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41. What we need right now. Schools in. - in General Discussions [original thread]
BUMP
- by NIETZCHES OVERMAN - at 2015.07.29 05:33:00
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42. Allegiance feature. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Either would do. I just think it's important to ensure that people don't frequently switch depending on how they're feeling. And I think its important to have the ability to change anything in DUST based exactly on ho...
- by NIETZCHES OVERMAN - at 2015.07.28 18:14:00
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43. Allegiance feature. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I'd like to propose adding allegiance as a feature. Basic idea: Choose your racial allegiance to represent in all all game types, including pubs. How it would work: When you create a new character and choosing your ra...
- by NIETZCHES OVERMAN - at 2015.07.28 18:10:00
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44. What we need right now. Schools in. - in General Discussions [original thread]
1. An event focusing on recruitment, bringing in new players, that lasts at least 1 month. Backed up with rewards that matter. 2. An update that focuses on BUG FIXES and SERVER PERFORMANCE. 3. Tiered matchmaking, that gives a voice to the idea...
- by NIETZCHES OVERMAN - at 2015.07.28 18:02:00
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45. The reason scramblers FEEL OP - in General Discussions [original thread]
Vesta Opalus wrote: NIETZCHES OVERMAN wrote: Ghosts Chance wrote: Its because shield modules are roughly equal to HALF the HP values of armor modules point for point, this combined with the scramblers massive damage profile granting it ab...
- by NIETZCHES OVERMAN - at 2015.07.27 19:49:00
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46. The reason scramblers FEEL OP - in General Discussions [original thread]
Ghosts Chance wrote: Its because shield modules are roughly equal to HALF the HP values of armor modules point for point, this combined with the scramblers massive damage profile granting it about 900dps against shields (with modded controller,...
- by NIETZCHES OVERMAN - at 2015.07.27 19:37:00
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47. CCP PLEASE SPEAK ON FRAMERATE - in General Discussions [original thread]
bump
- by NIETZCHES OVERMAN - at 2015.07.26 04:02:00
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48. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Sgt Kirk wrote: Devadander wrote: iKILLu osborne wrote: Arr hasn't been buffed.... So why has it suddenly became an epidemic ? I have been thinking the same thing... It's been many moons since rail-tech was changed in any way. Ex...
- by NIETZCHES OVERMAN - at 2015.07.25 21:02:00
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49. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Sgt Kirk wrote: Moochie Cricket wrote: Sgt Kirk wrote: Devadander wrote: iKILLu osborne wrote: Arr hasn't been buffed.... So why has it suddenly became an epidemic ? I have been thinking the same thing... It's been many moons...
- by NIETZCHES OVERMAN - at 2015.07.25 21:01:00
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50. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
Victor889 wrote: So all the scumbaggery currently residing around the FOTM ARR, are there any plans to nerf it into oblivion or shalI skill into it and join the cheap as F&ck hipfiring BS masses that are clearly dominating with it? When w...
- by NIETZCHES OVERMAN - at 2015.07.25 21:00:00
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51. Buff Caldari Suits, Nerf Caldari Weapons. - in General Discussions [original thread]
Europa Antares wrote: Caldari weaponry is known for "slow fire, high damage" this allows for high rooftop cheese as they'll camp on a roof and not contribute to the team. Caldari suits get decimated by scrambler rifles which are the most op wea...
- by NIETZCHES OVERMAN - at 2015.07.25 19:30:00
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52. CCP PLEASE SPEAK ON FRAMERATE - in General Discussions [original thread]
bump
- by NIETZCHES OVERMAN - at 2015.07.25 19:26:00
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53. Visible signs in gameplay of server issues - in General Discussions [original thread]
Thor Odinson42 wrote: Apocalyptic Destroyerr wrote: I've been getting stuck on the Victory Screen The last time I played I just turned the game off the second time I got stuck in the screen. Both lag and framerate can cause this, most ...
- by NIETZCHES OVERMAN - at 2015.07.25 19:24:00
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54. Visible signs in gameplay of server issues - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: NIETZCHES OVERMAN wrote: KAGEHOSHI Horned Wolf wrote: When I inquired about some server issues on July 23, CCP Frame replied and told me that they already fixed the server issues . Well the servers are still ...
- by NIETZCHES OVERMAN - at 2015.07.25 19:21:00
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55. Visible signs in gameplay of server issues - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: NIETZCHES OVERMAN wrote: KAGEHOSHI Horned Wolf wrote: When I inquired about some server issues on July 23, CCP Frame replied and told me that they already fixed the server issues . Well the servers are still ...
- by NIETZCHES OVERMAN - at 2015.07.25 19:18:00
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56. Visible signs in gameplay of server issues - in General Discussions [original thread]
Tech Ohm Eaven wrote: KAGEHOSHI Horned Wolf wrote: When I inquired about some server issues on July 23, CCP Frame replied and told me that they already fixed the server issues . Well the servers are still having problems. When I pull out m...
- by NIETZCHES OVERMAN - at 2015.07.25 19:14:00
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57. Visible signs in gameplay of server issues - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: When I inquired about some server issues on July 23, CCP Frame replied and told me that they already fixed the server issues . Well the servers are still having problems. When I pull out my active scanner, I can't...
- by NIETZCHES OVERMAN - at 2015.07.25 19:04:00
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58. Visible signs in gameplay of server issues - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: When I inquired about some server issues on July 23, CCP Frame replied and told me that they already fixed the server issues . Well the servers are still having problems. When I pull out my active scanner, I can't...
- by NIETZCHES OVERMAN - at 2015.07.25 18:59:00
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59. CCP PLEASE SPEAK ON FRAMERATE - in General Discussions [original thread]
bump... bc it matters more than your thread
- by NIETZCHES OVERMAN - at 2015.07.25 18:57:00
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60. It's been 4 months since this thread - in General Discussions [original thread]
Sergeant Sazu wrote: I must be doing something wrong. I rarely rage over a ScR or AScR, and I don't perform extraordinarily when using them. It's those ARRs that make me flip tables. So OP say Scrambler is OP and you say ARR is, so working a...
- by NIETZCHES OVERMAN - at 2015.07.25 18:54:00
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