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341. Server is down? - in General Discussions [original thread]
CCP Frame wrote: Good news everyone! This has been now fully resolved. We pinpointed the hardware issue and got it fixed. Thank you!!!
- by Mikel Arias - at 2014.12.22 02:05:00
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342. Im getting internal error... - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=185103&find=unread
- by Mikel Arias - at 2014.12.21 21:33:00
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343. Server is down? - in General Discussions [original thread]
Big Burns wrote: Since this is the most popular post. Would'nt Free for All be a bad*ss gamemode? Like it if you agree. I like it. Too bad it cant happen with the servers like this, because, you know, thats the only thing that wont let it ha...
- by Mikel Arias - at 2014.12.21 21:24:00
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344. Server is down? - in General Discussions [original thread]
And out again...
- by Mikel Arias - at 2014.12.21 20:49:00
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345. Server is down? - in General Discussions [original thread]
JA! Im in.
- by Mikel Arias - at 2014.12.21 20:48:00
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346. Server is down? - in General Discussions [original thread]
well, at this point it would be nice-to say the least- that a DEV came and say something; whats going on, how long it will last, anything.
- by Mikel Arias - at 2014.12.21 19:45:00
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347. Server is down? - in General Discussions [original thread]
Nirwanda Vaughns wrote: cleared up slightly but after first match got stuck on victory screen and after 5min just restarted game Same here. This is happennig on my first free day...
- by Mikel Arias - at 2014.12.19 19:06:00
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348. I think it's time to focus on Caldari and Gallente Assaults'... - in Feedback/Requests [original thread]
You know? I have read posts that said that the new bonuses (if they ever come) should be weapon related, but it would be nice if for the mighty Gallente the bonus is something that affects the armor repair process, and for the lowly caldari someth...
- by Mikel Arias - at 2014.12.14 00:39:00
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349. Team Selection + 2 Needed Game Modes - in Feedback/Requests [original thread]
I like the second game mode you propose, its... funny (in a good way). However, I dont think people will really like it, its just the impression I get. Even so, I would like to see this happen and of course, I would love to play it. Maybe there co...
- by Mikel Arias - at 2014.12.06 03:31:00
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350. new map idea "Wreckage" - in Feedback/Requests [original thread]
Mossellia Delt wrote: How about an old ship graveyard, rusty bits everywhere! This would be cool too. Its a similar concept, something different of what we always have, and is also a little bit creepy, so it would be fun.
- by Mikel Arias - at 2014.12.03 03:11:00
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351. new map idea "Wreckage" - in Feedback/Requests [original thread]
Excellent idea. This should happen. +1
- by Mikel Arias - at 2014.12.03 02:12:00
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352. Officer shotgun - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2494172#post2494172
- by Mikel Arias - at 2014.12.03 01:15:00
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353. question about officer weapon - in General Discussions [original thread]
LT SHANKS wrote: Tch.. no one wants to take me seriously these days. Try it out and see for yourself. jaja, ok, I am going to test it. Hope that if it fails I have the chance to run away.
- by Mikel Arias - at 2014.12.03 00:37:00
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354. question about officer weapon - in General Discussions [original thread]
I believe he is joking...
- by Mikel Arias - at 2014.12.03 00:30:00
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355. question about officer weapon - in General Discussions [original thread]
LT SHANKS wrote: The weapon currently suffers from hit detection issues. However, a simple solution to getting your shots to land is to make sure that your opponents's balls are the focal points within the SG reticule. This ensures a 100% hit c...
- by Mikel Arias - at 2014.12.03 00:16:00
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356. question about officer weapon - in General Discussions [original thread]
Hi. My question is, is the officer shotgun broken? I tried to use it, and when it was supposed to kill the guy (I hit him, Im sure), it did no damage. Is it just me or what? Thank you for the answer in advance.
- by Mikel Arias - at 2014.12.02 23:46:00
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357. Scouts - Why do you need a 2nd equip slot? - in Feedback/Requests [original thread]
The problem with this kind of post is, I believe, they are made from the point of view of someone who is just suffering because of something (scouts, RE, heavys, minjas). Dont get me wrong, Im not going to say that you should just shut up and get ...
- by Mikel Arias - at 2014.11.29 15:28:00
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358. Scouts - Why do you need a 2nd equip slot? - in Feedback/Requests [original thread]
Infiltration? Become invisible, pass behind the enemy and leave a spawn point behind them?
- by Mikel Arias - at 2014.11.28 15:43:00
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359. Minmatar AV Weapon - in General Discussions [original thread]
I like 9Gag. While I was looking for something to make me laugh, I found this, and I thought it could be a good idea as an AV weapon, and Minmatar because, well, it looks like a very big projectile. I would love to see something like this in the f...
- by Mikel Arias - at 2014.11.27 17:43:00
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360. Selling Salvage - in Feedback/Requests [original thread]
I like this idea. Sometimes my fittings become a mess and I dont know what do I have of this or that, or the numbers just dont match. Selling what you get in salvage would be great, that way you dont deal with something like this and you choose wh...
- by Mikel Arias - at 2014.11.26 22:43:00
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