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201. What's Your Favorite Fit? - in General Discussions [original thread]
My tank Fitting?...... Loading..... Well I might tell you guys my fit if I get enough likes
- by Mr Zitro - at 2013.03.06 05:09:00
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202. option to leave local chat - in General Discussions [original thread]
ImperfectFan514 wrote: Mr Zitro wrote: I like local, I get to see how dumb the player base is. I do episodes of how to actually play the game Local chat is stupid. It's for people who don't have friends. You need to embrace your inne...
- by Mr Zitro - at 2013.03.06 04:58:00
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203. option to leave local chat - in General Discussions [original thread]
I like local, I get to see how dumb the player base is. I do episodes of how to actually play the game
- by Mr Zitro - at 2013.03.06 02:37:00
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204. Question about tanks - in General Discussions [original thread]
Armor tanks= anti infantry Shield tanks= better at anti instillations
- by Mr Zitro - at 2013.03.02 01:28:00
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205. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
Stop farming likes Edit: Trying to at least
- by Mr Zitro - at 2013.03.02 01:17:00
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206. What's The REAL SP Gap Between MAX Tank vs MAX Dropsuit? - in General Discussions [original thread]
If you are going to add everything a infantry player can use you might as well add all a tank can use, Power grid upgrades Shield adaptation and yes I do use them on a armor tank Shield transportation when I spider tank Remote repair systems whe...
- by Mr Zitro - at 2013.03.01 19:17:00
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207. Dropsuits Require More SP Than Tanks - in General Discussions [original thread]
Illuminaughty-696 wrote: Bruce3 Wayne3 wrote: trollface dot jpg wrote: Bruce3 Wayne3 wrote: trollface dot jpg wrote: Here 's the math. Now tanker biggest excuse for how strong their tanks are is useless, all they have left is the I...
- by Mr Zitro - at 2013.03.01 18:15:00
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208. Dropsuits Require More SP Than Tanks - in General Discussions [original thread]
Sontie wrote: 6 missiles time (300 times 1.33) = 4000-5000? That my dear boy is why damage mods are broken. And av nades
- by Mr Zitro - at 2013.03.01 18:06:00
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209. Dropsuits Require More SP Than Tanks - in General Discussions [original thread]
You know you have a bad post when I have to post. When av nades can counter my proto tank things aren't balanced When swarms stacked with damage mods can do 4000-5000(without hardeners) things aren't balanced Only some points I don't need to exp...
- by Mr Zitro - at 2013.03.01 17:51:00
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210. How to tell a class is easy? - in General Discussions [original thread]
Knight SoIaire wrote: I lied, never jumped ship on this thread, just went to get some popcorn. Zitro keep posting. There is some funny stuff coming from this thread. I would but they are so boring
- by Mr Zitro - at 2013.02.15 03:08:00
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211. How to tell a class is easy? - in General Discussions [original thread]
Icy Tiger wrote: Also, I'm surprised half your corp even follows you after seeing what a dumb f*** you are. I'm surprised anyone can be in the same corp as you. You need to get smart game wise than you can ask for lessons
- by Mr Zitro - at 2013.02.15 02:11:00
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212. How to tell a class is easy? - in General Discussions [original thread]
IRuby Heart wrote: Why is everybody owning Zitro in this thread? Is it really that easy that anybody can do it? If owning me is being stupid it's pretty easy
- by Mr Zitro - at 2013.02.15 02:08:00
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213. How to tell a class is easy? - in General Discussions [original thread]
Icy Tiger wrote: Mr Zitro wrote: Icy Tiger wrote: Shield tanks have a hard counter. Forge does bonus damage to them. And Flux Grenades could also be considered hard counter considering they do more damage than AV grenades to shield tanks....
- by Mr Zitro - at 2013.02.15 02:05:00
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214. How to tell a class is easy? - in General Discussions [original thread]
DUST Fiend wrote: Mr Zitro wrote: DUST Fiend wrote: Says the full time tank driver If its so easy try it and tell how easy it is I hate tanks, dropships fo life (till we get gunships, anyways...unless MTACs come out first...). Do...
- by Mr Zitro - at 2013.02.15 01:58:00
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215. How to tell a class is easy? - in General Discussions [original thread]
DustersBlog wrote: To be fair, your questions were irrelevant, since I'm a non factor there's no need for me to answer. I find it hard to believe new comers to the game can kill a well fitted tank with AV nades when they're constantly being k...
- by Mr Zitro - at 2013.02.15 01:38:00
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216. How to tell a class is easy? - in General Discussions [original thread]
Polish Hammer wrote: Mr Zitro wrote: ...I will just pity you Can I ask you a serious question, how does it feel to be trolled by Zion? Especially for that long?
- by Mr Zitro - at 2013.02.15 00:22:00
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217. How to tell a class is easy? - in General Discussions [original thread]
DustersBlog wrote: Mr Zitro wrote: DustersBlog wrote: Hi Mr. Zitro During my time on these forums I've been taking notes of what people like talking about. Last build you were preaching that "Tanks were easy to use", and you basically ca...
- by Mr Zitro - at 2013.02.15 00:12:00
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218. How to tell a class is easy? - in General Discussions [original thread]
Icy Tiger wrote: Shield tanks have a hard counter. Forge does bonus damage to them. And Flux Grenades could also be considered hard counter considering they do more damage than AV grenades to shield tanks. You are a moron so don't post. Forge...
- by Mr Zitro - at 2013.02.14 22:52:00
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219. How to tell a class is easy? - in General Discussions [original thread]
DustersBlog wrote: Hi Mr. Zitro During my time on these forums I've been taking notes of what people like talking about. Last build you were preaching that "Tanks were easy to use", and you basically called every tanker a "scrub", like you cal...
- by Mr Zitro - at 2013.02.14 22:49:00
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220. How to tell a class is easy? - in General Discussions [original thread]
Knight SoIaire wrote: Nice try, but you're not as intimidating as you think. My post may **** up every now and then but I can at least quote right how do you mess them up?
- by Mr Zitro - at 2013.02.14 22:00:00
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