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741. laser rifle damage discussion - in General Discussions [original thread]
Leeroy Gannarsein wrote: Fire interval is 0.08, so 750 RPM and 12.5 per second. I'm not at a computer at the moment or I'd plug it into a spreadsheet for DPS calculation. If I remember, I'll get it done in a few days (won't have PC access for ...
- by Maiden selena MORTIMOR - at 2014.08.18 11:36:00
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742. laser rifle damage discussion - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: Leeroy Gannarsein wrote: There's a thread somewhere by G Torq, Moebius Kaethis and I don't remember the other contributor's name. Will go digging. EDIT: https://forums.dust514.com/default.aspx?g=posts&...
- by Maiden selena MORTIMOR - at 2014.08.18 11:28:00
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743. laser rifle damage discussion - in General Discussions [original thread]
Leeroy Gannarsein wrote: There's a thread somewhere by G Torq, Moebius Kaethis and I don't remember the other contributor's name. Will go digging. EDIT: https://forums.dust514.com/default.aspx?g=posts&t=146762 My apologies to Musta ...
- by Maiden selena MORTIMOR - at 2014.08.18 11:26:00
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744. laser rifle damage discussion - in General Discussions [original thread]
Leeroy Gannarsein wrote: Musta Tornius wrote: Looks like I have forgot to mention. In 1.8 it's no longer 0.8 increase. Is 0.91 for standard and 1.04 for pro, if I remember correctly. This is a big difference, especially on commando you shou...
- by Maiden selena MORTIMOR - at 2014.08.18 11:22:00
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745. laser rifle damage discussion - in General Discussions [original thread]
Leeroy Gannarsein wrote: There's a thread somewhere by G Torq, Moebius Kaethis and I don't remember the other contributor's name. Will go digging. post the buff on lr?
- by Maiden selena MORTIMOR - at 2014.08.18 11:16:00
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746. laser rifle damage discussion - in General Discussions [original thread]
ok so heres the deal i reallly really wanna know how much dmg a clip from my lr does now we know the base dmg 18.25 and we know the dmg multiplier 1.04 and we know the amount fired 80 rounds..( i believe it fires 14 per sec what i dont know how d...
- by Maiden selena MORTIMOR - at 2014.08.18 11:13:00
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747. 2 weapons - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: 1 sniper rifle. Now with dropsuit buffs, it's harder to kill guys. The Thales can one shot kill scouts and logis really so I feel it should get a small buff. 2 I don't know if it's me or it, but the militia assault...
- by Maiden selena MORTIMOR - at 2014.08.18 01:39:00
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748. Starter Fits. - in Feedback/Requests [original thread]
Both the amar and gal frontline should have a mlt repper as armor with 0 recover is up next to minmatar and cal frontline shield types
- by Maiden selena MORTIMOR - at 2014.08.18 01:36:00
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749. You guys wanna know what the most OP thing on this game is? - in General Discussions [original thread]
Yes strafing is definitely a crucial factor to dust...i love strafing shooters xd
- by Maiden selena MORTIMOR - at 2014.08.18 01:30:00
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750. Rattati you could add more content by... - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, I do remember them because I have played since pre-Alpha, even if I wasn't working directly on Dust until recently. This is definitely something we are interested in, and the plan was always to bring them back piece...
- by Maiden selena MORTIMOR - at 2014.08.17 22:10:00
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751. [Feedback/Request] Flaylock & Ion pistol fixes (some SCP stuff a... - in Feedback/Requests [original thread]
Fizzer94 wrote: Smooth Assassin wrote: Scrambler pistol would be worst with this. That would be better than it currently is... And would behave more like an Amarrian weapon. i dont get why the scrambler pistol is not exactly like the scr...
- by Maiden selena MORTIMOR - at 2014.08.17 20:43:00
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752. Loyalty Point Revamps and Merc Income. - in Feedback/Requests [original thread]
ive actually said since early in closed beta that this is how i felt..they have never addressed the payouts because leaving them in such a tight place pushes for more aurum purchases. actually this statement and battle generally gets my main bann...
- by Maiden selena MORTIMOR - at 2014.08.17 12:10:00
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753. bring back versatilitiy in tanks - in Feedback/Requests [original thread]
by bringing back the old modules active heat sinks passive heat sinks overdrives(passive propulsion) chassis( base speed enhancement) tracking computers both active and passive bring the adv and proto level mobile CRU'S as well all of these ite...
- by Maiden selena MORTIMOR - at 2014.08.17 12:06:00
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754. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
CCP Rattati wrote: I would say we are definitely heading in the right direction. Sidearms are not balanced enough, planned for Delta. Modules used to be unbalanced, but with all three hotfixes, players are choosing way more versatile fits and...
- by Maiden selena MORTIMOR - at 2014.08.17 12:03:00
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755. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
Vitharr Foebane wrote: Title says it all... Do you agree or disagree and why? wait...chromosome was balanced
- by Maiden selena MORTIMOR - at 2014.08.17 12:01:00
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756. CCP You should really restrict asians to Asia server only. - in General Discussions [original thread]
TechMechMeds wrote: A group of 5 white people keep robbing stuff from houses in my city, is that racist?. 5 white males are committing a crime, is that racist?. Asian players are coming into EU/USA servers and lagging it out badly, is that ra...
- by Maiden selena MORTIMOR - at 2014.08.16 20:58:00
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757. CCP You should really restrict asians to Asia server only. - in General Discussions [original thread]
Soraya Xel wrote: Well, shouldn't Americans be forbidden from playing on Asian servers? And what about those nasty Europeans? What's with the Asian hate specifically? No we shouldn't the op should get better Internet
- by Maiden selena MORTIMOR - at 2014.08.16 10:58:00
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758. Factional Warefare "Punish" button - in Feedback/Requests [original thread]
Breakin Stuff wrote: Derpty Derp wrote: Okay, I like the friendly fire mechanic forcing you to be more careful where you shoot... I pilot & when using missiles I like the challenge of blowing up a scout who waas about to gank a teammate ...
- by Maiden selena MORTIMOR - at 2014.08.15 23:14:00
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759. buffing The front line suits - in Feedback/Requests [original thread]
Breakin Stuff wrote: Maiden selena MORTIMOR wrote: I still think if blues had somewhat reasonable built front lines they'd be somewhat better .balance wise the amar front line is up vs the cal frontline...As it has no recovery on its tanks.....
- by Maiden selena MORTIMOR - at 2014.08.15 18:09:00
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760. militia heavys have better fitting - in Feedback/Requests [original thread]
Breakin Stuff wrote: Coleman Gray wrote: This should be a thing....basic frames.get more pg and cpu over the specializations to make up.for lack of rank.bonus. now the question: Better fitting... Or Damage resistance in a pitched firefigh...
- by Maiden selena MORTIMOR - at 2014.08.15 12:36:00
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