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1. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
I have played on both the EVE universe and the Dust Universe and I really think more work is put into the EVE experience. Transferring the ability to pilot a space craft such as a frigate or a battlecruiser would be a game changing experience for ...
- by Magz117 - at 2013.08.21 22:27:00
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2. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
Wolfica wrote: I played eve for a bit after starting to play dust and the shear amount of things you can do are so much more then the day to day grind of sp in dust. I think it would be cool to have EVE ported to PS3 but it wouldn't be fair. ye...
- by Magz117 - at 2013.07.02 18:36:00
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3. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
D3LTA Blitzkrieg II wrote: Magz117 wrote: It seems like PS3 combatants can only do so much on the battlefield and the same things happen when we play. It would be amazing if PS3 mercenaries had an option to either be a pilot, or a solider. T...
- by Magz117 - at 2013.06.26 07:52:00
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4. Dynamic maps - in Feedback/Requests [original thread]
Gloomy Cobra wrote: Sounds great, but wont come any time soon. maybe when they do move to ps4 and use the unreal engine 4 but as it is right now it wont happen. If they used Frostbite maybe it would've worked but then that would've meant that t...
- by Magz117 - at 2013.06.26 02:46:00
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5. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Magz117 wrote: ZDub 303 wrote: Why not just play eve on the PC? Seems like a much simpler solution... Because not every Dust player can play Eve unless you have a computer. And on top of that some people want to ...
- by Magz117 - at 2013.06.26 02:33:00
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6. Dynamic maps - in Feedback/Requests [original thread]
This game is bleak when all you can do is attack, defend and capture. We do the same things every time and depending on the skill level on our team, we may win or lose. So I'm suggesting that if we can either destroy a building to block off a rout...
- by Magz117 - at 2013.06.24 21:45:00
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7. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
ZDub 303 wrote: Why not just play eve on the PC? Seems like a much simpler solution... Because not every Dust player can play Eve unless you have a computer. And on top of that some people want to play EVE online, but simply do not have th...
- by Magz117 - at 2013.06.24 20:47:00
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8. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
Croned wrote: Magz117 wrote: Croned wrote: You realize you have to pay a subscription for EVE, right? I know you have to pay for EVE, but maybe if they could make EVE free for PS3 users, but have a limited amount of things to buy witho...
- by Magz117 - at 2013.06.24 20:42:00
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9. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
Croned wrote: You realize you have to pay a subscription for EVE, right? I know you have to pay for EVE, but maybe if they could make EVE free for PS3 users, but have a limited amount of things to buy without Aurum. Kind of like Dust.
- by Magz117 - at 2013.06.24 18:38:00
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10. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
I hope so It would be an awesome experience to have such a thing!
- by Magz117 - at 2013.06.24 00:49:00
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11. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
Space combat to PS3 users
- by Magz117 - at 2013.06.24 00:01:00
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12. Interstellar combat for PS3 users - in Feedback/Requests [original thread]
It seems like PS3 combatants can only do so much on the battlefield and the same things happen when we play. It would be amazing if PS3 mercenaries had an option to either be a pilot, or a solider. They could pilot their very own starship and can ...
- by Magz117 - at 2013.06.23 23:49:00
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13. Sticky:Aiming and control system in general - in General Discussions [original thread]
I must admit that when the beta came out and everything was new especially the aiming and control systems i was bleak, but effective. It was hard to get used to but that was what made the game fun. Now that the updates came along there were a few ...
- by Magz117 - at 2013.06.23 23:36:00
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