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1481. Myofibral Stimulants - in General Discussions [original thread]
Diablo Gamekeeper wrote: Guys, this is just a troll thread to show how stupid the jump height thing was. It was basically "if myofibs can now do this they should be able to do this as well." Two faults I found in your posts. 1. You failed t...
- by Maken Tosch - at 2015.06.09 19:09:00
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1482. When is BPO trading? - in Feedback/Requests [original thread]
thor424 wrote: Maken Tosch wrote: Just keep in mind that CCP Rattati wants to make sure it's done right before expanding trade. I have the feeling it's more than that at this point. I haven't heard of a single credible issue with assets t...
- by Maken Tosch - at 2015.06.09 04:46:00
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1483. DEV roadmap update:warlords1.2 : added 'new loadouts'? - in General Discussions [original thread]
Talos Vagheitan wrote: Confirmed pilot suits added.. Rattati PM'd me in-game 20 minutes ago. Pics or it never happened. Alternatively I can settle for a blue tag.
- by Maken Tosch - at 2015.06.09 04:43:00
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1484. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
CCP Rattati wrote: Yokal Bob wrote: Matchmaking will probably put a 16 man squad against randoms in FW. Such is the way of dust there is no matchmaking in FW Senpai noticed us!
- by Maken Tosch - at 2015.06.09 04:39:00
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1485. When is BPO trading? - in Feedback/Requests [original thread]
Just keep in mind that CCP Rattati wants to make sure it's done right before expanding trade.
- by Maken Tosch - at 2015.06.09 02:34:00
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1486. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
Scheneighnay McBob wrote: KingBabar wrote: Remember those days when we could play 128 vs 128 with next to no lag? Each time had: 1 commander 4 platoon leaders 16 squad leaders My bad, that was MAG... It used to be a very popular theory...
- by Maken Tosch - at 2015.06.08 22:04:00
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1487. Give heavy suits a 100% module bonus for fitting KinCats - in Feedback/Requests [original thread]
No. Reasons are stated above.
- by Maken Tosch - at 2015.06.08 22:01:00
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1488. ***We've had a problem with passive generation*** - in General Discussions [original thread]
Jadek Menaheim wrote: Henchmen21 wrote: Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are yo...
- by Maken Tosch - at 2015.06.08 21:57:00
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1489. Brutor logistics opening 1 strongbox - in General Discussions [original thread]
I still get a handful of Quafe vehicles and their turrets.
- by Maken Tosch - at 2015.06.08 21:55:00
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1490. Trello has been updated :D - in General Discussions [original thread]
hails8n wrote: Francois Sanchez wrote: hails8n wrote: Epic squads mean 16 man squads, finally? Apparently it would be the case for PC only You're kidding.... Unless CCP Rattati said so himself, don't listen to the rumors.
- by Maken Tosch - at 2015.06.08 21:23:00
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1491. What are the Top 15 rarest Bpo's - in General Discussions [original thread]
Nirwanda Vaughns wrote: GeorgeN76 wrote: Henrietta Unknown wrote: Maken Tosch wrote: I also have some of the remaining copies of the Creodron Methana which is only obtainable as a reward from PlayStation Home for playing a game of Sl...
- by Maken Tosch - at 2015.06.08 21:18:00
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1492. WTF CCP, i want my keys back - in General Discussions [original thread]
The forums are the WRONG place to post that kind of bug. http://dust514.com/community/support/
- by Maken Tosch - at 2015.06.08 20:49:00
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1493. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
Interesting to see that plans for fireteams, squads, and platoons were moved up from the Backlog UX to the next update for Warlords. Considering that Planetary Conquest 2.0 is already in the works and likely to have high priority, I am theorizing ...
- by Maken Tosch - at 2015.06.08 20:33:00
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1494. ***We've had a problem with passive generation*** - in General Discussions [original thread]
Jadek Menaheim wrote: 4.) Introducing warbarge fuel earned faster as a reward for not leaving matches early (uses an anti-afk mechanic of earning 50 wp per match). Cons include adding another layer of complexity to warbarge management and giv...
- by Maken Tosch - at 2015.06.08 17:00:00
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1495. Beloved Rattati, please expand BPO trading tomorrow. - in General Discussions [original thread]
I think I would agree as well it's probably time to open trade up for the rest of the BPOs. So far the only bug we have to deal with is the one where items being sent to an Eve Online character disappear and never reach the Eve player. Thankfully ...
- by Maken Tosch - at 2015.06.08 15:17:00
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1496. Where are the Blueposts? - in General Discussions [original thread]
Knowing Rattati and his team, this is actually a good sign.
- by Maken Tosch - at 2015.06.08 14:51:00
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1497. Solutions for Faction Warfare's Problems - in General Discussions [original thread]
Bump
- by Maken Tosch - at 2015.06.08 14:50:00
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1498. Solutions for Faction Warfare's Problems - in General Discussions [original thread]
deezy dabest wrote: After being reminded how special contracts were selected I came to firmly believe that FW should just generate X amount of contracts at a time and display them in the same manner after you select your factions. These contrac...
- by Maken Tosch - at 2015.06.08 02:30:00
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1499. Solutions for Faction Warfare's Problems - in General Discussions [original thread]
Solutions I was talking to UnclS2 from Lucent Echelon about this problem and he came up with the idea of using the API system to determine where the next battle will take place based on the losses inflicted on a given faction in Eve. Since it ...
- by Maken Tosch - at 2015.06.08 01:46:00
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1500. Solutions for Faction Warfare's Problems - in General Discussions [original thread]
Hello everyone! This is your fellow Dust University lecture host and your favorite no-life forum warrior here and I am wanting to share an idea I came up with in regards to how expand faction warfare to make it more meaningful and less random. ...
- by Maken Tosch - at 2015.06.08 01:46:00
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