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221. CRU's Supply depots and war points - in Feedback/Requests [original thread]
Currently the only points earned from a cru and supply depot come from hacking or destroying them, maybe it would give the blues more incentive to hack and hold these installations if the earned points after gaining control of them. I propose th...
- by Ku Shala - at 2015.03.04 17:10:00
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222. Found a new annoying bug - in General Discussions [original thread]
I have had this issue after restocking during a battle changing modules corrected the issue as noted above
- by Ku Shala - at 2015.03.03 20:06:00
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223. Toxic Mood - in General Discussions [original thread]
can smoke and toxic be applied at the same time and be call marley mellow mood?
- by Ku Shala - at 2015.03.03 20:02:00
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224. Some1 give me a skill plan to be a pc shotgun scout? - in General Discussions [original thread]
leave the shortys to RL and get the shotty skills up. basic core skills, armour reps armour plates, biotics, dampening, percision, cloakfields......
- by Ku Shala - at 2015.03.03 19:59:00
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225. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
yea since most splash weapons lost the splash its a less than useless bonus except against MD
- by Ku Shala - at 2015.03.03 19:54:00
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226. List Favorite Weapon/Most Hated Weapon - in General Discussions [original thread]
favourite weapon - heavy melee (its just so rewarding to get those rare kills) most hated weapon- the forum / ccp"s nerfhammer
- by Ku Shala - at 2015.03.03 19:50:00
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227. Found a new annoying bug - in General Discussions [original thread]
@ Pagl1uM your foil hats inside out, shiny side out always! What modules do those suits share? did any of those shared modules run out of stock during battle? did you restock from the quick restock option during battle?
- by Ku Shala - at 2015.03.03 19:29:00
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228. New Caldari Equipment: Deployable pipeline - in General Discussions [original thread]
can you drop into the pipe for cover?
- by Ku Shala - at 2015.03.03 17:50:00
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229. enable Sentinel diversity - in Feedback/Requests [original thread]
all heavys have a place just need some more heavy weapon options to properly engage
- by Ku Shala - at 2015.03.03 17:47:00
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230. Toxic Mood - in General Discussions [original thread]
agreed so does ashland
- by Ku Shala - at 2015.03.03 17:43:00
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231. The best dropsuit for Sniper player ? - in General Discussions [original thread]
energised cal heavy with a kin kat 1 sec recharge delay about 1000 ehp 100 hp/s after 1 second you may get called a scrub
- by Ku Shala - at 2015.03.03 17:35:00
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232. what if I fail? - in General Discussions [original thread]
you are immortal try try again until you can no longer afford your biomass
- by Ku Shala - at 2015.03.03 14:43:00
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233. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
infinite equipment is a bad idea unless it worked like a cloak with a LONG cool down per piece resupply equipment @ depot is a good idea +1
- by Ku Shala - at 2015.03.02 19:57:00
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234. ...So, these Fatal Absolution scrubs.. - in General Discussions [original thread]
the proto stomping is unfortunate but acceptable, the taking advantage of poor redline mapping and redline rushing so that a team basically cannot escape is just poor sportsmanship, sure farm a couple kills at a cru to catch up on clones but hack ...
- by Ku Shala - at 2015.03.02 19:49:00
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235. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
broken no too many forum trolls have scared people from using these suits. if you use them to support and not to slay (or slay when it is appropriate) they work very well and I use a cal logi when Im in a supporting mood. IMHO if the suits had slo...
- by Ku Shala - at 2015.03.02 17:34:00
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236. [REQUEST] Swap placement of kin cats with dmg mods - in Feedback/Requests [original thread]
I think ccp has thought out the placement of the current modules fairly well, I am curious where the jump modules will fall though 3x jump whi whip whipeeeeeee
- by Ku Shala - at 2015.02.27 20:02:00
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237. can dust become balanced? - in General Discussions [original thread]
reduce public squad sizes to 4 players. -in public skirmish matches go back to the old system that squads solo players upon deployment. instruct new players in hint type messages to find greens. -squads that were assigned entirely by scotty ar...
- by Ku Shala - at 2015.02.27 17:38:00
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238. MCC vs. 5 MCC - in General Discussions [original thread]
just saying an event based on killing should have a killing based challenge for the reward everyone has started fits, logis better stay home or at least leave the sticks and reps on the warbarge
- by Ku Shala - at 2015.02.27 17:08:00
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239. MCC vs. 5 MCC - in General Discussions [original thread]
or clone minimum 50 kills or something meh i'll consider it a gift from the sheep ( chinese new year) and bright the key to solo is controlling the Blues
- by Ku Shala - at 2015.02.27 14:44:00
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240. Incentive to win Dom - in Feedback/Requests [original thread]
firstly most of the above statement was sarcasm towards your alliance (and their camping skills not mine DA) secondly dont even own it but thanks maybe the blues would push if you showed them the ropes? -1 for your reading comprehension
- by Ku Shala - at 2015.02.26 20:12:00
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