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341. Spawning in Ambush - in Technical Support/Bugs [original thread]
I experienced many issues with spawning in Ambush. -Spawning in unsafe the redzone. -Spawning right next to enemies, even next to a tank. Please fix spawning issues.
- by KAGEHOSHI Horned Wolf - at 2012.07.10 15:59:00
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342. First Person in quarters - in Technical Support/Bugs [original thread]
So cool. I wish I could see.
- by KAGEHOSHI Horned Wolf - at 2012.07.05 18:28:00
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343. [BUG] Can't call in vehicles - in Technical Support/Bugs [original thread]
If you die while calling a vehicle, you can't call in vehicles for the rest of the game. Please fix it.
- by KAGEHOSHI Horned Wolf - at 2012.07.05 17:42:00
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344. Bug Market (infinite loading) menu /dropsuit modules/ electronics - in Technical Support/Bugs [original thread]
Was about to finally buy some militia vehicles, and this happened.
- by KAGEHOSHI Horned Wolf - at 2012.07.04 23:49:00
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345. [BUG] Reloading and then Running resets reload / Can reload while hacking - in Technical Support/Bugs [original thread]
It is physically possible to reload while running, it just takes longer, and maybe lots of muscle memory (which immortal mercenaries would have).
- by KAGEHOSHI Horned Wolf - at 2012.07.02 20:51:00
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346. Anti-Vehicle Assault Rifles? - in Technical Support/Bugs [original thread]
I like that assault rifles can harm vehicles, especially with the availability of militia vehicles that are supposed to be weak anyway. I do agree assault rifles should do less damage to vehicles of higher grades.
- by KAGEHOSHI Horned Wolf - at 2012.07.02 04:01:00
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347. ID friend vs foe - in Technical Support/Bugs [original thread]
This is an annoying problem, friendlies in the line of sights must always appear with indicators regardless of distance.
- by KAGEHOSHI Horned Wolf - at 2012.07.02 03:54:00
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348. Many bugs - in Technical Support/Bugs [original thread]
Mo Gallas Gentralde wrote: ... So.. you want... the game to aim for you?.. you want... your gun to scope every time you stop running?... or... do you just want to be stuck in scoped mode?... I'm sorry I cannot understand what you're trying t...
- by KAGEHOSHI Horned Wolf - at 2012.07.02 03:50:00
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349. Landing on the MCC (OWN) - in Technical Support/Bugs [original thread]
I think its pretty cool that one can do such a thing. seems like a legitimate strategy for harming an enemy MCC, and has the trade off of diverting mercs from the lettered objectives which opens them up for capture.
- by KAGEHOSHI Horned Wolf - at 2012.07.01 00:00:00
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350. [SERIOUS BUG] only AUR items in market. - in Technical Support/Bugs [original thread]
After I leveled up my CaldarI Assault Dropsuit skill to level 2, I went in the market to get some type 2 standard assault dropsuits, but only AUR items are displayed. This is the case for everything in the market. Also, nothing in Store Front will...
- by KAGEHOSHI Horned Wolf - at 2012.06.30 23:48:00
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351. [BUG] Squad commands - in Technical Support/Bugs [original thread]
I can't place attack orders on objectives, only rally. The rally order is always placed in the wrong spot, sometimes not even remotely close to wear I set the order.
- by KAGEHOSHI Horned Wolf - at 2012.06.30 03:39:00
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352. Market Items not appearing after purchase - in Technical Support/Bugs [original thread]
When I buy items, they don't seem to be deducted from my ISK, its as if I bought nothing at all. All my dropsuit fittings have become invalid, tried to restock, but it was still invalid. I restarted the game, and the issue disappeared.
- by KAGEHOSHI Horned Wolf - at 2012.06.29 20:42:00
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353. Some bugs encountered - in Technical Support/Bugs [original thread]
Cancelling enemy hacks gains no war points. This might not be a bug, but cancelling a hack should be rewarded. Militia nanite injector is depleted, despite the fact that its militia. inertia dampener didn't activate when jumping out of dropship,...
- by KAGEHOSHI Horned Wolf - at 2012.06.29 01:39:00
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