Pages: 1 [2] 3 4 5 |
21. [REQUEST] Please fix the building graphics distance glitch... - in Feedback/Requests [original thread]
abdullah muzaffar wrote: True. This is related to draw distance and texture loading. On the Domination map that doesn't have any ground spawns, your lav gets stuck while entering the city. It is also difficult to use a laser towards the city in...
- by Jenni Welsh - at 2015.08.20 05:54:00
|
22. [REQUEST] Please fix the building graphics distance glitch... - in Feedback/Requests [original thread]
I am sure that a lot of people have noticed this one over time... there are a few buildings that if you are outside of a certain range the building appears flat and you cannot see inside or if it is a curved surface it appears like the enemy disap...
- by Jenni Welsh - at 2015.08.19 09:36:00
|
23. [IDEA] Strategy!!! - in Feedback/Requests [original thread]
deezy dabest wrote: I ran a PC for a corp that was formerly in my alliance and ended up just going to sit in the MCC because the idiots were all running scouts and acting like blues in a pub match jumping between me and an enemy heavy. Have yo...
- by Jenni Welsh - at 2015.08.19 09:01:00
|
24. [IDEA] Strategy!!! - in Feedback/Requests [original thread]
I really hope CCP's site mods will see fit to make this a permanent post... This is about basic strategy... Why? BECAUSE SO MANY PEOPLE SEEM TO BE LACKING THE VERY BASICS OF IT!!!!!!! So a few thoughts and then the rest of you feel free to chime...
- by Jenni Welsh - at 2015.08.18 11:15:00
|
25. [IDEA] Trading WP for Warbarges... - in Feedback/Requests [original thread]
I really don't think the system needs to be changed that much, but if you have 3 characters each of them are only about 1/4th of the way to the next level and you are able to put them together then you can get the increase that much faster and thu...
- by Jenni Welsh - at 2015.08.11 03:23:00
|
26. [IDEA] Trading WP for Warbarges... - in Feedback/Requests [original thread]
Megaman Trigger wrote: Why would anyone want to be able to trade war points? Warbarge components, I can see that being something people would want to trade or sell, but WP? Why? Maybe I should have said something like WBP or something, but I...
- by Jenni Welsh - at 2015.08.11 03:19:00
|
27. [IDEA] Basic Dropsuit Upgrades... - in Feedback/Requests [original thread]
Kensai Dragon wrote: Basic Heavy is a natural feed into the Sentinel class, while Commando is essentially 'Heavy Assault'. The differences between Basic Heavy and Sentinel are not so great as to give one an eq slot. I wouldn't mind the equipm...
- by Jenni Welsh - at 2015.08.11 03:16:00
|
28. [IDEA] Trading WP for Warbarges... - in Feedback/Requests [original thread]
The name is pretty much self-explanatory... to be or not to be able to trade WP between characters that is the question... Thoughts???
- by Jenni Welsh - at 2015.08.05 16:39:00
|
29. [IDEA] Basic Dropsuit Upgrades... - in Feedback/Requests [original thread]
I-Shayz-I wrote: Unfortunately, as much as I would love a sentinel with an equipment slot, it's best to be saved for an officer dropsuit instead. See, this is one of those things I hate about the standardized slots design... OFFICER DROPSUIT...
- by Jenni Welsh - at 2015.08.05 16:36:00
|
30. [IDEA] Basic Dropsuit Upgrades... - in Feedback/Requests [original thread]
So we know that recently CCP has altered the basic medium frames so that they feature an extra equipment slot, and I couldn't be happier... But what about the others??? Personally one I have wanted to see for a long time is an equipment slot on a...
- by Jenni Welsh - at 2015.07.25 18:18:00
|
31. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
K1N60FH34RT5 wrote: I feel that if they reduced the prices of the hack keys to around 150 aur per key players would be more compelled to spend the arum they have.. instead of 400 per key.. if anything you'll see a massive increase in aurum spen...
- by Jenni Welsh - at 2015.07.16 12:32:00
|
32. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
Megaman Trigger wrote: I think the Devs mentioned the possibility of a Decryption Lab, to produce keys in small amounts, as a possible Warbarge upgrade some point in the future. This is the first I am hearing of this!!! THAT IS AWESOME!!!!!!...
- by Jenni Welsh - at 2015.07.16 12:28:00
|
33. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Jenni Welsh wrote: I LOVE THESE SUGGESTIONS!!!! Especially number 2!!!!!!! (Except the 24 hour thing... maybe you might explain your thought process about that. ) Hello again, Jenni! Thought #2 could be described...
- by Jenni Welsh - at 2015.07.15 07:56:00
|
34. Daily Missions and the Re-Roll - in Feedback/Requests [original thread]
Summa Militum wrote: I would like it if when you re-rolled for your Daily Missions it reset all Daily Missions and not just the ones you have not completed. I understand if CCP wouldn't want to reset the 'Win One Battle And Receive One Key' m...
- by Jenni Welsh - at 2015.07.14 18:32:00
|
35. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
Thanks for those replies... I'm trying to keep this post on the front page as much as possible cause I really think it has a lot to offer (especially since posts like this flood this site frequently)... We just really need everyone to come togethe...
- by Jenni Welsh - at 2015.07.13 19:17:00
|
36. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
Krias Thracian wrote: Jenni Welsh wrote: I propose there be bundles of 50, 100, and maybe something like 250 for the players that are really up to their eyeballs in boxes. Priced with calculated price drops (so like 100 would be about 50k A...
- by Jenni Welsh - at 2015.07.12 18:23:00
|
37. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
No-one-ganks like-Gaston wrote: CELESTA AUNGM wrote: But whatever way, it should be an 'adventurous' way. One of those cool "other means" of opening strongboxes that the game mentions in its screen-description. Sorry to be the bearer of b...
- by Jenni Welsh - at 2015.07.12 13:00:00
|
38. [SUGGESTION] Decrypter Keys... - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: So, although your cost-adjustment idea is cool, I'm hoping to see new ways to "bypass" the Decryptor key. Maybe "Black Market" waysGǪ(agents other than Jara Kumora may be willing to sell us "other" kinds of keying device...
- by Jenni Welsh - at 2015.07.12 12:49:00
|
39. Better Maps For Shorter Range Weapons - in Feedback/Requests [original thread]
This has already happened, and it is really annoying... most of the new maps are set up this way already (that isn't all bad except for the fact that Scotty seems to like to choose those two maps about 80% of the time... and that is annoying no ma...
- by Jenni Welsh - at 2015.07.12 12:45:00
|
40. Replace nanite injector with a revive tool! - in Feedback/Requests [original thread]
Indianna Pwns wrote: Reviving should be much more of a game changer than it currently is. I think this is mostly due to the clunky mechanic of the nanite injector. The whole animation takes far to long and can't be cancelled once commited to. ...
- by Jenni Welsh - at 2015.07.11 06:53:00
|
Pages: 1 [2] 3 4 5 |
First page | Previous page | Next page | Last page |