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4601. ar overused - in General Discussions [original thread]
The AR Secret
- by Mobius Wyvern - at 2013.08.06 19:17:00
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4602. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
The AR Secret
- by Mobius Wyvern - at 2013.08.06 19:17:00
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4603. The AR Secret - in General Discussions [original thread]
ReGnYuM wrote: Mobius Wyvern wrote: BLKDG wrote: DUDE thats OP nerf fingures Most other games just have a kind of cooldown period on the dispersion reset, so you actually have to pause between bursts to make the dispersion or recoil go...
- by Mobius Wyvern - at 2013.08.06 19:15:00
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4604. The AR Secret - in General Discussions [original thread]
Beren Hurin wrote: So how fast is it? Is it like once a second, or less than that? Once a second is fine, though you can widen the gap more than that without easily depending on how high your AR and Sharpshooter skills are. In order to not k...
- by Mobius Wyvern - at 2013.08.06 19:10:00
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4605. The AR Secret - in General Discussions [original thread]
Kinky Burrito wrote: Secret to every weapon: Aim for the head. Easier when all your shots land right on it. To further clarify the OP, this is the exact same tactic I used in Halo 3 with the Assault Rifle to deal with the pesky Battle Rifle...
- by Mobius Wyvern - at 2013.08.06 19:07:00
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4606. The AR Secret - in General Discussions [original thread]
BLKDG wrote: DUDE thats OP nerf fingures Most other games just have a kind of cooldown period on the dispersion reset, so you actually have to pause between bursts to make the dispersion or recoil go down. Since this is CCP's first shooter,...
- by Mobius Wyvern - at 2013.08.06 19:01:00
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4607. The AR Secret - in General Discussions [original thread]
Start firing
Release pressure just enough that you stop
Squeeze again immediately
Once you get the exact amount of pressure figured out, you can "feather" R1 to allow maximum rate of fire with little to no dispersion increase. There ...
- by Mobius Wyvern - at 2013.08.06 18:54:00
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4608. **** it. I'll give this a shot. - in General Discussions [original thread]
Protocake JR wrote: Mobius Wyvern wrote: Bendtner92 wrote: There's no point in Fighters right now. MAVs, Speeders (or whatever they're called) and Gunships are much better options for new vehicles in the current situation. Fighters will...
- by Mobius Wyvern - at 2013.08.06 18:49:00
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4609. **** it. I'll give this a shot. - in General Discussions [original thread]
Bendtner92 wrote: There's no point in Fighters right now. MAVs, Speeders (or whatever they're called) and Gunships are much better options for new vehicles in the current situation. Fighters will not be introduced until Dust is on the PS4 (wh...
- by Mobius Wyvern - at 2013.08.06 18:44:00
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4610. **** it. I'll give this a shot. - in General Discussions [original thread]
low genius wrote: Mobius Wyvern wrote: Fighters. Anything? Anything at all? We've even had a Dev post relating to MTACs but not a word said on Fighters since FanFest. On behalf of the others hoping to spec into those, can we get maybe a g...
- by Mobius Wyvern - at 2013.08.06 14:16:00
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4611. **** it. I'll give this a shot. - in General Discussions [original thread]
I've had this on my mind more often lately after watching a playthrough of Ace Combat 6 a few days ago. One thing that Dust could deliver that most other games don't, and especially that dedicated flight games can't, is the feeling of being part ...
- by Mobius Wyvern - at 2013.08.06 14:04:00
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4612. sign to agree that PvE should now be priority content - in General Discussions [original thread]
steadyhand amarr wrote: So never done this before but if I'm picking on the general gossip right there is a big demand for this. Show your support and maybe the right people will get the message. note: You can fix up the game and give us pve a...
- by Mobius Wyvern - at 2013.08.06 14:00:00
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4613. [Request] PVE, with interaction with EVE, that has depth. - in Feedback/Requests [original thread]
WILLIAM Forrester wrote: My idea is very simple. Basic: Build drones in to the game that are controlled by the AI, this has been planned for a while now and shouldn't be too hard. Add a map. Make a grid of districts that connect to each oth...
- by Mobius Wyvern - at 2013.08.06 13:54:00
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4614. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
First Prophet wrote: D legendary hero wrote: First Prophet wrote: halii oloektan wrote: Flaylocks being nerfed the way they are I have seen a lot less people use them (almost none) so that is balanced, the massdrivers still need to be ...
- by Mobius Wyvern - at 2013.08.06 13:51:00
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4615. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Buster Friently wrote: KING CHECKMATE wrote: Buster Friently wrote: halii oloektan wrote: Mass drivers need to be removed, flaylocks need to be removed, game was good before those but now not quite as much. ...
- by Mobius Wyvern - at 2013.08.06 13:49:00
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4616. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
zzZaXxx wrote: - Gallente Sentinel +2 hp/s armor repair per level -3% fitting cost of armor modules per level 470 Armor 3 hp/s passive armor repair 335 Shields Shield Recharge: 20 hp/s Delay: 7s Depleted Delay: 10 47 PG (Proto) 235 CP...
- by Mobius Wyvern - at 2013.08.06 13:46:00
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4617. I'll bet cha they are about to release some new stuff - in General Discussions [original thread]
calisk galern wrote: we will be getting new content, that said we haven't gotten any impressions that the content will be revolutionary. currently all that's been confirmed is a few new guns, and it's likely we will be getting some new suits. ...
- by Mobius Wyvern - at 2013.08.06 13:42:00
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4618. **** it. I'll give this a shot. - in General Discussions [original thread]
Canari Elphus wrote: Im one of those that are waiting for fighters to be introduced. Heck, we had a very good thread on what we would like to see as controls and armaments a while back. The problem is that there has been ZERO dev response even ...
- by Mobius Wyvern - at 2013.08.06 13:40:00
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4619. Dropships - in General Discussions [original thread]
Jason Pearson wrote: Dropships are aerial vehicles that are in transporting troops around the battlefield, that's the first thing we need to remember, they are not gunships, they are not fighter craft nor are they bombers, they are troop transp...
- by Mobius Wyvern - at 2013.08.06 13:33:00
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4620. I'll bet cha they are about to release some new stuff - in General Discussions [original thread]
Starscream 12 wrote: Mobius Wyvern wrote: steadyhand amarr wrote: Were is the evidence for this. And new dropsuits are only for scouts and heavys so if your established character their pretty pointless One of the guys on the art team ha...
- by Mobius Wyvern - at 2013.08.06 13:30:00
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