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21. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
voidfaction wrote: Shutter Fly wrote: EDIT: REs are not viable in this situation, as the scout would have to decloak (making a noise), plant the RE (making another obvious noise), then back up and wait for it to arm, getting killed long befo...
- by Kato Ymmij - at 2014.01.14 22:57:00
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22. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Man, i just spit out a ton of numbers. I hope you guys will read the two posts I made about speed and shotguns I liked it, but I still want to know what militia light frame he's using to stack damage mods.
- by Kato Ymmij - at 2014.01.14 22:55:00
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23. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Quil Evrything wrote: Django Quik wrote: Been reading all of this over the last day or so and am frankly dismayed to see scouts themselves suggesting horrible "compromises". We don't deserve compromise in order to get the honestly tiny and l...
- by Kato Ymmij - at 2014.01.14 20:12:00
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24. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: Shutter Fly wrote: Garrett Blacknova wrote: Shutter Fly wrote: Imagine this situation, one that is incredibly likely and often unavoidable. Two assault players are standing next to each other, they hear a decl...
- by Kato Ymmij - at 2014.01.14 18:01:00
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25. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Garrett Blacknova wrote: Kato Ymmij wrote: Then you're scanned by a proto gal logi and your stealth link meant nothing. You're crossing a field and.......scanned by a proto gal logi. They shoot you once and now you can't flee b/c of the stun...
- by Kato Ymmij - at 2014.01.14 00:05:00
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26. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Quil Evrything wrote: Kato Ymmij wrote: ... Then you're scanned by a proto gal logi and your stealth link meant nothing. You're crossing a field and.......scanned by a proto gal logi. Actually, it wont be that dificult for a scout to a...
- by Kato Ymmij - at 2014.01.13 23:39:00
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27. Cloaks should be scout only - in General Discussions [original thread]
Maken Tosch wrote: Sorry, but there should be no restriction for fitting standard cloaks to any suit beyond CPU/PG usage reduction on scouts. However, a covert ops cloak (very high tier item) should be restricted to prototype scouts or specialt...
- by Kato Ymmij - at 2014.01.13 23:26:00
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28. Cloaks should be scout only - in General Discussions [original thread]
Justin Tymes wrote: Kato Ymmij wrote: Charlotte O'Dell wrote: Best way is to make cloak have obscene CPU/PG reqs so NOTHING except a logi can fit it without sacrificing everything except a basic module and a std weapon on a proto suit. S...
- by Kato Ymmij - at 2014.01.13 21:27:00
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29. Cloaks should be scout only - in General Discussions [original thread]
I am not look forward to fighting a logi with over 800 hp going invisible and being able to see everyone on the battlefield.
- by Kato Ymmij - at 2014.01.13 21:10:00
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30. Cloaks should be scout only - in General Discussions [original thread]
Justin Tymes wrote: Kato Ymmij wrote: I can see the new slayer gal/min logi already: proto cloak/scanner/ammo. And what is wrong with a Logi running proto EQ? The argument is that logis will lose something in order to fit the cloak.
- by Kato Ymmij - at 2014.01.13 21:04:00
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31. Cloaks should be scout only - in General Discussions [original thread]
Skihids wrote: Kato Ymmij wrote: Charlotte O'Dell wrote: Best way is to make cloak have obscene CPU/PG reqs so NOTHING except a logi can fit it without sacrificing everything except a basic module and a std weapon on a proto suit. Scout ...
- by Kato Ymmij - at 2014.01.13 21:02:00
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32. Cloaks should be scout only - in General Discussions [original thread]
I can see the new slayer gal/min logi already: proto cloak/scanner/ammo.
- by Kato Ymmij - at 2014.01.13 21:00:00
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33. Cloaks should be scout only - in General Discussions [original thread]
N1ck Comeau wrote: i think the CPU/PG will be so high on other suits as to gimp them. Scouts get 50% less pg/cpu on cloaks Proto logis suits will have no issue fitting a cloak and will at most lose one equipment slot to fit it.
- by Kato Ymmij - at 2014.01.13 20:57:00
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34. Cloaks should be scout only - in General Discussions [original thread]
Charlotte O'Dell wrote: Best way is to make cloak have obscene CPU/PG reqs so NOTHING except a logi can fit it without sacrificing everything except a basic module and a std weapon on a proto suit. Scout skill: Reduce cloak fitting by 80%/lvl ...
- by Kato Ymmij - at 2014.01.13 20:54:00
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35. Cloaks should be scout only - in General Discussions [original thread]
This will now allow scouts to have better racial/role bonuses without being locked in to using a certain piece of equipment (cloaks can now have a lower fitting cost). CCP seems like they don't want other suits to use cloaks and if they do they ar...
- by Kato Ymmij - at 2014.01.13 20:40:00
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36. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Driftward wrote: I have no problem with removing sidearm slots to get a second equipment. Here's why. With the cloak as a pretty much "must" on the scout that removes a lot of pressure to have a secondary weapon that could "handle" ranged enco...
- by Kato Ymmij - at 2014.01.13 20:15:00
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37. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
I would rather not have the cal scout locked into using sniper rifles or cloaks for that matter. I would prefer that scouts got fitting reduction bonuses for biotics/profile modules and kept their sidearm. I still feel that the best choice for clo...
- by Kato Ymmij - at 2014.01.13 19:12:00
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38. Proposed scout bonuses are limiting - in General Discussions [original thread]
Hopefully scouts will also get more cpu/pg to actually be able to fill that second equip slot at every suit level. The cal and amarr race bonuses need to change in order to compete with the g-scout.
- by Kato Ymmij - at 2014.01.10 07:58:00
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39. Proposed scout bonuses are limiting - in General Discussions [original thread]
Why don't you just make the cloak a scout only piece of equipment? This way scouts can actually get a decent role bonus and aren't forced to fill their only equip slot to make use of said bonus (will also keep logis away). If scouts are getting mo...
- by Kato Ymmij - at 2014.01.10 07:40:00
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40. (Bug) Sprint Glitch - in Technical Support/Bugs [original thread]
Thanks for the vid, it will always happen if you cancel your gunfire with sprint (while holding r1, you click sprint).
- by Kato Ymmij - at 2013.12.25 19:55:00
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