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41. Please buff the Assault Rifle... - in General Discussions [original thread]
Please this, and change the starter fits to have MLT versions of their racial weapon. I feel this would be a step to helping NPE, albeit a very small step, by not having new players go "Oh an assault rifle, I know how this works. I'll get the AR...
- by Nosid Katona - at 2014.04.03 05:39:00
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42. Random sound when killing someone, don't know why it sounds. - in General Discussions [original thread]
I know the noise you speak of I have heard it alot since 1.7 launched, My squad thought I was crazy when describing it too them.
- by Nosid Katona - at 2014.04.02 22:31:00
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43. Stupid question - in General Discussions [original thread]
I suppose since no one else has mentioned it I will. The bonus only works for hip fire, so if you think your ADS will be any better the answer is no. Not to mention the difference is hardly noticable if you already had SS V.
- by Nosid Katona - at 2014.03.29 06:00:00
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44. what planet type would you like to see next? - in General Discussions [original thread]
Forest/Jungle please?! I miss the Raven maps from MAG they were so much fun to sneak and flank in.
- by Nosid Katona - at 2014.03.28 22:29:00
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45. Yeah I'm butthurt - in General Discussions [original thread]
Tebu Gan wrote: Nosid Katona wrote: Tebu Gan wrote: Nosid Katona wrote: Darken-Soul wrote: A slight AV adjustment would have been a much better solution. I blame tankers for the hardener Nerf. If they weren't such a dishonest coward...
- by Nosid Katona - at 2014.03.28 22:16:00
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46. Yeah I'm butthurt - in General Discussions [original thread]
Tebu Gan wrote: Nosid Katona wrote: Darken-Soul wrote: A slight AV adjustment would have been a much better solution. I blame tankers for the hardener Nerf. If they weren't such a dishonest cowardly lot we could have had a decent solution...
- by Nosid Katona - at 2014.03.28 21:26:00
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47. Rampage>Marauder? - in The War Room [original thread]
DJINN Rampage wrote: Titus Stryker wrote: DJINN Rampage wrote: With his shotty skills being tested and pushed to the max, rampage has now succeeded in doing what most others could not.. reach Super Saiyan 3!!!! with this new found power...
- by Nosid Katona - at 2014.03.28 20:28:00
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48. Yeah I'm butthurt - in General Discussions [original thread]
Darken-Soul wrote: A slight AV adjustment would have been a much better solution. I blame tankers for the hardener Nerf. If they weren't such a dishonest cowardly lot we could have had a decent solution. Personally I don't notice much of a diff...
- by Nosid Katona - at 2014.03.28 20:20:00
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49. So can we please have the scp rof back? - in General Discussions [original thread]
Sure you can! When my Ion pistol can fire farther then my nose. All kidding aside I think the ROF nerf isn't all that bad, but might be a tad much for some. I have a theory the SCR reduced ROF is their way of testing ROF tweaks before doing them...
- by Nosid Katona - at 2014.03.28 02:19:00
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50. Were my Gronies at? - in General Discussions [original thread]
GalAss with AR and IonP right here! Just made a fit that can actually active rep too. :O
- by Nosid Katona - at 2014.03.28 00:31:00
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51. I think scouts have been balanced with heavies... - in General Discussions [original thread]
straya fox wrote: Sucks to be medium . We all knew this build would be rough on Med-frames. Also "That makes me a saaaaad panda."
- by Nosid Katona - at 2014.03.27 09:11:00
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52. Four questions for a maxed Gallente Assault: - in General Discussions [original thread]
Kasote Denzara wrote: 1.) How does the Plasma Rifle feel with Sharpshooter V? 2.) Is the shotgun, given that it is Operation V, more "slug-like"? 3.) Are you more comfortable using the Ion Pistol on the Gallente Assault? 4.) Is the Plasma Ca...
- by Nosid Katona - at 2014.03.27 05:38:00
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53. Medium frames (assaults & logis) have a serious problem - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Its kind of weird that (so far) there is a striking lack of assaults and logis from my experience. Still here KAGE, still running GalAss with AR and now my beloved IonP has joined the fit.
- by Nosid Katona - at 2014.03.27 05:28:00
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54. Just making an observation about 1.8... - in General Discussions [original thread]
Ripley Riley wrote: Nosid Katona wrote: This still doesn't answer my other question, if CR is CQC, Scrambler mid/1v1, and rail is long range, where does this leave the AR? Where does it excel that others do not? The AR is underperforming ...
- by Nosid Katona - at 2014.03.27 00:55:00
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55. Gallente Assault + AR. Any unicorns out there? - in General Discussions [original thread]
Right here since day one, really fought with myself when I gave the MLT GalHeavy a try about keeping my suit but I felt I'd stuck with it this long, why give up now? Also try my fit G/1-Series 2x Complex Shield Extenders (For lack of a better s...
- by Nosid Katona - at 2014.03.27 00:50:00
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56. Things that are balanced: - in General Discussions [original thread]
Godin Thekiller wrote: lolno at the last two for both lists. While I agree on Logi's being at least close to balanced and Tanks and Dropships being unbalanced, do you really think the Assault class is balanced... Really?
- by Nosid Katona - at 2014.03.26 22:25:00
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57. Just making an observation about 1.8... - in General Discussions [original thread]
Operative 1171 Aajli wrote: Nosid Katona wrote: Operative 1171 Aajli wrote: The CR should melt things at CQ, but it does seem to be doing that at too far a range. Minmatar weapons are supposed to be deadly up close with a small optimal. A...
- by Nosid Katona - at 2014.03.26 21:52:00
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58. Plasma cannon master achievement awarded. - in General Discussions [original thread]
Sgt Kirk wrote: I shot a gunner out of a Dropship in one shot with a plasma cannon from 182 meters away. I can vouch for Kirk he was kill-stealing me all day with that PLC, I didn't mind as it was glorious to watch a sudden ball of death sma...
- by Nosid Katona - at 2014.03.26 02:50:00
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59. Just making an observation about 1.8... - in General Discussions [original thread]
Operative 1171 Aajli wrote: The CR should melt things at CQ, but it does seem to be doing that at too far a range. Minmatar weapons are supposed to be deadly up close with a small optimal. After that they trail off to less damage at falloff or ...
- by Nosid Katona - at 2014.03.26 01:50:00
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60. Nerfing new stuff within 24 hours - in General Discussions [original thread]
Heavies are fine the only problem I have is the HMG it melts all frames in about the same time, that is it. Heavy suits themselves are fine. (I reserve judgement on a tweak to reptools, they might need an overheat or limit on how long/many that ca...
- by Nosid Katona - at 2014.03.26 01:34:00
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