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61. Make sniping more challenging - in Feedback/Requests [original thread]
CCP make it hard to kill me plz
- by Midas Fool - at 2013.08.06 09:20:00
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62. [NOW A REQUEST] High Slot Armor Tanking - in Feedback/Requests [original thread]
Galvan Nized wrote: I already posted in GD but I'll echo it here. I give a no. Regulators give no advantage in EHP or repair rate. Plus Regulators kind of balances with Armor tankers having advantage in the equipment. Triage hives and rep too...
- by Midas Fool - at 2013.08.06 08:54:00
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63. [NOW A REQUEST] High Slot Armor Tanking - in Feedback/Requests [original thread]
Copied and pasted from General Discussions post: I think that reactive plates should be a high slot for two reasons: 1. Shield has regulators as a low slot so they can fit a just-for-tank build, armor should have the same option. 2. This woul...
- by Midas Fool - at 2013.08.06 08:33:00
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64. [Feedback] Turrets Auto-Firing on Infantry - in Feedback/Requests [original thread]
Please remove this, at least against infantry. I don't know why they're even designed this way. I can handle getting core flaylock'ed, I can handle getting Thale'd I could handle being TACAR'ed, I could even handle being Viziam'ed back in the day...
- by Midas Fool - at 2013.08.06 06:00:00
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65. [feedback] CCP, these aren't the Eve forums. - in Feedback/Requests [original thread]
You should definitely change your title. Don't mislead people if you're going to make a large scale argument like this. I think a good amount of your point is correct. Content always trumps polish. That is how a lot of broken games manage to push...
- by Midas Fool - at 2013.07.27 18:16:00
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66. [REQUEST] Flaylock Pistols - in Feedback/Requests [original thread]
No rage yet? Come on I wanted some Flaylock RIghts Organization in this thread.
- by Midas Fool - at 2013.07.27 16:03:00
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67. [Request] Shield repair gun - in Feedback/Requests [original thread]
Yes. But only if the only 'repping' it does is jumpstart the shield regen, so when you lock someone and fire it reduces the remainder of the time before the shield regen starts working and their shields begin to repair themsleves, and that's all ...
- by Midas Fool - at 2013.07.27 14:49:00
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68. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
castba wrote: Interesting, same bonus all those non-logi logi's are crying over losing... Almost. Logi's are losing about 91 shields because they had a 25% total boost to their shield extenders, as opposed to the 10% assault suits are gettin...
- by Midas Fool - at 2013.07.27 13:11:00
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69. Epic New game Modes! - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: New Specialty Ambush battle modes: Infantry battle : Infantry only battle, no vehicles can be called in. Tank Battle : The entire map is red-zone for infantry and vehicles except tanks. Only infantry area is the...
- by Midas Fool - at 2013.07.27 11:39:00
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70. [REQUEST] Flaylock Pistols - in Feedback/Requests [original thread]
I mean have you tried using this thing on a dropship? It knocks them back like 10 meters.
- by Midas Fool - at 2013.07.27 11:29:00
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71. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
Cosgar wrote: To be honest, the plasma cannon reload skill, like a lot of weapons' secondary skill need to be weapon specific since they're all based around the AR. I'd rather see that done and the Caldari assault get something that goes with t...
- by Midas Fool - at 2013.07.27 11:11:00
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72. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
EDIT: OOPS bad math... A proto max tank fit is only getting 29 more shields and a standard fit like mine is only getting 5 more. Not gonna be protostompy, but its all the more reason to keep the old bonus.
- by Midas Fool - at 2013.07.27 10:55:00
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73. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
Well it doesn't affect MD's currently, but it's the main thing making my plasma cannon viable at the moment. If the assualt suit would get the shield bonus it would gain a grand total of 92 shields (proto fit for max tank). My standard suits woul...
- by Midas Fool - at 2013.07.27 10:46:00
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74. [REQUEST] Flaylock Pistols - in Feedback/Requests [original thread]
Please change the skill bonus for "Flaylock Pistol Operation" From +5% splash radius per level to +5% missile flight time per level. I believe that this would be an overall better balance for a few reasons: 1. CCP has said that the Flaylock was ...
- by Midas Fool - at 2013.07.27 10:36:00
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75. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
broonfondle majikthies wrote: I believe the main reason for the change is actually because the Amarr Commando suit has the same bonus Then they should change the commando bonus to something more useful. Since the suit is designed for suppres...
- by Midas Fool - at 2013.07.27 10:23:00
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76. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
Plain and simple this time. Instead of the new shield extender efficacy bonus, please keep the hybrid weapon reload bonus. I really really need it. Thoughts?
- by Midas Fool - at 2013.07.27 10:18:00
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77. It's the end of the world guys - in Feedback/Requests [original thread]
Echoist wrote: I think you people are too focused on yhe removal of the suit bonus than on the fact that your cpu and what not has been decreased... Not that I really care for the cal logi I'll laser you all the same. CPU and PG mean very li...
- by Midas Fool - at 2013.07.19 17:53:00
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78. It's the end of the world guys - in Feedback/Requests [original thread]
Proto caldari logistics are gonna lose a grand total of 36 shields... On a max tank fit: 5 Complex shield extenders = 330 x 1.1 for shield extender skill = 363 x 1.1 for OLD Caldari logi skill = 399.3 + (180 base x 1.25 for shield upgrades = 225...
- by Midas Fool - at 2013.07.19 17:23:00
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79. [Request] New Mercenary Pack(s) - in Feedback/Requests [original thread]
Please switch it up. I really want to buy another one but I really don't want redundant copies of the Dragonfly Assault and Toxin AR. Maybe a STD Gallente assault suit and STD shotgun BPO, or Amarr and scrambler/Minmatar and MD. I like having both...
- by Midas Fool - at 2013.07.10 08:09:00
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80. [Request] LAV Kill Feedback - in Feedback/Requests [original thread]
Similar to the feedback recieved when doing certain tasks, like [+50 HACK] or [+25 TRIAGE]. Upon a successful splatter kill in any LAV, the driver should receive as follows: +100 LOGISTICS I think that it would push players toward the succe...
- by Midas Fool - at 2013.07.02 04:10:00
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