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321. a mobile light forge gun? - in General Discussions [original thread]
EnIgMa99 wrote: Noob Noobuler wrote: Evane Sa'edi wrote: it would take 4 shots from a fully charged sniper rifle to do approx. 1000Hp of damage. most high level tanks carry 3k in shields - thats half the ammo just to drop the shield. b...
- by Noob Noobuler - at 2012.09.24 20:56:00
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322. a mobile light forge gun? - in General Discussions [original thread]
Sleepy Zan wrote: Regular weapons due significantly less damage to vehicles. I did take down the shields of a madrugar once tho with a 520 damage officer sniper, but I had to put something like 4 clips into it. but it did do dmg to make a di...
- by Noob Noobuler - at 2012.09.24 20:53:00
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323. a mobile light forge gun? - in General Discussions [original thread]
Evane Sa'edi wrote: it would take 4 shots from a fully charged sniper rifle to do approx. 1000Hp of damage. most high level tanks carry 3k in shields - thats half the ammo just to drop the shield. but it does do dmg,obviously your not gonna ...
- by Noob Noobuler - at 2012.09.24 20:52:00
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324. request for "kill dancing" - in Feedback/Requests [original thread]
Maximus Stryker wrote: While I enjoyed that option in the SOCOM franchise very much, I am in the camp that would not like to see it in this game. my $.02 valid reply.unlike the other person not taking the time to reply in a calm manner
- by Noob Noobuler - at 2012.09.24 20:48:00
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325. buying 2aur or 71aur..maybe have it where we can manually buy aur using the left... - in Feedback/Requests [original thread]
have you ever had $0.03 or $0.48 cents in your wallet?i have so maybe we can get rid of all the $0.03 or $0.48 change we will nvr use in our ps wallet.maybe have 1 aur = 3 cents..a example would be i had 9 cents in my pswallet fom buying a ps3 ava...
- by Noob Noobuler - at 2012.09.24 20:45:00
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326. a mobile light forge gun? - in General Discussions [original thread]
i used a charge sniper rifle and shot a tank and did a pretty good enuff dmg but i didnt get to kill the tank bc i was in a scout suit and got shot...what do you think about the idea of using the charge sniper rifle as mobile forge gun?its not a f...
- by Noob Noobuler - at 2012.09.24 20:34:00
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327. Charging my Forge gun....... Hey wait I'm stuck! - in General Discussions [original thread]
i made big damage with charge sniper gun on tanks..
- by Noob Noobuler - at 2012.09.24 20:32:00
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328. When is the next update? - in General Discussions [original thread]
Iron Wolf Saber wrote: Dunno but buckingham just updated with the new laser rifles. what are the qualifications for laser guns?
- by Noob Noobuler - at 2012.09.24 20:15:00
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329. request for "kill dancing" - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: Noob Noobuler wrote: like in socom-socom confrontation there is the ability to dance over a body,this would be a "fun"factor as a group of mercs killing a tank or a person hard to take down...maybe get a few sp ,maybe plu...
- by Noob Noobuler - at 2012.09.24 20:15:00
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330. New Rare GUN SLAVAGE! - in General Discussions [original thread]
AC2AW-LEEROY wrote: ReGnUM SLAYER DEI wrote: Got this sweet new gun in the slavage check it out! Here are the Details, Name: STB EASY-MODE' Noob Cannon Splash Damage: 2000.0 HP Splash Radius: 100.0 m Accuracy Rating: 75.5 Clip Size: 20...
- by Noob Noobuler - at 2012.09.24 20:07:00
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331. request for "kill dancing" - in Feedback/Requests [original thread]
like in socom-socom confrontation there is the ability to dance over a body,this would be a "fun"factor as a group of mercs killing a tank or a person hard to take down...maybe get a few sp ,maybe plus 5 or 10 sp for a succesful long dance?i mean ...
- by Noob Noobuler - at 2012.09.24 20:04:00
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332. teabagging - in General Discussions [original thread]
mikegunnz wrote: Sha Kharn Clone wrote: Should get points for tebaggin or at least a multiplyer on salvage or smthing YES!!! They should include victory dances like Socom Confrontation . Maybe give you +10WP as style points after you ...
- by Noob Noobuler - at 2012.09.24 20:01:00
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333. WOW! 110 aur for proto dropsuits? - in General Discussions [original thread]
SYST3M 0V3RL0AD wrote: My guess is they are inflating the value of AUR in preparation for a new,much larger range of AUR items. Right now we likely only have a very small fraction of the inventory that will be available later. If a top level we...
- by Noob Noobuler - at 2012.09.24 19:57:00
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334. probaly too late or not able but - in Feedback/Requests [original thread]
it would be cool to have the ability to upload,use or any other way to play music from your ps3 on battlefield or atleast in your hq in the MP.kinda like how ncaa has this option for when you score or on kickoffs
- by Noob Noobuler - at 2012.09.24 19:52:00
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335. screenshot feature?kinda needed it earlier - in Feedback/Requests [original thread]
Necrodermis wrote: Noob Noobuler wrote: i dont think we can,havent tried in a while.but i saw a truck on a top of a pointe rock and i thought it was funny there is other ways to get screenshots and video feed. forgot the thing the PS3 has...
- by Noob Noobuler - at 2012.09.24 19:50:00
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336. fix the ******* default spawning - in Feedback/Requests [original thread]
Angrim Kharn wrote: fenrir storm wrote: Patches The Hyena wrote: Read the stickied weekly update thread, the issue has been acknowledged and solutions are in the next build. Just have to tough it out until then. Thought it was supposed...
- by Noob Noobuler - at 2012.09.24 19:48:00
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337. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
Tarn Adari wrote: There is then still the problem of people spawning right behind others. Even if they turn visible/vulnerable after the first shot, they would still be able to get a kill with zero effort. If they are invisible, they could ev...
- by Noob Noobuler - at 2012.09.24 19:45:00
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338. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
Necrodermis wrote: Patches The Hyena wrote: Yeah the character appears and is vulnerable to damage before the player even has control, something ought to be done. what if they made freshly spawned players completely invisible until they t...
- by Noob Noobuler - at 2012.09.24 19:45:00
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339. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
EnIgMa99 wrote: NO o look a ******* spawn camper.loser
- by Noob Noobuler - at 2012.09.24 19:44:00
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340. ingame trolling - in General Discussions [original thread]
Nomed Deeps wrote: Between this and the "teabagging' thread, it'd be easy to assume this forum is full of children. Of course, both this and the "teabagging" thread have the same author. ;) Hopefully, DUST will still be around by the time Noob ...
- by Noob Noobuler - at 2012.09.24 19:38:00
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