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9061. [BUG] MASSIVE Disconnects in PC matches - in Technical Support/Bugs [original thread]
Doyle Reese wrote: J0LLY R0G3R wrote: Happen around 10pm est? Servers always seem to go to crap around that time. yup, around there somewhere Yeah it was crap, especially considering some of the best players were either dc'd or just u...
- by Patrick57 - at 2013.08.27 01:22:00
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9062. weird mercs - in Technical Support/Bugs [original thread]
I know this happens by the CRU next to Alpha on the Iron Delta map.
- by Patrick57 - at 2013.08.27 01:15:00
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9063. Sprint, Melee, Sprint, melee! - in Technical Support/Bugs [original thread]
XeroTheBigBoss wrote: If you keep spamming these two animations, they will cancel each other out. Meaning you can keep doing melee damage as fast as you can hit the R3 button as long as you tap L3 also to cancel the melee animation. R3,L3,R3,L3...
- by Patrick57 - at 2013.08.27 01:11:00
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9064. Patrick57 - in The War Room [original thread]
Yay a thread dedicated to ME!
- by Patrick57 - at 2013.08.27 01:08:00
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9065. Severance Pay - in The War Room [original thread]
Zatara Rought wrote: Why don't you go play leapfrog with some unicorns. ummm, alright then lol
- by Patrick57 - at 2013.08.27 00:52:00
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9066. to: Rnd - in The War Room [original thread]
GOD AMARR AMARR wrote: RND tryhard even if your corp is full of 3th rate no skill players maybe you should ask TP for help, Thanks for the free ISK was like taking candy from a baby. GG Wtf is 3th?
- by Patrick57 - at 2013.08.27 00:49:00
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9067. Severance Pay - in The War Room [original thread]
I know this is a thread about you, but PLEASE stop making threads about people, and putting them in the war room. It's already old.
- by Patrick57 - at 2013.08.27 00:48:00
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9068. what is this melee glitch? - in General Discussions [original thread]
I have personally seen someone exploit this bug/glitch. I was in a match and TeamPlayers was on the other team, redlining us. Fiddlestaxp, or whatever his name is, ran up to me and literally triple meleed me, and I know he was exploiting it becaus...
- by Patrick57 - at 2013.08.27 00:41:00
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9069. message to osg - in The War Room [original thread]
Gods Architect wrote: well when the rebels are clawing at the king you can't expect one to talk nicely ...... Ok then.
- by Patrick57 - at 2013.08.26 01:35:00
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9070. message to osg - in The War Room [original thread]
Oh yeah, and I wasted half of my ISK and unallocated SP just getting a dropsuit ready for this match lol
- by Patrick57 - at 2013.08.26 00:39:00
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9071. message to osg - in The War Room [original thread]
ritslight umarn wrote: Even with the bs severs guys. I know we had problems on both sides with disconnecting and **** . But gg ever way hopefully we we will meet again when severs are fixed! I was actually kind of worried that your entire ...
- by Patrick57 - at 2013.08.25 15:20:00
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9072. The Charybdis is a problem - in General Discussions [original thread]
Jason Pearson wrote: Get ******* Proto Swarms you useless scrub. Prototype Swarms with Triple Damage mods will take any car out in three volleys. King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, chec...
- by Patrick57 - at 2013.08.25 15:11:00
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9073. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: Patrick57 wrote: Knight Soiaire wrote: Stefan Stahl wrote: Knight Soiaire wrote: If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should ...
- by Patrick57 - at 2013.08.25 15:04:00
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9074. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: Stefan Stahl wrote: Knight Soiaire wrote: If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. Recently I saw a Charybdis driver d...
- by Patrick57 - at 2013.08.25 14:59:00
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9075. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: Patrick57 wrote: Knight Soiaire wrote: Patrick57 wrote: Knight Soiaire wrote: Nope. The game needs more anti-shield AV. (Once shield tanks/DSes are balanced of course) All AV we have now is armour based. Ex...
- by Patrick57 - at 2013.08.25 14:54:00
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9076. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: Patrick57 wrote: Knight Soiaire wrote: Nope. The game needs more anti-shield AV. (Once shield tanks/DSes are balanced of course) All AV we have now is armour based. Except for Flux. Oh, you must be a Charybdis ...
- by Patrick57 - at 2013.08.25 14:47:00
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9077. The Charybdis is a problem - in General Discussions [original thread]
xSaloLx wrote: I'll agree that the Charybdis is somewhat over powered, but the only changes I would suggest would be a 15-20% decrease in speed and acceleration (meaning that they can't get away very fast, plus need some time to get to ramming ...
- by Patrick57 - at 2013.08.25 14:45:00
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9078. The Charybdis is a problem - in General Discussions [original thread]
Coleman Gray wrote: Are you on about Jetti? Not specifically, just Charybdis death taxiers in general.
- by Patrick57 - at 2013.08.25 14:39:00
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9079. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: Nope. The game needs more anti-shield AV. (Once shield tanks/DSes are balanced of course) All AV we have now is armour based. Except for Flux. Oh, you must be a Charybdis driver! Get out. I do agree with anti-shie...
- by Patrick57 - at 2013.08.25 14:38:00
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9080. The Charybdis is a problem - in General Discussions [original thread]
It has about 2,000 shields and can have more than 50% resistance. One time someone in my chat channel ran over me in a Charybdis and he said that it had 77% resistance. Are you kidding me? This means that proto swarms would only do the damage of 1...
- by Patrick57 - at 2013.08.25 14:30:00
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