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1321. Tank Petition - in General Discussions [original thread]
I am for all of the points in the petition. They are realistic and achievable by the Devs. My only suggestion might be the addition of more racial vehicles (amarr and minmitar). This might freshen things up a bit, similar to Uprising and dropsuits.
- by KenKaniff69 - at 2013.07.12 07:22:00
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1322. BUG Turret Locks Up - in Technical Support/Bugs [original thread]
I have noticed several times over the past day of play that when firing my scattered ion canon from my Madrugar, the turret will just stop shooting. It will not fire until I have changed seats three times and then proceed. I am no where near overh...
- by KenKaniff69 - at 2013.07.09 18:02:00
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1323. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
So what you are saying is... I bring 1.5 million isk onto the field, can drive it, but cannot shoot. Are you kidding?
- by KenKaniff69 - at 2013.06.26 02:46:00
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1324. Request: Keyboard Support for Modules and Locking Vehicles - in Feedback/Requests [original thread]
Bump
- by KenKaniff69 - at 2013.06.26 02:41:00
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1325. Request: Keyboard Support for Modules and Locking Vehicles - in Feedback/Requests [original thread]
Bump for Importance to all vehicle pilots
- by KenKaniff69 - at 2013.06.25 05:10:00
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1326. Request: Keyboard Support for Modules and Locking Vehicles - in Feedback/Requests [original thread]
EVE already has key board support for modules, so why doesn't Dust 514? I am sick of losing tanks because modules fail to activate on my DS3 controller. Vehicle owners should have the ability to lock their vehicles to squad, at the very least. I...
- by KenKaniff69 - at 2013.06.25 02:51:00
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1327. Vehicle LOCK - in Feedback/Requests [original thread]
BUMP. Lost another 1.5 million isk tonight to this missing feature
- by KenKaniff69 - at 2013.06.14 04:43:00
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1328. Tanks - in Feedback/Requests [original thread]
double tap square! just program this in. it isn't used in any vehicle maneuvers and would save us millions of isk
- by KenKaniff69 - at 2013.06.06 18:40:00
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1329. [Request] Dropship Explosion - in Feedback/Requests [original thread]
Arx Ardashir wrote: While I love that the dropship crashes to the ground upon dying, unlike the HAV and LAV which now just simply disappear in a fireball, could the dropship have a mid-air explosion too before falling out of the sky, or at leas...
- by KenKaniff69 - at 2013.05.27 01:18:00
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1330. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted.
- by KenKaniff69 - at 2013.05.24 12:56:00
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1331. [Request] Kick passengers from vehicles - in Feedback/Requests [original thread]
There is all ready an easy to use button that could be used for this. The square button is not currently used. For DS pilots tapping square once would release all, but the gunners. Double tapping would release everyone on board. For tanks and LAV'...
- by KenKaniff69 - at 2013.05.22 03:31:00
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1332. Turret skills - in Feedback/Requests [original thread]
Godin Thekiller wrote: Turrets, like handheld weapons, should get skills to enhance their respective turrets. They're should be a sharpshooter to make the optimal range longer, a Fitting optimasation to make them eaiser to fit, a heat distribut...
- by KenKaniff69 - at 2013.05.19 04:55:00
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1333. Buff Tanks and Dropships - in Feedback/Requests [original thread]
I'd just be happy with a skill gives 5% more powergrid per level on all vehicle fittings at this point. Not to much to ask for...
- by KenKaniff69 - at 2013.05.12 00:23:00
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1334. [Bug] Assault dropship glitch - in Technical Support/Bugs [original thread]
A similar situation happened to one of my gunners on manus peak skirmish. While I hovered above several reds on bravo his screen showed no reds below the dropship on charlie. This continued to happen throughout the match almost as if his dropship ...
- by KenKaniff69 - at 2013.05.11 12:25:00
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1335. [BUG] Invert Aim does not invert front-mounted gun on Assault Dropships - in Technical Support/Bugs [original thread]
Bump, aswell.
- by KenKaniff69 - at 2013.05.10 03:09:00
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1336. Got my complex vehicle shield extenders taken away. Why? - in Technical Support/Bugs [original thread]
You now must skill into vehicle shield extension up to level three to get the shield extenders. However, atleast my SP wasn't refunded from the dropsuit side of the skill tree. Additionally, the benefits of leveling up this skill beyond level 3 ar...
- by KenKaniff69 - at 2013.05.10 03:06:00
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1337. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
Didn't a dev quote that we wouldn't be affected if we had to skill through the dropsuit side to get the vehicle shield extenders? I would be happy if my SP was refunded from the dropsuit skills that I had to skill into for whatever bugged reason i...
- by KenKaniff69 - at 2013.05.10 02:11:00
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1338. BUG tank turret elevation/depression is borked - in Technical Support/Bugs [original thread]
Bumping for importance. I would like to skill into tanks, but this bug is stopping any further SP allocation.
- by KenKaniff69 - at 2013.05.07 22:24:00
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1339. Dropship Hull Prices - in Technical Support/Bugs [original thread]
Explicitly stated in the update notes is the phrase: dropship prices reduced by roughly one half. This isn't being applied apparently because the every single dropship price has remained the same from last to current build. Can we get a hotfix on ...
- by KenKaniff69 - at 2013.05.07 22:02:00
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1340. Vehicle Shield extenders asking for Dropsuit skills instead of vehicle core skills - in Technical Support/Bugs [original thread]
BUMP!!! In order to skill into shield tanking vehicles one needs the shield extenders ASAP. The militia ones are the only ones available until this is fixed. Everything else is separated by infantry and vehicles, so why aren't shield extenders fo...
- by KenKaniff69 - at 2013.05.07 21:57:00
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