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4881. CCP, Can we get a kill cam in the near future? - in Feedback/Requests [original thread]
Maken Tosch wrote: Kill cams are a lazy player's way of trying to get free intel in an environment that forces you work for the intel you got. Besides, we already got kill logs that show you who killed you, what weapon they used, how much damag...
- by Mobius Wyvern - at 2013.07.26 17:46:00
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4882. CCP, Can we get a kill cam in the near future? - in Feedback/Requests [original thread]
Maken Tosch wrote: No. Very little interest in this idea and it only gives far too much Intel on the person who killed you. Also, sniper camping is a legitimate strategy. Get use to it. It's a legitimate strategy .
- by Mobius Wyvern - at 2013.07.26 13:45:00
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4883. CCP, Can we get a kill cam in the near future? - in Feedback/Requests [original thread]
Immortal Solder Alpha wrote: Not sure if I am the only one who wants one, however I feel like it will enhance the game play and leave some of those "WTF" kills with an answer to how. It will definitely eliminate sniper camping. Not sure if y'al...
- by Mobius Wyvern - at 2013.07.26 13:37:00
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4884. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Cat Merc wrote: Hel Zazaku wrote: I'm pretty sure that those people in this thread complaining about your op just didn't take the time to read it. If they did they might see that what you are saying is one of the most well thought out soluti...
- by Mobius Wyvern - at 2013.07.26 12:01:00
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4885. Future thoughts. Part 2: Future of aerial combat - in Feedback/Requests [original thread]
Meeko Fent wrote: Mobius Wyvern wrote: Meeko Fent wrote: Mobius Wyvern wrote: Wow, that kind of died. Have Dropships really done that much of a number on our pilots? Yes. Knowing what happened to Dropships, light and heavy aircraf...
- by Mobius Wyvern - at 2013.07.26 11:58:00
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4886. [Request] Vehicle skills mandatory to actually drive the vehicles - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Something what annoys me to no end is that the vehicle skills don't really fit in the Eve Universe. What I mean with this is: You need the skills to be able to buy a certain vehicle, but not to use it. Ever blueberry, even...
- by Mobius Wyvern - at 2013.07.26 11:56:00
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4887. [Feedback] PS Move...? - in Feedback/Requests [original thread]
Jathniel wrote: Was considering getting one... but then I saw this video made during Chromosome. Has this been fixed yet? It looks absolutely horrible. OMG, especially at 4:33 with the sniper rifle......... that was horrible. Has MOVE func...
- by Mobius Wyvern - at 2013.07.26 11:55:00
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4888. To CCP LogicLoop regarding maps - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: As you know, we miss the old Crater Lake map, but I understand that its not possible to make those kind of maps anymore with the current technology Dust uses . There are ways to create a map that have the same gene...
- by Mobius Wyvern - at 2013.07.26 11:52:00
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4889. To the CCP OVERLORDS - in Feedback/Requests [original thread]
G Torq wrote: Custom DS3 mapping? Shake to reload? free up [] to do something else :p You can see what CCP Hybrid had to say on the matter, but they actually confirmed custom keybinds for all three control methods last year. As he said, there...
- by Mobius Wyvern - at 2013.07.26 11:37:00
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4890. NEW ACE COMBAT GAME 8D - in The Locker Room [original thread]
Meeko Fent wrote: Only played AC04. Convinced of two things. It has the best story of all the Ace Combats. And it has the best gameplay of the Ace Combats. That is all. I've played many of the others. And I agree with you.
- by Mobius Wyvern - at 2013.07.26 05:03:00
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4891. the bolas: the dropship killer - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Ah, those are called RDV's, or Rapid Deployment Vehicles. Was (apparently) a big problem in the last build, but since I'm not seeing many people cry about it, it seems that the problem was mostly fixed. I say mostly...
- by Mobius Wyvern - at 2013.07.26 04:01:00
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4892. Future thoughts. Part 2: Future of aerial combat - in Feedback/Requests [original thread]
Meeko Fent wrote: Mobius Wyvern wrote: Wow, that kind of died. Have Dropships really done that much of a number on our pilots? Yes. Knowing what happened to Dropships, light and heavy aircraft are going to be paper airplanes and lead ba...
- by Mobius Wyvern - at 2013.07.26 03:58:00
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4893. Future thoughts. Part 2: Future of aerial combat - in Feedback/Requests [original thread]
Wow, that kind of died. Have Dropships really done that much of a number on our pilots?
- by Mobius Wyvern - at 2013.07.26 02:52:00
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4894. [REQUEST] Keyboard Remapping - in Feedback/Requests [original thread]
Confirmed since last year. It'll come.
- by Mobius Wyvern - at 2013.07.26 02:52:00
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4895. I never knew this! - in General Discussions [original thread]
Kane Fyea wrote: Knight Soiaire wrote: Supply Depots rep vehicle armour. Was I the only one?! It has been like this forever man. I remember doing this a lot back in the E3 build.
- by Mobius Wyvern - at 2013.07.26 02:38:00
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4896. A look at our future assets (FanFest 2013) - in General Discussions [original thread]
Cygnus Gogela wrote: I think posting things you see at fanfest as things that are actually coming to the game is going to result in a lot of broken hearts. Just my 2 isk... We saw Incarna at FanFest, and now we have confirmation that it's com...
- by Mobius Wyvern - at 2013.07.26 02:36:00
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4897. Future thoughts. Part 2: Future of aerial combat - in Feedback/Requests [original thread]
Skybladev2 wrote: Assembling aircrafts together When all types of aircrafts will be deployed, air combat will look like this: Fighters fight with individual infantry and dropships. They can damage heavy aircrafts as well, but must stay a...
- by Mobius Wyvern - at 2013.07.25 21:30:00
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4898. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Cat Merc wrote: J-Lewis wrote: Shameless self promotion and cross posting from gbghg's thread. J-Lewis wrote: How to go about such a change is difficult. You can't just remove ADV and PRO; that's slashing content. And in a content starve...
- by Mobius Wyvern - at 2013.07.25 21:07:00
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4899. Amarr Jump Gates.... - in General Discussions [original thread]
Aisha Ctarl wrote: .......on land? https://twitter.com/CCP_Praetorian/status/359938030980702208 The structure definitely looks of Amarrian design to me, and the large glowing holes kind of scream jump gate or perhaps a docking station. R...
- by Mobius Wyvern - at 2013.07.25 20:51:00
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4900. A look at our future assets (FanFest 2013) - in General Discussions [original thread]
Aero Yassavi wrote: #10 could maybe be the Minmatar Cargo Hub that is being worked on? And there are a couple pictures of bases out in the sea, such heresy! EVE has a ton of Oceanic planets. The Unreal Engine has code for handling large bodie...
- by Mobius Wyvern - at 2013.07.25 20:34:00
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