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21. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
G Torq wrote: Just played a skirmish, where the red were all standing on roofs, pipes, whatnuts, taking potshots at people instead of cap'ing. Needless to say, they lost. Conclusion: Ladders are good, but people seem to think now, that game is...
- by Minmatar Slave 74136 - at 2012.10.06 08:37:00
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22. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Just wanted to say to CCP that I am enjoying the additions of the ladders, as well as more staircases and ramps and such in the base layouts. Makes me look up a lot more often (other than looking for guys hiding up on rock outcroppings and the ine...
- by Minmatar Slave 74136 - at 2012.10.06 07:09:00
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23. Suggestion: Maser Cannon - in Feedback/Requests [original thread]
Initial idea is for a heavy suit weapon
- by Minmatar Slave 74136 - at 2012.10.05 22:35:00
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24. Suggestion: Maser Cannon - in Feedback/Requests [original thread]
Similar, but different to, a laser in prinicple: a vmmaser fi.res a concentrated and focused bolt of electromagnetic microwave energy. This beam loses cohesion quickly in atmosphere but is capable of irradiating and frying a clone soldier in his t...
- by Minmatar Slave 74136 - at 2012.10.05 22:33:00
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25. UI in this game is so Confusing and just TERRIBLE?! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Watch the tutorial video. Do the begining tutorial that walks you through how to use the menus. I learned it all on my own back when it was even more difficult, and before there were the tutorial videos and walkthro...
- by Minmatar Slave 74136 - at 2012.10.03 08:36:00
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26. Guns shouldn't need to cool down -- THEY SHOULD BLOW UP IF USED ineffectively. - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Um. No. I wouldn't mind adding accidental module overheating damage if we could intentionally overheat our modules to boost their performance (we do have an unused button on the controller) at the risk of damaging our...
- by Minmatar Slave 74136 - at 2012.10.03 07:19:00
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27. Social animations in warbarge/ living space - in Feedback/Requests [original thread]
I wouldnt mind more animations in general. One of the things that I always had fun with in the various Tribes series games was all the animations that a character model could do (and i've been a Tribes player since the first one) Always had fun ...
- by Minmatar Slave 74136 - at 2012.10.03 06:35:00
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28. [request]dogs or robo dogs - in Feedback/Requests [original thread]
Kalik Gordo wrote: http://wiki.eveonline.com/en/wiki/Slaver_Hound http://wiki.eveonline.com/en/wiki/A_Boy_and_His_Slaver_(Chronicle) Just Sayin.. I made a killing one time running a large order of slaver hounds from one location to anot...
- by Minmatar Slave 74136 - at 2012.10.03 06:21:00
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29. Corp Armory - in Feedback/Requests [original thread]
+1 EVE corps can have shared corp hangars for ships, modules, and other stuff - then there should also be an armory equivalent for Dusters for their looted guns, vehicles and whatnot.
- by Minmatar Slave 74136 - at 2012.10.03 04:49:00
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30. [Suggestion]: Nanite Attack Grenade - in Feedback/Requests [original thread]
Name: Nano Grenade Type: Attack Nanite Grenade in Anti-personnel and Anti-vehicular variations. Description: Essentially a miniature nanohive, the nano Grenade propels a cloud of nanites in all directions upon detonation for a limited radius. Th...
- by Minmatar Slave 74136 - at 2012.10.01 07:21:00
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31. Installation: AA point defense - in Feedback/Requests [original thread]
Avenger 245 wrote: well i assume we will get standard gun based AA installation and maybe vehicle turret versions, i also think we would get installation and vehicle turret lock-on missile to give us direct AA power. however this is about a po...
- by Minmatar Slave 74136 - at 2012.09.30 07:19:00
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32. Installation: AA point defense - in Feedback/Requests [original thread]
my thought for a AAA system is a turret installation dropped by the MCC, consisting of a two to four barrelled autocannon system. it's characteristics would be a fast tracking turret that does not do as much damage as say, a railgun or missile in...
- by Minmatar Slave 74136 - at 2012.09.30 05:31:00
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33. Too Easy to Lose/Delete Characters - in Feedback/Requests [original thread]
If we get a termination countdown then I want a satisfying death scream when I pull the trigger to biomass im. :)
- by Minmatar Slave 74136 - at 2012.09.29 11:42:00
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34. [SUGGESTION]: Fighter Raids and Bombing Runs - in Feedback/Requests [original thread]
Skihids wrote: We will be getting fighters pretty soon, so you can call on your team mates to make those bombing runs. i'm thinking there is going to be a difference in them in that the dust fighter will be smaller and built for killing off ...
- by Minmatar Slave 74136 - at 2012.09.07 15:38:00
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35. [SUGGESTION]: Fighter Raids and Bombing Runs - in Feedback/Requests [original thread]
In addition to the Orbital Strike abilities, I would love to be able to call upon a Carrier or Supercarrier EVE Pilot and request a fighter raid/bombing run. Make it work somewhat like this, as a rough suggestion: 1. Conditions are fulfilled to ...
- by Minmatar Slave 74136 - at 2012.09.07 15:24:00
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36. [Request] short invulnerablitiy on spawn and points for stopping a hack - in Feedback/Requests [original thread]
Give 50 points to stopping a hack.
- by Minmatar Slave 74136 - at 2012.08.12 05:57:00
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37. Knife Prio - in Feedback/Requests [original thread]
Zero Harpuia wrote: Please check the patch notes, they've already confirmed this for the 21st. this. knifing will be changed in the 21st build.
- by Minmatar Slave 74136 - at 2012.08.12 05:24:00
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38. Precursor changes (Logistics, Breach rifles, RE's, and more!) - in Feedback/Requests [original thread]
i don't agree with the 360 degree repair system when the one we have works fine for the most part, if your tool released a bloom of repair nanites then thats one thing - but thats why we have rep hives. dunno about the 360 degree hack system yet,...
- by Minmatar Slave 74136 - at 2012.08.12 05:22:00
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39. [Suggestion] Melee TK'ing? - in Feedback/Requests [original thread]
Saint Panda wrote: If you don't like your team, put a scrambler bolt through their brainpans and collect any bounties on their miserable hides. fixed that for you.
- by Minmatar Slave 74136 - at 2012.08.12 04:42:00
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40. Suicide - in Feedback/Requests [original thread]
I suppose that if I needed to suicide without the neocom i'd just step on one of my own grenades. Sometimes there may be a reaon to suicide, such as trying to reposition and take an objective being hacked. You run the risk of being spawn camped ...
- by Minmatar Slave 74136 - at 2012.08.10 01:31:00
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