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141. uprising 1.7 - in General Discussions [original thread]
GG WP
- by Paladin Sas - at 2013.12.13 03:20:00
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142. shield extender recharge delay penalty - in General Discussions [original thread]
Chief-Shotty wrote: Could i get a HUD display indicating time to regen on my shields? Just have it just above your shield health and anytime you get shield damage it would count down from whatever time it takes to begin the regen process. I thi...
- by Paladin Sas - at 2013.12.13 02:05:00
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143. shield extender recharge delay penalty - in General Discussions [original thread]
shameless bump whilst CCP is awake and at work :p
- by Paladin Sas - at 2013.12.11 08:43:00
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144. shield extender recharge delay penalty - in General Discussions [original thread]
I like the recharge delay penalty on the dropsuit shield extenders, but, since such a penalty exists, and since we also have the lowslot shield regulators, can we please get some sort of hotfix/patch that allows us to see our current shield delay ...
- by Paladin Sas - at 2013.12.10 17:02:00
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145. GG CCP - in General Discussions [original thread]
So, I have approx. 20mil SP invested into my assault suit and supporting skills, and now CCP releases some of the sexiest vehicle skillbooks, module balance, and gameplay i've ever seen. Looks like im gonna be stuck here in New Eden for a while lo...
- by Paladin Sas - at 2013.12.10 16:02:00
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146. The issue with Grenades - in General Discussions [original thread]
Atiim wrote: DeadlyAztec11 wrote: Leovarian L Lavitz wrote: Remove the grenade slot from logi suits, all will be well in the world. Imo. No. I see your "no", and raise that to a "HELL NO" I see your "HELL NO" and raise it again to...
- by Paladin Sas - at 2013.11.23 18:12:00
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147. Scout Registry / Killboard - in General Discussions [original thread]
and this threadnaught continues to grow :D glad to see scouts still alive and kicking out there.
- by Paladin Sas - at 2013.11.22 19:07:00
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148. Thanks, Scotty - in General Discussions [original thread]
bro, my M1's are my primary weapon
- by Paladin Sas - at 2013.11.19 00:33:00
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149. Most Used Fitting? - in General Discussions [original thread]
"dragonfly" caldari assault "toxin" AR "toxin"smg M1 locus std nanohive complex shield extender complex damage mod basic armor rep adv CPU upgrade total isk comes out to around 17k
- by Paladin Sas - at 2013.10.14 22:45:00
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150. Sniper rifles and heavies - in General Discussions [original thread]
once again, we see a thread where OP is QQ about a perfectly legit tactic. you dont like it? find a counter instead of crying nerf.
- by Paladin Sas - at 2013.10.04 16:25:00
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151. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
time to dust off my plasma cannon :D
- by Paladin Sas - at 2013.10.03 06:06:00
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152. engaging smg with ar - in General Discussions [original thread]
Mortedeamor wrote: ugg reset wrote: Mortedeamor wrote: the smg is better than the ar in its own effective area outside that is is almost useless..statements like a sidearm isnt supposed to be better than a main are wrong..because every we...
- by Paladin Sas - at 2013.10.01 18:09:00
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153. engaging smg with ar - in General Discussions [original thread]
issues with an SMG, learn to shoot from further away, the SMG is the king of CQC as it should be. AR users need to learn to back up, or deal with a weapon system doing what its intended to do.
- by Paladin Sas - at 2013.10.01 16:59:00
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154. Get a mouse and keyboard. - in General Discussions [original thread]
am i the only person that uses an unmodded DS3 with the aim assist turned off and sensitivity turned on maximum?
- by Paladin Sas - at 2013.09.30 18:21:00
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155. Plasma Cannons... My Obsession - in General Discussions [original thread]
CCP Rattati wrote: I used the PLC a lot in 1.3 but I'm having way less success with it in 1.4, I have no idea why, it just feels that sometimes the projectile hits and kind of fizzles/disappears without causing much harm. Am I the only one? i...
- by Paladin Sas - at 2013.09.12 09:55:00
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156. Dying and Dust - Tips in Avoiding Death - in General Discussions [original thread]
remember this, the only thing more lethal to you than an anemy, is a blueberry... they will get you killed every time
- by Paladin Sas - at 2013.09.05 20:37:00
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157. new research facility is a deathtrap for tanks - in General Discussions [original thread]
Iron Wolf Saber wrote: Lurchasaurus wrote: Iron Wolf Saber wrote: Traditionally tanks suck at urban warfare. traditionally tanks use their gun to take the urban out of warfare tou'che WW2, the battle for Aachen... when the tanks...
- by Paladin Sas - at 2013.09.04 07:32:00
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158. New Stuff Not Listed - in General Discussions [original thread]
the invisable star map in the warbarge has been gone for a while now, not part of 1.4
- by Paladin Sas - at 2013.09.03 14:09:00
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159. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Beren Hurin wrote: Paladin Sas wrote: Beren Hurin wrote: Paladin Sas wrote: -.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway"...
- by Paladin Sas - at 2013.08.29 17:53:00
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160. STD+10% dmg = poorman's PRO weapon? - in General Discussions [original thread]
Beren Hurin wrote: Paladin Sas wrote: -.- ok, so maybe i run a Duvolle AR with profiency 5 and double complex damage mods... "sorry, did i just melt your face off? its ok, you didnt need it anyway" edit - come to think about it... my AV fi...
- by Paladin Sas - at 2013.08.29 17:44:00
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