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1. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
GarryKE wrote: Perhaps I'm just being a huge noob and I'm doing everything wrong but I've been one shot right at time of spawn by some guns while for other people it's incredibly hard to kill. As was the major case when I first started with beg...
- by Kengfa - at 2012.09.15 16:03:00
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2. New melee weapon idea! - in Feedback/Requests [original thread]
Also, their speed isn't meant for 16 on 1 combat, it's meant for flanking, scouting, and getting to objectives before everybody else.
- by Kengfa - at 2012.09.14 12:39:00
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3. New melee weapon idea! - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Kengfa wrote: Jane DeArc wrote: Why would that sound balanced at all? You take someone who's only advantage is speed, and at melee range (near guaranteed hit with anything) you slow them down? It'll stop the ret...
- by Kengfa - at 2012.09.14 12:34:00
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4. New melee weapon idea! - in Feedback/Requests [original thread]
Jane DeArc wrote: Why would that sound balanced at all? You take someone who's only advantage is speed, and at melee range (near guaranteed hit with anything) you slow them down? It'll stop the retards from going in to solo combat. If they'...
- by Kengfa - at 2012.09.14 12:22:00
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5. New melee weapon idea! - in Feedback/Requests [original thread]
Rather than having solely nova knives as melee weapons, I've been thinking of what else there could be! So, I came up with this. It's a whip-esque weapon, a chain or something perhaps? It has a longer range than a knife, but not too long of a ra...
- by Kengfa - at 2012.09.14 02:27:00
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6. Hackable Nanohives and Drop Uplinks - in Feedback/Requests [original thread]
Swinny Lopez wrote: ugg reset wrote: ^ i dont see a problem. even if you dont kill them you have destroyed their equipment and put them in a world of hurt. The point of it is that the equipment becomes yours and you and your team can use ...
- by Kengfa - at 2012.09.11 19:21:00
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7. Hackable Nanohives and Drop Uplinks - in Feedback/Requests [original thread]
ugg reset wrote: ^ i dont see a problem. even if you dont kill them you have destroyed their equipment and put them in a world of hurt. That`s not the point, dumbass.
- by Kengfa - at 2012.09.11 17:23:00
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8. Hackable Nanohives and Drop Uplinks - in Feedback/Requests [original thread]
ugg reset wrote: Riggs Tank wrote: i agree. how about boobytraping them also. you can. use a remote explosive. They don`t detonate from proximity, you have to be watching it.
- by Kengfa - at 2012.09.11 16:31:00
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9. [Suggestion] Scanners and Jammers - in Feedback/Requests [original thread]
Scanners are being added.
- by Kengfa - at 2012.09.11 16:12:00
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10. Stolen vehicles = wasted isk - in Feedback/Requests [original thread]
HUNTER 6-1 wrote: STB-TedNugent EV wrote: HUNTER 6-1 wrote: Is there ANY possible way ccp could make it so only people from my squad can drive another squad mates vehicle so other players on you're team can't just steal your vehicles?? It...
- by Kengfa - at 2012.09.08 14:02:00
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11. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
I've used nothing but onikumas all day and have gone positive in each game. I like to run bitches over. Maybe make us buy the wheels separately? But if that's the case, i want to be able to choose the type of wheels.
- by Kengfa - at 2012.08.28 00:54:00
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12. PS+ Members leave your feedback here - in Feedback/Requests [original thread]
Shitstorm in about 11 hours.
- by Kengfa - at 2012.08.21 01:21:00
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13. Ability to tag an objective as "capture" or "defend" - in Feedback/Requests [original thread]
You can already do this. Also, because most people are unaware I will explain something here. Hitting down on the D-pad should be used solely as a map. Issuing squad orders from there is a waste of time. When you want to issue a squad order, hol...
- by Kengfa - at 2012.08.19 10:45:00
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14. [Req] Logi-friendly starting style - in Feedback/Requests [original thread]
What's wrong with starting as a logi? It's actually easier than the rest. Get an assault rifle. (Standard) Militia of the following: -Repair tool -Nanohive -Nanite Injector You're set.
- by Kengfa - at 2012.08.19 02:25:00
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15. Pilot of dropships and sp/isk awards. - in Feedback/Requests [original thread]
The pilot has to hand around a can to his passengers asking for donations.
- by Kengfa - at 2012.08.17 11:29:00
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16. Map is too big. - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Definetly put in the 32 v 32 battles. That would tremendously make the game more intense and immersive. They're planning between 32v32 and 44v44
- by Kengfa - at 2012.08.17 01:26:00
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17. Nanite Injectors and reviving. - in Feedback/Requests [original thread]
If they're going for realism, suicide mid-revive should be removed then. Disregard the rest. But I don't think realism is exactly where this game excels.
- by Kengfa - at 2012.08.16 22:28:00
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18. Nanite Injectors and reviving. - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Kengfa wrote: Forlorn Destrier wrote: Kengfa wrote: It's happened multiple times where I'd be mid animation for reviving somebody and they'd suicide out of it, thus making me having had wasted my time trying to ...
- by Kengfa - at 2012.08.16 22:23:00
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19. Nanite Injectors and reviving. - in Feedback/Requests [original thread]
gangsta nachos wrote: Kengfa wrote: Forlorn Destrier wrote: Kengfa wrote: It's happened multiple times where I'd be mid animation for reviving somebody and they'd suicide out of it, thus making me having had wasted my time trying to re...
- by Kengfa - at 2012.08.16 22:20:00
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20. Nanite Injectors and reviving. - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Kengfa wrote: It's happened multiple times where I'd be mid animation for reviving somebody and they'd suicide out of it, thus making me having had wasted my time trying to revive him. I suggest, once you are in the ...
- by Kengfa - at 2012.08.16 22:18:00
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