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61. People really want that isk - in General Discussions [original thread]
I'm sure everyone who has responded does quite well in pubs. Here's an experiment for you - play a game intentionally trying to score in the bottom 5 on your team. Use an alt if it makes it easier. I think you'll be surprised at what we (noobs) ar...
- by Kensai Dragon - at 2014.11.09 00:57:00
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62. People really want that isk - in General Discussions [original thread]
Maybe it's because the ISK Payout just got nerfed.
- by Kensai Dragon - at 2014.11.08 21:18:00
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63. Payout too low. - in General Discussions [original thread]
When you're in the bottom rungs of a match, then maybe we can see eye to eye on this. When basic suits run 10k average, 5 deaths means you're just breaking even. Should Dust become the game of hide and seek? The game is tough enough without penali...
- by Kensai Dragon - at 2014.11.08 19:46:00
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64. Nobody's said it yet but. - in General Discussions [original thread]
That would be pretty sweet! Have a range of pre-set locations and have the objective randomly cycle through them during the match. Domination would be so much more dynamic!
- by Kensai Dragon - at 2014.11.08 19:30:00
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65. Squad vs Team Scan - - in General Discussions [original thread]
Ah, ok Thank you
- by Kensai Dragon - at 2014.11.08 18:13:00
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66. Squad vs Team Scan - - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Kensai Dragon wrote: Absolutely new to scanners, how do you know which scanner will function in squad or team sharing mode? I looked at the in game specs and descriptions, but didn't see the determination listed. ...
- by Kensai Dragon - at 2014.11.08 18:00:00
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67. Squad vs Team Scan - - in General Discussions [original thread]
Absolutely new to scanners, how do you know which scanner will function in squad or team sharing mode? I looked at the in game specs and descriptions, but didn't see the determination listed. Thanks
- by Kensai Dragon - at 2014.11.08 17:56:00
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68. Payout too low. - in General Discussions [original thread]
CommanderBolt wrote: Kuruld Sengar wrote: I'm taking a break from dust because I simply can't afford to run anything half decent with the nerfed payouts. Everyone is running bullshit tactics to scrounge for isk, and every match seems to be m...
- by Kensai Dragon - at 2014.11.08 14:41:00
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69. Team balancing... why don't you love me? - in General Discussions [original thread]
It was probably me on your teams, lol. Seems like every match tonight has the same 32 players cycling through. Been a rough night.
- by Kensai Dragon - at 2014.11.08 06:52:00
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70. Payout too low. - in General Discussions [original thread]
Byozuma Kegawa wrote: Why are people still comparing the bugged payouts to how they should be? The bugged payouts were bugged, as in incorrect, not working as intended. You aren't getting your million isk public payouts back anytime ever. Ar...
- by Kensai Dragon - at 2014.11.08 06:49:00
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71. Armor Repair Rate. - in General Discussions [original thread]
It was released the Tuesday before 1.9, then overwritten along with a few other things included in that mini patch, now getting reinstated.
- by Kensai Dragon - at 2014.11.08 04:46:00
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72. Why people who are not Scouts cannot see we were already nerfed. - in General Discussions [original thread]
I must say, I'm pretty amused at all the crying from scouts concerning hit detection. For so long the scout class (as a generalization) seemed to avoid getting hit so easily I think many of them forgot that they could also be targets, lol Serious...
- by Kensai Dragon - at 2014.11.08 00:56:00
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73. Big Things Coming (Taken from recent Newsletter) - in General Discussions [original thread]
What the heck, man? I signed up but haven't seen one yet. How often do they come out?
- by Kensai Dragon - at 2014.11.07 18:12:00
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74. Rail rifles and recoil: why it makes zero sense - in General Discussions [original thread]
F=ma Fundamental rule in Newtonian physics. By propelling the projectile forward you also propel the rifle backwards. Instead of gas you use magnetic flux.
- by Kensai Dragon - at 2014.11.06 06:56:00
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75. A Voice of Reason. - in General Discussions [original thread]
I noticed that the cloak is quite visible from a distance, more difficult to see up close. Kind of odd. Regarding strafing, the hit detection improvement seems to be helping quite a bit. I expect a lot of so-called scouts will be moving on to so...
- by Kensai Dragon - at 2014.11.06 05:01:00
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76. Crazy amounts of ISK - in General Discussions [original thread]
It is supposed to be more, we do not yet know how much more though. Probably still working out the bugs on it.
- by Kensai Dragon - at 2014.11.05 20:34:00
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77. Increase ISK gains? - in General Discussions [original thread]
I thought it was great! Felt like I could afford to run with better gear without crying too much, lol. Not sure how high the payouts went, hearing upwards of 10 mil. That might be too high, but I definitely think an increased payout based on WP,...
- by Kensai Dragon - at 2014.11.05 20:07:00
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78. 190k weekly bonus is... - in General Discussions [original thread]
Agreed! 750 Hard Cap means just that. Nothing raises it, you can only get there faster.
- by Kensai Dragon - at 2014.11.05 18:37:00
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79. Now you listen here, dammit - in General Discussions [original thread]
750k = TOTAL SP??? Base passive = 168k/week With 3x Omega Boosters = 672k SP/week 672k + 190k = 862k SP. Obviously your assessment cannot be correct. For a maximum weekly cap of 750k there would need to be an Active Cap of 78k.
- by Kensai Dragon - at 2014.11.05 17:33:00
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80. my 2 isk -_- - in General Discussions [original thread]
I'm confused, how exactly did ISK payout affect FW?
- by Kensai Dragon - at 2014.11.05 15:16:00
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