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81. Dust 514 - PS4 - in General Discussions [original thread]
Given that the PS3 and PS4 will have different architectures, that's not to say there can't be a version of Dust514 compiled for the PS4. As long as the PS4 version doesn't do anything to put it at an advantage over the PS3 version, then both cli...
- by LXicon - at 2013.04.04 18:08:00
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82. Question about the Human Endurance Event. - in General Discussions [original thread]
they said any game would count including corp battles. they didn't specifically mention merc battles and there ARE some going on today. i would assume that a merc battle would count just like corp and skirmish and ambush do. --edit-- confirmed b...
- by LXicon - at 2013.04.04 17:54:00
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83. So... how many SP points have we so far? - in General Discussions [original thread]
if you have to ask, you can't afford it.
- by LXicon - at 2013.04.03 14:46:00
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84. Nano Injector - Kills and Deaths - in General Discussions [original thread]
Skihids wrote: And though you may be aware of the "Power Slide" there are others who are not: Press L3 and move the Left stick in the direction you want to slide just as you hear the injector and you will cover several meters as you get up ins...
- by LXicon - at 2013.04.02 19:52:00
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85. SP Respec and Current Dust Corps - in General Discussions [original thread]
Kovak Therim wrote: It would have been really nice if CCP had mentioned this little tidbit here on the f***ing official forum. WTH they did
- by LXicon - at 2013.04.02 19:29:00
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86. Reset or No reset hmmm - in General Discussions [original thread]
first off, see the STICKIED CCP Official Stance on Skill Point Resets secondly, i notice that it's WAY easier when i use my alt with 1.3M SP as opposed to my main with 6.0M SP. matchmaking does work when there is a large enough player base AND...
- by LXicon - at 2013.04.01 17:28:00
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87. Eligable Contractees - in General Discussions [original thread]
ReGnUM Public Relations wrote: ...prides themselves in players freedom... i would like to point out the irony of telling a corporation how they should behave under the banner of "player freedom".
- by LXicon - at 2013.03.27 19:30:00
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88. Eligable Contractees - in General Discussions [original thread]
VENGEANCE FOR HIRE is always willing to take contracts. Please contact TheBLAZZED or one of our directors to discuss details. Be sure to mention that I referred you as I will get a commission :)
- by LXicon - at 2013.03.27 19:14:00
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89. Good Books to put you in the Mood for Dust - in General Discussions [original thread]
Templar One is set in the EVE universe and details the discovery of the clone tech in DUST514. it's a good read :) --edit-- and a +1 to the Culture series by Ian M Banks. they are very good.
- by LXicon - at 2013.03.27 17:35:00
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90. End Game For Hire - in General Discussions [original thread]
With our help, the Caldari have successfully defended their homeworld - 8006 to 7427
- by LXicon - at 2013.03.27 17:05:00
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91. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Absolute Idiom II wrote: Sorry, I think you have misunderstood how this works. ... Corp 2 (the alt corp) owns zero Districts. ... ... Final net cost to Corp 1 to 'buy' 75 clones is 30m. However since they have avoided the possibility of having...
- by LXicon - at 2013.03.21 19:35:00
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92. Thorsday Suprises? - in General Discussions [original thread]
we will get an extra post in the Weekly Updates on the DUST 514 Beta thread.
- by LXicon - at 2013.03.20 18:47:00
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93. Planetary Conquest and the 3 uses for alt corps - in General Discussions [original thread]
Absolute Idiom II wrote: 2) To provide a battle shield to allow your districts to generate clones in 'peace'. If you have only one district and it is underpopulated with clones then you can use an alt corp to launch an attack on your distric...
- by LXicon - at 2013.03.20 18:36:00
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94. Walking on the ground....will it be possible. - in General Discussions [original thread]
most of the time when someone asks for a free roam ability to go explore the map, they are looking for places to glitch.
- by LXicon - at 2013.03.19 20:27:00
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95. Planetary Conquest : ringer or not ? - in General Discussions [original thread]
don't forget that if you bring some "super-ringer" into your match, they could stab you in the back and team kill you. there's no way to get them out of the match once they are in. and they can disrupt your side enough for you to lose. there is a...
- by LXicon - at 2013.03.19 19:05:00
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96. Let make dust win in this unfair poll. - in General Discussions [original thread]
vote often! (use google chrome and open the link in "Incognito Mode" and you can vote again and again and again) here's the link so you don't have to scroll up :) http://massively.joystiq.com/2013/03/18/leaderboard-defiance-vs-dust-514/
- by LXicon - at 2013.03.19 18:51:00
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97. new build - in General Discussions [original thread]
The general consensus is that stuff will be announced at EVE FanFest which is is April 25-27. Hopefully they'll announce something like "new build out today!" but you can be sure they won't be announcing "new built out last week!"
- by LXicon - at 2013.03.19 16:43:00
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98. The graphics and texture on Dust 514 need improvement. - in General Discussions [original thread]
the graphics did get better on the last build before the move from closed to open beta. there were no graphical improvements on the move from closed to open beta, it was about bringing Dust514 onto the same servers as EVE the next build should h...
- by LXicon - at 2013.03.18 18:51:00
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99. Finally see a use for Proximity Chat - in General Discussions [original thread]
Dust514 voice chat is handled by a third party. It's not taxing the CCP servers.
- by LXicon - at 2013.03.18 18:04:00
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100. Question on factional warfare, corp battles, the corpinterface, mail, starmap, s... - in General Discussions [original thread]
CCP FoxFour wrote: Grit Breather wrote: I would really like a beautiful starmap. I miss it. A lot of information on it would be useful too! What kind of information would you want on it? Top 5 things? 1) YOU ARE HERE - this would have ...
- by LXicon - at 2013.03.13 15:28:00
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