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641. Downloading... - in General Discussions [original thread]
75%
- by Makuta Miserix - at 2012.12.18 13:51:00
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642. DUST 514 forums - Say hello to avatars! - in General Discussions [original thread]
Finally! Thanks CCP! Not too important but its welcome. On another note, I'm going to see The Hobbit today!
- by Makuta Miserix - at 2012.12.17 18:35:00
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643. The original assault rifle model returns in the New Build? - in General Discussions [original thread]
Holy Cow! Look at all of that ISK and SP's!!!
- by Makuta Miserix - at 2012.12.17 02:50:00
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644. How was the Quafe Agent event? - in General Discussions [original thread]
GM Unicorn wrote: Makuta Miserix wrote: Makuta Miserix wrote: GM Unicorn wrote: I really liked it and I saw some proper teamplay! My "Nova ninja" fit was a great fun to use ;) I killed one of you guys three times in a row, Quafe Ag...
- by Makuta Miserix - at 2012.12.16 23:49:00
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645. Heavy snipers - in General Discussions [original thread]
Dante Dragonsguard wrote: Try a logi with 4 light damage mods a nano hive or two or three and a ishukone with a few skills in weaponry and proficiency. Deadly. Pretty expensive... Sounds good.
- by Makuta Miserix - at 2012.12.16 23:45:00
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646. Some Screens from the Weapons Video - in General Discussions [original thread]
Great find! Thanks! Graphics and details definitely look improved.
- by Makuta Miserix - at 2012.12.15 20:30:00
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647. HardCore Moments - in General Discussions [original thread]
Few days ago I joined a game and was somewhat shocked to see Cross Atu as my squad leader. Anyway we had a bunch of firefights in LAV's, he/she got suicidal sometime and drove us into the Redline... We killed quite a few enemies before being kill...
- by Makuta Miserix - at 2012.12.15 16:33:00
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648. How was the Quafe Agent event? - in General Discussions [original thread]
Makuta Miserix wrote: GM Unicorn wrote: I really liked it and I saw some proper teamplay! My "Nova ninja" fit was a great fun to use ;) I killed one of you guys three times in a row, Quafe Agent 12 I think? I am just now realizing it...
- by Makuta Miserix - at 2012.12.15 16:09:00
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649. How was the Quafe Agent event? - in General Discussions [original thread]
GM Unicorn wrote: I really liked it and I saw some proper teamplay! My "Nova ninja" fit was a great fun to use ;) I killed one of you guys three times in a row, Quafe Agent 12 I think?
- by Makuta Miserix - at 2012.12.15 15:26:00
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650. Rouge Agent Battles Are Full - in General Discussions [original thread]
Ima Leet wrote: GM Unicorn wrote: Hey, I'm not a bot! lol who is QuafeAgent11 on US server just a few mins ago.... they're definitely not a bot, a bot would of performed better in their defense the other team was pushing hard, we barely...
- by Makuta Miserix - at 2012.12.12 12:58:00
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651. Bleeding Out Count Down - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Also one for the revive icon (ofc, this would show up only when someone looks at it) That way medics know if it's worth sprinting over or not. Most Certainly!
- by Makuta Miserix - at 2012.12.12 03:59:00
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652. My thoughts on the "One and Only" gamemode. - in General Discussions [original thread]
I only played it once, but had a ton of fun doing so! To be honest all of the 'new modes' where more fun then plain Skirmish or Ambush.
- by Makuta Miserix - at 2012.12.11 18:00:00
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653. [REQ] Vehicle Locks - in Feedback/Requests [original thread]
Definetly need this, heck Starhawk needed it but didn't get it. Definetly more important here than Starhawk though... imagine putting over 2 million ISK into a HAV or Dropship, just to have some random player grab it and get it destroyed.
- by Makuta Miserix - at 2012.12.11 01:11:00
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654. Please give dropships an "eject passengers" button - in Feedback/Requests [original thread]
Honestly I think this idea is on the right track. Maybe have an option where the pilot can request the passenger's to deploy? Too often Dropships get passengers that never deploy, making them a waste, treating Dropship's as a safehouse the whole ...
- by Makuta Miserix - at 2012.12.11 01:02:00
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655. Bleeding Out Count Down - in Feedback/Requests [original thread]
Having an on-screen count down would be very useful while bleeding out. It could help the downed Merc gauge if it is useful to sit there waiting for a medic, or just respawn right away. I honestly think this feature would be really useful.
- by Makuta Miserix - at 2012.12.11 00:44:00
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656. Can't access "My Corporation"? - in Technical Support/Bugs [original thread]
I was just about to make a thread about this when I saw yours. Just made a Corp. yesterday, was really excited, until this problem popped up.
- by Makuta Miserix - at 2012.12.10 01:51:00
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657. Surface to Air Missiles in new maps??? - in General Discussions [original thread]
Caeli SineDeo wrote: Am I seeing that right in there picture. could we possibly get to see surface to air installations. 0.o Well I am intrested to see if they marked them wrong or if they actually will have a new turret type out on these new ...
- by Makuta Miserix - at 2012.12.06 15:54:00
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658. Sensible Thread.... - in General Discussions [original thread]
More polished-y maps, balanced weapons... I don't know.
- by Makuta Miserix - at 2012.12.05 23:00:00
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659. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
HECATONCHIRES GYGES wrote: TiMeSpLiT--TeR wrote: first1NFANTRY wrote: Dust Goon wrote: Because Unreal is easy to port to Xbox and PC when the time comes. But didn't ccp state that Dust514 is only possible on the ps3 due to Sony's ro...
- by Makuta Miserix - at 2012.12.04 21:31:00
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660. new users - in General Discussions [original thread]
I-Shayz-I wrote: This game needs to have a tutorial similar to Warhawk's tutorial that went through all of the weapons and vehicles. Warhawk definetly had a helpful tutorial, but a making a good tutorial for a game the size of Dust 514 would...
- by Makuta Miserix - at 2012.12.02 15:17:00
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