Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2301. EvE ISK Transfers 2.0? - in General Discussions [original thread]
After what happened last time, if someone does find a way they will not be as inclined to share the details with the common community.
- by Knightshade Belladonna - at 2012.11.06 17:29:00
|
2302. My thoughts on drop ships. - in General Discussions [original thread]
Gunner Needed wrote: Knightshade Belladonna wrote: NewOldMan wrote: Dropships aren't overpowered, they are actually rather well balanced. The main thing people fail to notice is the fact that it requires a great amount of skill to success...
- by Knightshade Belladonna - at 2012.11.06 17:25:00
|
2303. My thoughts on drop ships. - in General Discussions [original thread]
NewOldMan wrote: Dropships aren't overpowered, they are actually rather well balanced. The main thing people fail to notice is the fact that it requires a great amount of skill to successfully pilot a Drop ship while avoiding swarms and forge g...
- by Knightshade Belladonna - at 2012.11.06 14:40:00
|
2304. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
Hollow M Ling wrote: When you thonk about this game will never be finished also isn't EVE online still in beta(I could be wrong). hehe, if by beta you mean a continually evolving and growing universe.. then yes, Eve is in beta :) This is w...
- by Knightshade Belladonna - at 2012.11.02 20:11:00
|
2305. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
Mavado V Noriega wrote: lordjanuz wrote: Looks like its going to be 2013 afterall, in worst case we are talking about summer 2013, I doubt this playerbase today will stay that long. http://www.eurogamer.net/articles/2012-11-02-dust-514-to-...
- by Knightshade Belladonna - at 2012.11.02 20:08:00
|
2306. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
Sounds like great news to me.. oh wait it sounds like what I have already said and others have said that have been paying attention to anything the devs have said.. summer 2013 , we have not even tested the npc AI pve aspect yet and you guys want ...
- by Knightshade Belladonna - at 2012.11.02 20:04:00
|
2307. Dropships more OP than Tanks - in General Discussions [original thread]
VK deathslaer wrote: Ydubbs81 RND wrote: Let's take a look at the obvious. Tanks are slower than dropships so it will be easier to hit than a dropship. But most importantly, the tank is on the ground! We can spam it with AV nades and swarms,...
- by Knightshade Belladonna - at 2012.11.02 20:01:00
|
2308. Dropships more OP than Tanks - in General Discussions [original thread]
Paran Tadec wrote: Ty 'SweetCheeks' Borg wrote: Dropships are beyond OP when combined with the swarms being broken and small missile turrets being godly. If you can't see that then god help you. It's blatantly obvious. No, you're seeing ...
- by Knightshade Belladonna - at 2012.11.02 19:58:00
|
2309. When are mercenary packs coming to PS+ again - in General Discussions [original thread]
lol, keep waiting.. cheap bastards :p
- by Knightshade Belladonna - at 2012.11.02 12:53:00
|
2310. Shooting Technique - in General Discussions [original thread]
Re-FLeX wrote: Knightshade Belladonna wrote: Jax GG wrote: Hi, I've just been watching the somewhat infamous PDIGGY22 video and noticed that generally he will not move his crosshairs once in combat. It looks as though he moves left and r...
- by Knightshade Belladonna - at 2012.10.28 13:12:00
|
2311. Spawn safety timers - in General Discussions [original thread]
RayRay James wrote: You want station timers in DUST? hehe nice way to look at it, basically yes in a way. As it acts the same as a station timer in Eve
- by Knightshade Belladonna - at 2012.10.28 12:43:00
|
2312. IDEA! - in General Discussions [original thread]
STB-Quickgloves EV wrote: Knightshade Belladonna wrote: kudos, lol we can still read what you originally typed by hovering over topic.. but you might be on to something there. However it being a big tourney with much up for grabs.. those pa...
- by Knightshade Belladonna - at 2012.10.28 12:40:00
|
2313. Spawn safety timers - in General Discussions [original thread]
RIMSICLE BLUMPKIN wrote: If anyone is still getting spawn killed, they deserve it now. Bloody scrubs. Thanks for your input, much appreciated. and lmao at your name.. blumpkin.. hahaha nice1
- by Knightshade Belladonna - at 2012.10.28 12:24:00
|
2314. IDEA! - in General Discussions [original thread]
kudos, lol we can still read what you originally typed by hovering over topic.. but you might be on to something there. However it being a big tourney with much up for grabs.. those participating would be willing to spend thier last isk on winnin...
- by Knightshade Belladonna - at 2012.10.28 12:21:00
|
2315. Spawn safety timers - in General Discussions [original thread]
hahaha doh, my bad :\ I thought i did post this there derp Posted it there, this one can be ignored, locked, deleted
- by Knightshade Belladonna - at 2012.10.28 11:47:00
|
2316. WTF vs SI - in General Discussions [original thread]
Sha Kharn Clone wrote: Well swarms are broken thats for sure but lets not forget we lost 4-7 dropships in that one game to forgegun fire. Forgeguns eat anything in skilled hands and while I would like to cry nerf the sniper forgegun I simply c...
- by Knightshade Belladonna - at 2012.10.28 11:45:00
|
2317. Spawn safety timers - in General Discussions [original thread]
I'm not sure if it is posible with the engine they are using. But couldn't they implement a safety for when spawning, like say you just spawned and for the next 3-5 seconds you are invuln, but only if you do not fire your gun. activating your weap...
- by Knightshade Belladonna - at 2012.10.28 11:42:00
|
2318. WTF vs SI - in General Discussions [original thread]
Mavado V Noriega wrote: GLOO GLOO wrote: Sir Meode wrote: GLOO GLOO wrote: That's true... Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia d...
- by Knightshade Belladonna - at 2012.10.28 11:35:00
|
2319. WTF vs SI - in General Discussions [original thread]
GLOO GLOO wrote: Sir Meode wrote: GLOO GLOO wrote: That's true... Well, I really don't blame SI. And obviously, I didn't see before this morning that you could fit small missile turret prototype on a milicia dropship with so few SPs (WT...
- by Knightshade Belladonna - at 2012.10.28 11:20:00
|
2320. Spawn Point Campers - in General Discussions [original thread]
I'm not sure if it is posible with the engine they are using. But couldn't they implement a safety for when spawning, like say you just spawned and for the next 3-5 seconds you are invuln, but only if you do not fire your gun. activating your weap...
- by Knightshade Belladonna - at 2012.10.28 11:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |