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21. All Dropship Turret Bugs - in Technical Support/Bugs [original thread]
Infamous Erich wrote: CCP since closed beta you have manged to ruin small turrets. Lets begin with the camera angles, in closed beta the turrets on drop ships were perfect, you could fly over a tank and you're gunners were able to shoot straig...
- by Justice Darling - at 2014.04.24 21:28:00
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22. Bug - Premature Redline Deaths - in Technical Support/Bugs [original thread]
Here's a thought stay out of the red if you can help it! Think of it as a mine field, that you just don't want to risk your vehicles in. I should blow up at random just as if you hit a land mine in some cases.[/quote wrote: In a perfect wor...
- by Justice Darling - at 2014.04.23 22:33:00
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23. Bug - Premature Redline Deaths - in Technical Support/Bugs [original thread]
Foundation Seldon wrote: Justice Darling wrote: Kaeru Nayiri wrote: This happens to me all the time. Look at the counter closely, it jumps back and forth instead of counting down properly. Heavily affected by lag. example in a laggy matc...
- by Justice Darling - at 2014.04.23 21:11:00
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24. Bug - Premature Redline Deaths - in Technical Support/Bugs [original thread]
Kaeru Nayiri wrote: This happens to me all the time. Look at the counter closely, it jumps back and forth instead of counting down properly. Heavily affected by lag. example in a laggy match you might see 5.86 5.75 5.80 5.69 as it tries to c...
- by Justice Darling - at 2014.04.23 19:31:00
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25. fix missile installations - in Technical Support/Bugs [original thread]
Mossellia Delt wrote: AI missiles can fire at over 1000 meters from enemy redline to ground spawn at flight ceiling. Fix this ****. But it's not broke, why fix it? They can't do to much dmg as is to tanks and dropships should be just fine if...
- by Justice Darling - at 2014.04.23 16:11:00
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26. Daily Bonus Bug - in Technical Support/Bugs [original thread]
Heavenly Daughter wrote: Justice Darling wrote: Heavenly Daughter wrote: Yeah, lol, CCP's daft way of doing numbers, If you look at the SP you have at character selection, you'll see that even thought this is deducted and added back, it i...
- by Justice Darling - at 2014.04.22 19:37:00
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27. Daily Bonus Bug - in Technical Support/Bugs [original thread]
Heavenly Daughter wrote: Yeah, lol, CCP's daft way of doing numbers, If you look at the SP you have at character selection, you'll see that even thought this is deducted and added back, it is actually correct, it does go up by 6K each day. W...
- by Justice Darling - at 2014.04.22 18:30:00
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28. Daily Bonus Bug - in Technical Support/Bugs [original thread]
Just wanted to put this out there I"m at 21 days in a row and I keep seeing the 6,000 bonus SP removed from my over all SP that I have, then its added back on like its a bonus. Thing is tho just before 18days in a row or 12days in a row or somethi...
- by Justice Darling - at 2014.04.20 14:58:00
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29. Region Locking Needs To Happen Now - in Technical Support/Bugs [original thread]
SgtMajSquish MLBJ wrote: Justice Darling wrote: Maken Tosch wrote: Excuse me, but don't think that the American server would be fixed even after segregating the servers. Why? America, despite the fact that it's the birth place of the inte...
- by Justice Darling - at 2014.03.30 04:25:00
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30. Region Locking Needs To Happen Now - in Technical Support/Bugs [original thread]
Maken Tosch wrote: Excuse me, but don't think that the American server would be fixed even after segregating the servers. Why? America, despite the fact that it's the birth place of the internet, has the lamest internet connection of all time a...
- by Justice Darling - at 2014.03.29 22:19:00
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31. spawning damaged - in Technical Support/Bugs [original thread]
Vell0cet wrote: Krom Ganesh wrote: Vell0cet wrote: Is this caused by the same bug that's not giving people their suit bonuses? Is there an ETA on a fix? Yes. It affects my Cal Scout's scanning capabilities. At least my bonus works once...
- by Justice Darling - at 2014.03.27 21:56:00
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32. bug forge gun charge time off - in Technical Support/Bugs [original thread]
working with the top forge gun today took me 3 shoots to get one out! found that I had to hold the charger for about 2 sec's after the charge bar starts flashing to fire my shoot this needs fixed thanks.
- by Justice Darling - at 2014.03.26 01:13:00
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33. Mauler Event Rewards Missing? - in Technical Support/Bugs [original thread]
Was there a report I'm missing? That CCP gave out for the end of this event on what every one got or we just talking about a individual reward system?
- by Justice Darling - at 2014.03.14 22:19:00
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34. Fatal Error at the end of match, clones depleted or MCC destroyed - in Technical Support/Bugs [original thread]
Vulcanus Lightbringer wrote: I've noticed something about the fatal errors I sometimes at the end of matches; it's always when the MCC explodes that I get an error, never when the match is over by depleted clones. Does anyone get these errors ...
- by Justice Darling - at 2014.03.14 21:57:00
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35. Scotty error mid battle. - in Technical Support/Bugs [original thread]
Meee Two wrote: I just got out of a battle less than 30 minutes ago. (The last battle i fought before coming here to report it,using this character) In that battle mid way through it said the typical scotty error then booted me while i was figh...
- by Justice Darling - at 2014.03.14 21:54:00
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36. Massive 5 second frame freeze at start of ambushes - in Technical Support/Bugs [original thread]
KAGEHOSHI Horned Wolf wrote: They are extremely common. When everyone spawns at the start of an ambush battle, everything freezes for about 5 seconds. well good to know its not just me locking up lol
- by Justice Darling - at 2014.03.14 21:51:00
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37. (bug) fell though map after spawning on uplink - in Technical Support/Bugs [original thread]
I've ran into this a few time. Pending on where on a map an uplink has been place, most of the time its on a hill. Not sure if its a Unreal Engine issue or what. I have also seen where enemy combatants look like they are sitting down running aroun...
- by Justice Darling - at 2014.03.13 05:26:00
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38. fatal error reporting ??? - in Technical Support/Bugs [original thread]
howard sanchez wrote: Out of curiosity was Voice active when you experience these errors/crashes? voice wasn't online at the time but when i have my move camera setup for my voice it dies alot more then it does without it!
- by Justice Darling - at 2014.03.06 15:22:00
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39. invincible uplinks - in Technical Support/Bugs [original thread]
lDocHollidayl wrote: They are popping up more and more...maybe players are learning specific spots...most annoying is the "neck" of the mushroom on biomass. Not even flux's kill these things. I've only seen this once but I know it does happe...
- by Justice Darling - at 2014.03.03 18:50:00
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40. fatal error reporting ??? - in Technical Support/Bugs [original thread]
I have had two fatal error's alone this week is there something i should do as far as reporting this issue, it tends to happen when i get the disconnect due to keepalive packet time being set two low, anyhow is there anything i need to do about th...
- by Justice Darling - at 2014.03.03 18:42:00
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