as I did before... militia scout with a swarm launcher and smg. I never ran with alot proto stuff because I plan on dying alot, but ended up with 10k dropsuit fits of the advanced swarm, proto av grenades, and an assult smg. since ...
- by Pent'noir - at 2012.08.17 07:16:00
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343. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Instead of making new weapons with special features, give us different types of ammo with different stats and make the ammo apart of the market where eventually someone has to make it.... Although if this isn't apart of the plan then... 1. Nano S...
- by Pent'noir - at 2012.08.17 06:58:00
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344. Actual BPO's - in General Discussions [original thread]
This is what I am hoping to see Meta 1: (Militia or basic items) BPO's with mineral costs Meta 2-4: No bpo's or bpc's, obtain through npc salvage Meta 5+: Loyalty Point bpc's and tech II invention (with best results from meta 4) (Yeah, I have no...
- by Pent'noir - at 2012.08.12 23:38:00
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345. Actual BPO's - in General Discussions [original thread]
Has anyone heard anything about when the actual bpo's for dust weapons and vehicles will hit TQ? Or if they will ever take part of the mineral/manufacturing/transportation market? Currently our inventory and market place travels with us to any pla...
- by Pent'noir - at 2012.08.11 23:30:00
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