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1. Logistics - sidearms... - in Feedback/Requests [original thread]
mcbob mcbob wrote: Sirpidey Adtur wrote: No, I think this is a bad idea. The addition of a sidearm slot would simply make the assault suit less valuable, and drive people away from the assault suit, and into the logistics, making assault sui...
- by PDXooo - at 2012.09.06 02:39:00
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2. Logistics - sidearms... - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Logistics is slightly slower (4.7 and 6.6 m/s run/sprint vs. 5.0 and 7.0 m/s), has slightly less armor (25 less), but has more high or low slots than assault (depending on suit type), more equipment slots, and it has m...
- by PDXooo - at 2012.09.06 02:32:00
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3. Logistics - sidearms... - in Feedback/Requests [original thread]
Sirpidey Adtur wrote: No, I think this is a bad idea. The addition of a sidearm slot would simply make the assault suit less valuable, and drive people away from the assault suit, and into the logistics, making assault suits less viable. I d...
- by PDXooo - at 2012.09.06 00:17:00
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4. Logistics - sidearms... - in Feedback/Requests [original thread]
The mass driver once you loop it right... >.>
- by PDXooo - at 2012.09.06 00:12:00
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5. Logistics - sidearms... - in Feedback/Requests [original thread]
Hey guys - how are you? =] PLEASE - allow for Logistics suits to also have sidearms... O.O I honestly wish to carry both a Submachine gun & Mass Driver at least & hence increase my range of effectiveness - Thanks - have great days... =] PS...
- by PDXooo - at 2012.09.05 23:24:00
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6. I Am "Mass"-iveley Pissed Off - in Feedback/Requests [original thread]
I've had similar problems... The mass driver - Very Cool weapon BTW - doesn't seem effective, & sometimes, doesn't seem to have any effect at all... Now I'm not 100% accurate with it yet, but still - even in close quarters, the splash damage ...
- by PDXooo - at 2012.09.05 23:03:00
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