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41. Racial Vehicle placeholders - in Feedback/Requests [original thread]
I'm up for Amarr and Minmatar vehicles looking the same as Gallente and Caldari as long as the stats reflect on the race it is. e.i. Minmatar HAV should be dual tanked. Amarr HAV should be slow, high DPS, and a lot of armor.
- by Mr Hakyou - at 2014.08.07 00:57:00
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42. FW got now really interesting - in General Discussions [original thread]
True Adamance wrote: This is all well and good.... but the fact that Standing and Militia status is not in the game just means it lacks any real meaning.....when one player can run 100 Min FW matches then go Amarr for another to get Uplinks.......
- by Mr Hakyou - at 2014.08.07 00:54:00
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43. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
JRleo jr wrote: The dark cloud wrote: The 2 low slots will come in handy when im gonna put 2 complex regulators on. Puts the regular recharge delay from 4 secs down to something like 1.5 secs. And the depleted delay will be 0.5 And then th...
- by Mr Hakyou - at 2014.08.07 00:49:00
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44. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Sorry forgot it was the forge gun that was added. The militia forge gun has been in the game for over a year.
- by Mr Hakyou - at 2014.08.07 00:36:00
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45. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Mauren NOON wrote: JRleo jr wrote: Mr Hakyou wrote: Mauren NOON wrote: I iz stoopid end cennot read Explain... There. Yep. That explains it. But why does the overheat go down by advancing tiers? Just a question Your HMG will s...
- by Mr Hakyou - at 2014.08.07 00:35:00
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46. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: The dark cloud wrote: Are im on drugs or did i just saw a militia HMG in the spreadsheet? Oh those? That was added in bravo. ... do you even play DUST?
- by Mr Hakyou - at 2014.08.07 00:30:00
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47. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Mauren NOON wrote: Now the std HMG will be worthless....thanks for ruining my playstyle of save Isk by running standard gear....smh Explain...
- by Mr Hakyou - at 2014.08.07 00:28:00
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48. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Thoughts: Oh yeah! I'd much rather have a dampener bonus on my Cal Scout than Precision But now Gal has a precision too? Meh.
How does one attain a Balac's ck.0 Modified Assault? Why don't other assault suits have such variants?
Amarr A...
- by Mr Hakyou - at 2014.08.07 00:25:00
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49. Mhm - in The War Room [original thread]
Dust User wrote: pa ck wrote: War rooms is actually quiet We're busy playing PC, something G.L.O.R.Y wouldn't know about. word
- by Mr Hakyou - at 2014.08.07 00:13:00
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50. Toying with your Victim - in General Discussions [original thread]
Mother taught me it was rude to play with my food. I go straight for the throat.
- by Mr Hakyou - at 2014.08.06 22:48:00
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51. No Devs - in General Discussions [original thread]
Rattati.. not the hero we deserved but the hero we needed.
- by Mr Hakyou - at 2014.08.06 21:32:00
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52. How to fix heavy: - in General Discussions [original thread]
Breakin Stuff wrote: Don't care about the scan thing. But I think reducing HMG range is pants-on-head r*tarded. Don't like entering CQC with fatties? Tough ****. Since it's our strong suit we dig in like ticks and force you to come to where we...
- by Mr Hakyou - at 2014.08.06 20:43:00
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53. How to fix heavy: - in General Discussions [original thread]
Jonny D Buelle wrote: *wall of text* You didn't read my post.. did you? Basically, I said that in the end game, PC, you have to push heavies in close quarters because there is no way to get a shot on them from far away... and even if you cou...
- by Mr Hakyou - at 2014.08.06 20:19:00
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54. Amarr FW channel - in General Discussions [original thread]
What is a channel for Amarr FW? I am tired of losing cause a bunch of idiots decided they didn't wanna leave the redline.
- by Mr Hakyou - at 2014.08.06 18:38:00
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55. Making Myofibs useful - in General Discussions [original thread]
OP FOTM wrote: How I wish I could run this in a pub match... Minja (Melee) You Minja (Melee) You Minja (Melee) You Minja (Melee) You You can get a Cal Mando just under 1k melee damage
- by Mr Hakyou - at 2014.08.06 10:44:00
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56. Making Myofibs useful - in General Discussions [original thread]
or... with every microfiber stimulant you get: a bonus to melee damage, a bonus to stamina, and a bonus to speed of the melee.
- by Mr Hakyou - at 2014.08.06 10:43:00
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57. Scar looking for a Corp - in Corporation Recruitment [original thread]
Talk to my friend in game that is definitely not actually me hiding behind an alt because I got banned: Hakyou Brutor
- by Mr Hakyou - at 2014.08.06 09:11:00
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58. How to fix heavy: - in General Discussions [original thread]
Jonny D Buelle wrote: Mr Hakyou wrote: Reduce HMG range by 15%
Remove squad shared PASSIVE scans (keep active scanners squad shared)
Eh? No. Sentinels in general are slow moving meat shields. However we can't turn too fast with tha...
- by Mr Hakyou - at 2014.08.06 09:03:00
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59. How to fix heavy: - in General Discussions [original thread]
Thurak1 wrote: honestly with how people have been playing in the matches i have been in none of these things will matter unless its a dramatic heat increase. These idiots run right into my kill range as though charging headlong at a heavy is a ...
- by Mr Hakyou - at 2014.08.06 08:50:00
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60. How to fix heavy: - in General Discussions [original thread]
Breakin Stuff wrote: Mr Hakyou wrote: Reduce HMG range by 15%
Remove squad shared PASSIVE scans (keep active scanners squad shared)
Eh? Yes lets make the HMG worthless again. Great idea. I can smell those rail rifles on my sentinel ...
- by Mr Hakyou - at 2014.08.06 08:04:00
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