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741. Unmentioned change to Swarms - in General Discussions [original thread]
Xender17 wrote: Iron Wolf Saber wrote: nonsense . God i wish we had a different CPM for HAVs... *face palms*
- by KenKaniff69 - at 2013.09.07 20:10:00
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742. I'm bored - in General Discussions [original thread]
Godin Thekiller wrote: KenKaniff69 wrote: 100 Down 60 Up Have fun with that, now entertain me. Entertainment? Go start a firestorm by insulting EON or claiming that aim assist needs to be made stronger. That should give you some ent...
- by KenKaniff69 - at 2013.09.07 03:19:00
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743. I'm bored - in General Discussions [original thread]
100 Down 60 Up
- by KenKaniff69 - at 2013.09.07 03:05:00
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744. Anti Protostomping Solution - in General Discussions [original thread]
Rinzler XVII wrote: There is only 1 solution to this virus within the game and that is to compile a list of all the CORPS and players responsible for this atrocity and name and shame their disgusting actions and implore all players who aren;t a...
- by KenKaniff69 - at 2013.09.05 16:47:00
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745. ccp watch this it shows everything 4 u - in General Discussions [original thread]
So about the elephant in the room...
- by KenKaniff69 - at 2013.09.04 01:27:00
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746. Why do you continusly f over vehicles? - in General Discussions [original thread]
Please go back to chromosome vehicle mechanics. Turrets that connected, viable vehicles, more realistic prices. I could actually fly a dropship with it taking up half of my screen. What we have now are pathetic excuses for vehicles, nothing more t...
- by KenKaniff69 - at 2013.09.03 18:17:00
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747. Why do you continusly f over vehicles? - in General Discussions [original thread]
GET ATMESON wrote: Wait for 1.5 and STOP QQ'ing How would you feel if your crutch, kill everything AR only fired 1/4 of it's rounds in each magazine and kept getting nerfed every patch? The math doesn't lie. i should be able to kill you in tw...
- by KenKaniff69 - at 2013.09.03 17:58:00
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748. Why do you continusly f over vehicles? - in General Discussions [original thread]
Turret hit detection is absolute trash now. Even when someone holds completely still and the tank isn't moving I have to "firehose" the turret to kill them. Swarms indeed have an insane rate of fire, as the player base demonstrated with math, and ...
- by KenKaniff69 - at 2013.09.03 17:52:00
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749. Tank Petition - in General Discussions [original thread]
GM Archduke wrote: Oh my. I really do want to read this, but seriously, 37 pages? This is going to take ages. I better go get some coffee. Thank you for being true to your words. The first couple pages sum it up very well. Glad to know at lea...
- by KenKaniff69 - at 2013.09.02 23:25:00
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750. When dropships start getting WP for transport, scanning, and HP transfer - in General Discussions [original thread]
Nguruthos IX wrote: is anyone new going to be specing into them for these roles? More like: Will anyone be around by then. As much as this needs to happen, dropships have turrets you know. According to ALL dust devs everything with a turret m...
- by KenKaniff69 - at 2013.09.02 00:28:00
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751. Why tankers hate AV grenades. - in General Discussions [original thread]
Henchmen21 wrote: nakaya indigene wrote: KenKaniff69 wrote: KING CHECKMATE wrote: AV nades hit between 750 and 1700. Not even 3 would kill you? You talk like if they are 1 HKO weapons. Again if a SCOUT (LOL) runs BEHIND you then you...
- by KenKaniff69 - at 2013.08.31 05:05:00
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752. Thoughts on 1.5 - in General Discussions [original thread]
Needless Sacermendor wrote: I can understand not wanting randoms just jumping in your vehicles and spending the game riding round earning assist point (that's another subject - the owner should be getting assists for people getting kills using ...
- by KenKaniff69 - at 2013.08.31 04:56:00
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753. Why tankers hate AV grenades. - in General Discussions [original thread]
KING CHECKMATE wrote: AV nades hit between 750 and 1700. Not even 3 would kill you? You talk like if they are 1 HKO weapons. Again if a SCOUT (LOL) runs BEHIND you then you were in a place you shouldnt be. Believe it or not Tankers have limi...
- by KenKaniff69 - at 2013.08.31 04:42:00
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754. 1.5 questions about direction of vehicles. - in General Discussions [original thread]
+1 CCP should have been taking notes. Apparently they have their blinders on and all they can see is the immortal AR.
- by KenKaniff69 - at 2013.08.27 23:22:00
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755. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Exmaple Core wrote: KenKaniff69 wrote: Exmaple Core wrote: are you smarter than a 5th grader? CCPs vehical improvements is making me dumber Nope. I dumb tank driver. all kidding aside possibly, but one thing is for sure. Blam and wolfm...
- by KenKaniff69 - at 2013.08.24 02:20:00
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756. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Exmaple Core wrote: are you smarter than a 5th grader? CCPs vehical improvements is making me dumber Nope. I dumb tank driver. all kidding aside possibly, but one thing is for sure. Blam and wolfman are not. They have the listening skills of...
- by KenKaniff69 - at 2013.08.24 02:10:00
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757. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
Exmaple Core wrote: DUST Fiend wrote: CCP Cmdr Wang wrote: How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of...
- by KenKaniff69 - at 2013.08.24 02:04:00
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758. It seems all AV will be buffed in 1.5 - in General Discussions [original thread]
+1 excellent point. Be careful though. CCP doesnt like it when people prove them wrong beyond a reasonable doubt. What I see here soon is the locking of all swarm threads and then the banning of all of us who have proved our case that a buff was t...
- by KenKaniff69 - at 2013.08.24 01:42:00
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759. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
ugg reset wrote: the best part is the operations skill now lowers the lock on time. these things will be shooting 8 missiles x 300 damage(110% to armor) at mass driver RoF and at sniper range. no countermeasures, no warnings, nothing because if...
- by KenKaniff69 - at 2013.08.23 18:45:00
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760. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
CCP Logibro wrote: As several people mentioned above this post, I would like to point out that you will have to re-lock your target between shots with the swarm launcher. It's not a case of lock->fire->0.2sec delay->fire. It's Lock->...
- by KenKaniff69 - at 2013.08.23 18:43:00
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