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81. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Draco Cerberus wrote: Soraya Xel wrote: Who the heck mods keyboards? I think thats when you take all the keys off that aren't used for specific dust controls but I have no idea, repair computers for a living, and have never ever seen anyth...
- by Michael Epic - at 2014.01.06 21:03:00
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82. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Soraya Xel wrote: Michael Epic wrote: Soraya Xel wrote: This comes from a very misunderstood view of redline snipers/tanks and what causes them to exist. Nobody should be punished for playing the game as it's designed to be played. No ...
- by Michael Epic - at 2014.01.06 17:29:00
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83. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Soraya Xel wrote: This comes from a very misunderstood view of redline snipers/tanks and what causes them to exist. Nobody should be punished for playing the game as it's designed to be played. No one should be rewarded for playing this game...
- by Michael Epic - at 2014.01.06 16:29:00
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84. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Demon Buddah wrote: Michael Epic wrote: Kigurosaka Laaksonen wrote: This would make getting red-lined even more fun that it already is. Well tanks who sit in the redline, snipers who sit on their redline....they're all cowards. This ga...
- by Michael Epic - at 2014.01.06 16:03:00
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85. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: This would make getting red-lined even more fun that it already is. Well tanks who sit in the redline, snipers who sit on their redline....they're all cowards. This game should be built to make people suck it up a...
- by Michael Epic - at 2014.01.06 15:36:00
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86. [REQUEST] No Risk, No Isk - in Feedback/Requests [original thread]
Dust 514 player Foxhound Elite made a point I really liked....so give him credit for this idea. Redline snipers, redline tankers, redline anything....make it impossible to shoot anything from the redline. No guns work, no vehicle weapons work, no...
- by Michael Epic - at 2014.01.06 15:28:00
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87. CCP Saberwing & CCP Logibro - in Feedback/Requests [original thread]
bump, hoping for developer interaction
- by Michael Epic - at 2014.01.06 15:15:00
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88. To CCP or a CPM member. - in Feedback/Requests [original thread]
I heard that they're considering the Steam Machine. I think moving it to a PC would be a mistake....hackers would have a field day on it. Every bullet out of their militia guns would do 1,000hp damage by modding the coding. Cheaters ruin everyth...
- by Michael Epic - at 2014.01.04 18:35:00
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89. [Feedback] Vehicles & Modules of 1.7 - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Shijima Kuraimaru wrote: GVGMODE wrote: The vehicles as of 1.7 are very powerful for a few seconds and then weak for a long period So here you're saying that the thirty second active hardener time is a few secon...
- by Michael Epic - at 2014.01.04 18:23:00
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90. CCP Saberwing & CCP Logibro - in Feedback/Requests [original thread]
CCP Saberwing & CCP Logibro; I have thought long and hard about how to write this forum thread in hopes you would see it. I know you're looking on and I hope you find this posting to get across my points in a tactful manner. I hope this entic...
- by Michael Epic - at 2014.01.04 17:51:00
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91. [REQUEST] RPG Style Weapons - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Michael Epic wrote: I feel like RPG style weapons would greatly expand the style and gameplay of Dust 514. How many of you have ever played Mass Effect? Do you remember how you could customize Shepard and his squads we...
- by Michael Epic - at 2013.11.07 21:38:00
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92. [REQUEST] RPG Style Weapons - in Feedback/Requests [original thread]
I feel like RPG style weapons would greatly expand the style and gameplay of Dust 514. How many of you have ever played Mass Effect? Do you remember how you could customize Shepard and his squads weapons? Sort of like that, but more indepth. It ...
- by Michael Epic - at 2013.11.05 18:09:00
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93. [REQUEST] Gauntlet Mode. - in Feedback/Requests [original thread]
Lynn Beck wrote: We could also do a 1 squad versus 26, maximum 1 squad on enemy team, would let super-close squads fight overwhelming amounts of raspberries, with a squad thrown in for balance. Though i think this would fit better with Private ...
- by Michael Epic - at 2013.10.24 18:37:00
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94. [REQUEST] Gauntlet Mode. - in Feedback/Requests [original thread]
John Demonsbane wrote: +1. Approved. Thanks man...I just feel like it would be a really fun game mode to play with. I can see people becoming addicted to it lol
- by Michael Epic - at 2013.10.24 16:37:00
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95. [REQUEST] Gauntlet Mode. - in Feedback/Requests [original thread]
I was sitting here and it hit me. GAUNTLET MODE. Think about it....say you're on a brand new map and its got a Splinter Cell feel to it. There is an entire 16 man team in the compound and then there is you. You're going to run the gauntlet. You'...
- by Michael Epic - at 2013.10.22 22:21:00
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96. Just got pub stomped 8 games in a row - in Feedback/Requests [original thread]
General Sideboob wrote: Make that 16 pubstomps in a row. This game is broken. I'm alarmed that at first it was 8 and then it was 16. That's an even number and multiple...which tells me either you're OCD and have to play an even amount or jus...
- by Michael Epic - at 2013.10.19 16:58:00
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97. New War Point Rewards + future ones? - in Feedback/Requests [original thread]
I just read the blog that CCP Wolfman posted about the new war points and I think that is phenomenal! I really wanted to make a suggestion about a special and much needed war point reward for action. DOMINATION MODE: - This happens to me a lot....
- by Michael Epic - at 2013.10.08 17:04:00
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98. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
You know....I have to say that the basis of everyone who's complaining seems to revolve around the implied ideology that "boo hoo, we can't hide and get free kills anymore" Which surprises me since this is a war game. I understand the frustration...
- by Michael Epic - at 2013.09.28 15:32:00
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99. Add flashing hack countdown to Installations - in Feedback/Requests [original thread]
That's a war game for you lol I think they should keep it exactly the way it is....adds a serious dimension of thrill and challenges. What you're proposing seems like hand holding to me....like you need assurance that since you hacked the NULL yo...
- by Michael Epic - at 2013.09.16 20:54:00
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100. Day of the sniper is gone!!! - in Feedback/Requests [original thread]
You know...I have to say that I feel like you're totally wrong. I really do. I am not exactly a dedicated "sniper" but sometimes when me and the team I am on are getting our asses kicked every which way from Sunday...I will throw on a militia gea...
- by Michael Epic - at 2013.09.16 20:48:00
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