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1. Official Event Toolset for Dust 2.1 - in Feedback/Requests [original thread]
With the number of events CCP has been doing of late it really would be worthwhile to create a tool to make it easier to run them. That way we don't have a week or more delay and the devs don't have to spend more than a nominal amount of time to s...
- by Kage Roth - at 2014.04.15 18:28:00
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2. [Idea] Caldari Contact Jammer Grenade - in Feedback/Requests [original thread]
Interesting idea. Thanks to the way the game works you will have to keep the friendly carrots in direct view so you can tell who is who, but remove enemy carrots and create an area of static on the minimap with no icons (besides probably base poin...
- by Kage Roth - at 2014.03.26 18:25:00
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3. Scout HP - in Feedback/Requests [original thread]
Main thing to remember is that every new item requires code and thus is harder for ccp to implement and counts against new content in the future. Keep the solution simple and CCP is more likely to slip it in next patch.
- by Kage Roth - at 2014.03.26 18:16:00
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4. Scout HP - in Feedback/Requests [original thread]
Actually I think a powergrid reduction for advanced and proto would fix this. Say 8 and 16. It would force people to choose between tank, utility and dps.
- by Kage Roth - at 2014.03.26 18:13:00
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5. Dropsuit's Are Weird - in Feedback/Requests [original thread]
Nah, Minmatar and Amarr mirror each other in stats and philosophy rather than slots. Health buffer vs speed. Lighter weight vs heavy.
- by Kage Roth - at 2014.03.26 18:06:00
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6. [Feedback] Active Scanners are nearly perfect - in Feedback/Requests [original thread]
Samantha Hunyz wrote: why not equip 2 scanners at once on your gal logi? Im sure the other racial logis are doing the same with their specialized equipment to get the most of their bonus. I know that it reduces the varity of what you can carry,...
- by Kage Roth - at 2014.03.26 17:59:00
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7. [Feedback] Active Scanners are nearly perfect - in Feedback/Requests [original thread]
Was literally just going to make this thread. +1 to you. The wider angle would make it actually possible to see if there are enemies in a certain area, rather than a small portion of it. It would also function as a strategic counter to cloaks. Fo...
- by Kage Roth - at 2014.03.26 17:56:00
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8. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Overall DPS seems fairly balanced. You also seemed to balance longer ranged stuff with a charge-up time and higher fittings. Until I get my hands on one I can't really say much besides that they look good so far. Really interested in how the Ion P...
- by Kage Roth - at 2014.01.17 09:33:00
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9. [request] aim assist and M/KB aim change roll back - in Feedback/Requests [original thread]
I am sure everyone is sick of all the QQing, anti-QQing and trolling about the aiming changes. As a M/KB user I am guilty of my own bit of QQing. I can say though, it is all stemming from in game frustrations. My main concern is that you introduce...
- by Kage Roth - at 2013.09.06 01:04:00
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10. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
The older tribes games had a target painter that did just this. One player would point it and a line and two dots would show up for everyone else, telling them the two points they could aim at to land a hit (high arc and low arc.) I have been want...
- by Kage Roth - at 2013.08.13 19:39:00
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11. [feedback] new player experience. - in Feedback/Requests [original thread]
I decided to make a new alt with the express purpose of seeing what the new player experience is like at the moment. Needless to say, as a dust vet I only got one game in the academy before my alt graduated. So most of my interpretation of the dyn...
- by Kage Roth - at 2013.08.13 18:39:00
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12. [Feedback] Yet another Plasma Cannon thread - in Feedback/Requests [original thread]
When I first tried the Plasma Cannon when it was added into the game it was the typical, "weapon is ungainly and hard to use" thought that made me stow it. Finally tried it again and made it a point to take the time to learn how to use it. It is a...
- by Kage Roth - at 2013.07.19 07:22:00
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13. [Request] Event progress tracker - in Feedback/Requests [original thread]
It would be really nice to have progress trackers for events like this Mordus one. I have long since lost track of my kills, assists and hacks. Just a thought for future events.
- by Kage Roth - at 2013.07.12 04:36:00
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14. [Bug] Random new squad member - in Feedback/Requests [original thread]
Played a game and exited back to the MQ. A minute later a new guy pops into squad, without an invite. Started chatting, he had just got out of a game and didn't do anything (like switching squad in game) that would lead to him moving into our squa...
- by Kage Roth - at 2012.11.11 01:26:00
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15. preloading fits in waiting room - in Feedback/Requests [original thread]
So, I noticed that if you open your fittings window in the waiting room you don't have to wait to spawn while they load. You also know in advance if you are invalid or not. I'm posting this here instead of keeping it a trade secret since there mig...
- by Kage Roth - at 2012.09.24 22:17:00
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16. [Request] Fit organizing - in Feedback/Requests [original thread]
I'm not sure what the algorithm is supposed to be for it, but the sorting on the fits just seems random each time I start up the game. Having to go searching through my 20+ fits for a specific fit is usually a minor annoyance but can cost my squad...
- by Kage Roth - at 2012.09.24 22:10:00
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17. [Request] LAV Co-pilot - in Feedback/Requests [original thread]
Basic idea is to have the person in the gunner seat able to use any fit remote reps and maybe a local rep too. This would let the driver focus on driving and providing the gunner with shots. Would also make running a logi-LAV more feasible.
- by Kage Roth - at 2012.09.15 04:58:00
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18. [Request] AV Stasis Web field - in Feedback/Requests [original thread]
Avenger 245 wrote: https://forums.dust514.com/default.aspx?g=posts&t=35952&find=unread i suggest some anti tank stuff including a Statis webifer grenade for quick temporary slowing and a AoE webifer drop that puts a AoE webifer over a a...
- by Kage Roth - at 2012.09.12 07:24:00
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19. [Request] AV Stasis Web field - in Feedback/Requests [original thread]
Basic idea is a deployable equipment item. Deploy 2-4 to create a line, triangle or square area that will slow an incoming vehicle down to the running speed of a heavy or something. In my mind they should require hacking to destroy, which means in...
- by Kage Roth - at 2012.09.11 20:57:00
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20. [Request] More details fewer hidden stats - in Feedback/Requests [original thread]
I'm sure part of it is because the game is still in beta, but there are far too many stats that are alluded to but never mentioned. Things like effective range, sig radius, installation rep amount, damage resistance on vehicles, weapon damage buff...
- by Kage Roth - at 2012.08.23 18:41:00
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