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81. Remote Repair - in General Discussions [original thread]
Icy Tiger wrote: I use a Prometheus. Would I be able to equip a Heavy Armor Repper if I had the powergrid prototype upgrades? I filled mine with just pure Local Powergrid Upgrades(15%) and only got up to about 340 available PG. Not even clos...
- by Laz Ulian Sol - at 2012.08.14 02:38:00
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82. Remote Repair - in General Discussions [original thread]
Haha yeah I'm way wide open for anyone with a swarm or proto to whip me out of the sky. If I weren't just messing around I'd try to armor tank my prometheus with a remote rep. I'd love a range increase on the dropship. Tank could also use a mi...
- by Laz Ulian Sol - at 2012.08.14 01:38:00
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83. Remote Repair - in General Discussions [original thread]
Icy Tiger wrote: Would the shields be repaired? Never got a chance to try the remote shield boosters. If I get the chance to I'll try it out next weekend.
- by Laz Ulian Sol - at 2012.08.13 23:07:00
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84. Remote Repair - in General Discussions [original thread]
Plus 25's constantly after the shield went down but it didn't seem like I was able to make any kind of positive increase to it's armor. The remote reps were just too weak. I tried putting on purely power grid upgrades to try and barely get a hea...
- by Laz Ulian Sol - at 2012.08.13 23:00:00
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85. Remote Repair - in General Discussions [original thread]
The remote rep targeting system is just horrible in any vehicle really. Most recently though I managed to lock onto the MCC with my remote rep and it was hilarious seeing the whole MCC with the repair effect on it. I was using a prometheus to pul...
- by Laz Ulian Sol - at 2012.08.13 12:30:00
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86. Grand Theft Dropship(A tale with thrills and lawls with a sad ending) - in General Discussions [original thread]
I completely agree that stolen hacked enemy vehicles should be kept by the person that hacked it. But, and this is a big but (lol) If the person who hacked it does not have the skill requirements, they should not be able to call it in until they...
- by Laz Ulian Sol - at 2012.08.13 06:55:00
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87. So LAVs are actually pretty badass. - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Yesterday I skilled up my Limbus. This is fit that I use: RARU that is build in is missing statistics no clue how many hp point it's fix, moreover it is very difficult to lock it on anyone with it(especially on figh...
- by Laz Ulian Sol - at 2012.08.13 01:25:00
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88. So LAVs are actually pretty badass. - in General Discussions [original thread]
Icy Tiger wrote: I got a tank killer LAV, and unless you've got a well fitted Marauder, I can basically run circles around you. Proto swarms are a *****. Also, what are the stats for the Limbus? As in slots, armor slots, shield slots, etc. ...
- by Laz Ulian Sol - at 2012.08.12 16:54:00
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89. So LAVs are actually pretty badass. - in General Discussions [original thread]
Love the Limbus I'm definitely getting a high tier LAV next build and more than likely in the full game. First major vehicle goal after the usual things like basic tier suits and weapons. Of course, sinking 3+ million SP into getting an awesome...
- by Laz Ulian Sol - at 2012.08.12 14:10:00
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90. Epic Proto battle 2 dont miss this one - in General Discussions [original thread]
Preferably not the Asia servers next time. It was great to have so many people actually on mic and willing to work together; but the lag was a bit annoying. Also a lot of people came in expecting literally "proto suits" not high tier anything, I ...
- by Laz Ulian Sol - at 2012.08.06 22:11:00
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91. Help Stop People From Boosting! - in General Discussions [original thread]
EDIT: Mo Gallas Gentralde beat me to it, lol. +1 Since we're talking specifically about ambush, Why not set it so that if no kills are made once the timer hits zero it's counted as a Tie. I feel a tie should mean both teams receive a rewards...
- by Laz Ulian Sol - at 2012.08.05 19:12:00
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92. 1 Million SP from Last Weekend - in General Discussions [original thread]
I'll get a Sagaris, I want to try my hand at shield tanking. Should be nice to have the option in game of using my Surya or my Sagaris.
- by Laz Ulian Sol - at 2012.07.31 23:04:00
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93. Fish Tank - in General Discussions [original thread]
It's not funny to me! That's a 192,000 ISK spinning top. I chase that thing with my repair tool until it eventually flips back over. It's only ever flipped back over once.
- by Laz Ulian Sol - at 2012.07.29 17:57:00
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94. logistic sp? - in General Discussions [original thread]
My experience as a logistic LAV driver has taught me that it probably takes more time, effort, and skill to actually get someone to know you're healing them than it does to kill someone. Yet, you only get a few +15's when you actually manage to h...
- by Laz Ulian Sol - at 2012.07.29 14:20:00
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95. The Logistics LAV "Limbus" - in General Discussions [original thread]
Ayures0 wrote: Laz Ulian Sol wrote: Ayures0 wrote: How much is that fit costing you? Aside from going full proto and adding sub-skills to my weapons (capacity, effective range, etc), I've kind of run out of stuff do with logi on foot. You...
- by Laz Ulian Sol - at 2012.07.28 01:16:00
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96. The Logistics LAV "Limbus" - in General Discussions [original thread]
Ayures0 wrote: How much is that fit costing you? Aside from going full proto and adding sub-skills to my weapons (capacity, effective range, etc), I've kind of run out of stuff do with logi on foot. Your success with the Limbus is tempting... ...
- by Laz Ulian Sol - at 2012.07.28 00:51:00
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97. Logi LAV Thoughts... - in General Discussions [original thread]
Well I have the Gallente logi LAV and it's armor repairer definitely gives me lots of +15's on infantry. I wasn't aware that shield transporters didn't give you points. Also, most importantly, you can turn off active modules by holding the selec...
- by Laz Ulian Sol - at 2012.07.28 00:21:00
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98. The Logistics LAV "Limbus" - in General Discussions [original thread]
I could easily make loads of points if the camera wouldn't auto center. By the time I fight the auto center enough to get the lock on box over a team mate he's already dead or gone. Of course it would also help if the infantry lock on was actual...
- by Laz Ulian Sol - at 2012.07.28 00:16:00
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99. kills per war points earned - in General Discussions [original thread]
Okay after some thinking my initial issue with my figures is that the weight of a kill relates in a unique way to that of other point methods. This is what I get for trying to create a point value system related to whole integers in all of 15 minu...
- by Laz Ulian Sol - at 2012.07.27 16:15:00
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100. kills per war points earned - in General Discussions [original thread]
PDIGGY22 wrote: Laz Ulian Sol wrote: Take your kills and multiply by 50. Kills * 50 = Base War Points earned by kills That's the base amount of War Points earned for kills. I'll shorten this to KWP. Take the Total War Points (shortened to...
- by Laz Ulian Sol - at 2012.07.27 15:34:00
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