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41. [BUG] Losses are not carried forward after disconnect - in Technical Support/Bugs [original thread]
This one feels pretty serious... First match I played this evening, I started with 34 of a particular fit. Died in it a few times, and after respawning with 29 I was booted out of the match and dumped back in quarters - no end of match screen, a...
- by Muscaat 514 - at 2012.09.28 22:11:00
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42. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
Coyskurk wrote: You all realize that they fixed "default spawn" up for the next build right? I don't know why I'm asking because CLEARLY you do not. [citation needed]?
- by Muscaat 514 - at 2012.09.27 10:04:00
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43. Game frequency - in Technical Support/Bugs [original thread]
I've been getting endless games on the more enclosed maps, so I guess it's possibly random. It would make sense for CCP to weight it one way or another if there were maps they wanted more testing on, though.
- by Muscaat 514 - at 2012.09.26 11:56:00
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44. Loading screens - in General Discussions [original thread]
Of all the things to raise as an issue, this is possibly one of the least important, I realise... Anyone else feel that there are far too many loading screens in this game? Two loading screens about the Move controller/camera (I don't own on...
- by Muscaat 514 - at 2012.09.26 11:36:00
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45. [BUG] EXTREME LAG for EU players - in Technical Support/Bugs [original thread]
Lots of laggy moments - not completely sure but it tends to mostly happen during close-up encounters, not had many lag spikes when sniping at range.
- by Muscaat 514 - at 2012.09.24 20:54:00
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46. Corp / Alliance Event going on throughout this weekend - in General Discussions [original thread]
You are already in a corp - we've all been assigned NPC corps for the beta. To participate in a game you'll have to keep watching the Battle Finder during the event - every so often a match will pop up there for you to join, if you're quick enough...
- by Muscaat 514 - at 2012.09.07 13:21:00
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47. Player count? - in General Discussions [original thread]
Or a historical view (thanks Chribba) at EVE-Offline
- by Muscaat 514 - at 2012.09.07 11:42:00
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48. Why is this game called DUST 514 ??! - in General Discussions [original thread]
arimal lavaren wrote: Since were all learning something, I have a related question who the kitten is Mordu. http://wiki.eveonline.com/en/wiki/Muryia_Mordu
- by Muscaat 514 - at 2012.09.06 13:23:00
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49. Why is this game called DUST 514 ??! - in General Discussions [original thread]
The Biblical reference theory actually carries a lot of weight. CCP have often named their expansions with a Biblical theme - EVE Online's original subtitle was The Second Genesis, with expansions Exodus, Revelations I and II, Trinity, Apocrypha a...
- by Muscaat 514 - at 2012.09.06 12:32:00
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50. Where are all the mic's? - in General Discussions [original thread]
The other day someone was broadcasting what sounded like a lecture on mathematical symmetry over team chat. I was a little disappointed when the match ended and I had to stop listening to it...
- by Muscaat 514 - at 2012.09.06 11:54:00
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51. dust 514 is against the casual gamer - in General Discussions [original thread]
Gynomancer wrote: The leet get leeter and the weak stay weak. You get no points for participation. This game has 0 appeal for the guy who doesn't play fps games all day every day, and that's the bottom line. You can't get sp because you can't g...
- by Muscaat 514 - at 2012.09.04 11:44:00
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