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981. >> chevron - in General Discussions [original thread]
Mad Syringe wrote: If you see them crouching or just standing still and watching their arm, better shoot fast to delay that OB... Other than that, it makes sense to shoot them first... Correct. In combat, any leakage of information about th...
- by John Psi - at 2014.03.05 14:28:00
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982. >> chevron - in General Discussions [original thread]
Has anyone seen that in actual combat officer held over his head poster "I commander, shoot at me!" Turn off the visibility of its chevron for enemies!
- by John Psi - at 2014.03.05 14:07:00
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983. Remote explosive - in General Discussions [original thread]
DEZKA DIABLO wrote: Joseph Ridgeson wrote: My only complaint is the ability to use them while bleeding out. That is where you can get the stupid stuff of someone running into a room, tossing one, people kill him, and then the remote detonate...
- by John Psi - at 2014.03.05 13:59:00
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984. Remote explosive - in General Discussions [original thread]
Fluffy Exterminatus wrote: Sgt Buttscratch wrote: Yesterday, I was stood in the room with the objective and 2 heavies, in through the side door comes a scout just a bouncing but not shooting, heavies engaged I got the **** out of there why? ...
- by John Psi - at 2014.03.05 13:35:00
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985. Remote explosive - in General Discussions [original thread]
Sgt Buttscratch wrote: Most the time I do not die. I just lure some people into a game of chase the scout. Correct tactics. As scout, you always have 2-3 seconds advantage over time, which gives you speed. What I suggest, should prevent ...
- by John Psi - at 2014.03.05 13:21:00
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986. Remote explosive - in General Discussions [original thread]
Do not expect to have to argue with the Society for the Protection of Suicidal Bombers ))) Any weapon you need in order to survive. Death of the one who holds it in his hands - not the way to victory. Scenario of mutual destruction = Kamikaze,...
- by John Psi - at 2014.03.05 13:05:00
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987. Remote explosive - in General Discussions [original thread]
I'll try to explain my thought: RE should not be able to be activated immediately after installation, must be present certain period of time, after which you can explode (beep-beep-beep, ready!). Without this option, the suit meager price becomes...
- by John Psi - at 2014.03.05 11:46:00
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988. Remote explosive - in General Discussions [original thread]
Remote explosive needs 3sec kd timer after drop, before activation. Otherwise, this is grenade with 1,5k damage.
- by John Psi - at 2014.03.04 19:09:00
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989. CCP, please tell us the truth! - in General Discussions [original thread]
NextDark Knight wrote: John Psi wrote: MUST GO TO PC! )) Can't wait for the unreal aimbot hacking.. LOL ))) Better aimbot - good hands and eyes ))
- by John Psi - at 2014.03.04 10:56:00
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990. CCP, please tell us the truth! - in General Discussions [original thread]
MUST GO TO PC! ))
- by John Psi - at 2014.03.04 09:34:00
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991. CCP should really... - in General Discussions [original thread]
small team blahblahblah... lot of work blahblahblah... nighmare in progress! Fraceska say: stop make sh... content, make good core!!!
- by John Psi - at 2014.03.03 22:13:00
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992. CCP should really... - in General Discussions [original thread]
Fraceska wrote: When you're adding new content to a game you want to ensure that it is balanced, but when we look at Dust the core mechanics of the game have not been set in stone either which is why we see FotM builds. It is merely the illusio...
- by John Psi - at 2014.03.03 22:03:00
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993. Dust, the illusion of choice. - in General Discussions [original thread]
Spectral Clone wrote: Basic rule that CCP needs to learn: Long range weapons cannot outdps close range weapons. +1 ...especially in the case of firing at close range.
- by John Psi - at 2014.02.24 04:38:00
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994. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
Tau Lai wrote: Why all this hate about Duna? He is a good player who adapts with the game. He doesn't have more privileges tan the rest. Just face it. Do not join his corp if you don't want to. You are not obligated. Militia tanks are way much...
- by John Psi - at 2014.02.18 11:56:00
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995. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
Ghost Kaisar wrote: Didn't you hear? We are getting cloaks to hide from tanks! O, ja, ja, thief is coming...
- by John Psi - at 2014.02.18 06:26:00
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996. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
...i hate World of Tanks. I thought, this a FPS game. It turned out it was not. Equipment, allowing greatly affect the game should have a corresponding price. The tank should be a tool for a group of players, not a child's toy, created account ye...
- by John Psi - at 2014.02.18 05:49:00
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997. to GM: FW Systems - in General Discussions [original thread]
Arkena Wyrnspire wrote: There are only a set group of systems allocated to FW. These systems do not change, regardless of warzone control by any faction. Nice, It is running in a circle ((( Thanxx, m8 and gg u 9,7 lvl forum warrior ))
- by John Psi - at 2014.02.18 05:19:00
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998. to GM: FW Systems - in General Discussions [original thread]
Explain pls, what are the conditions to add systems to FW? % contested by EVE pilots?
- by John Psi - at 2014.02.17 22:35:00
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999. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Thanxxxxxxxxxxxxxxxxxxx! )))))
- by John Psi - at 2013.12.25 21:55:00
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1000. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Work in progress, i hope? :) Merry Christmas! )))
- by John Psi - at 2013.12.24 14:07:00
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