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41. Server down? - in General Discussions [original thread]
Just did a reset on my entire system, have no trouble accessing EVE or anything else on the internet. Can't login to DUST. "The server is currently unavailable. Please try again later. Press OK to retry now, or use the PS button..." etc etc Just...
- by Jaron Pollard - at 2013.05.24 02:47:00
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42. Broken much? - in General Discussions [original thread]
Tectonic Fusion wrote: Aside from the Tac ARs, I've seen alot of proto tanks in the past games. I've also seen my team have 5 guys, and the other team have 13... Now this is just unfair. CCP needs to make at least a balancing system! There a...
- by Jaron Pollard - at 2013.05.24 02:45:00
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43. Hey... Guy who sits in the MCC Sniping.... - in General Discussions [original thread]
MONKEY CHEEKS wrote: Rusty Shaklefurd wrote: NO ONE LIKES YOU.... GTFO! chu cant stop me ... boyeeeee We can when they give us friendly fire in all match types.
- by Jaron Pollard - at 2013.05.24 02:31:00
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44. Another Video of New Players Struggling to understand the game - in General Discussions [original thread]
Maken Tosch wrote: Anyways, I place the blame on the mainstream gaming companies like EA, Activision, Epic Games, Infinity Ward, etc. for creating a culture within the gaming industry in which a portion of the console players have entitlement i...
- by Jaron Pollard - at 2013.05.22 18:41:00
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45. Another Video of New Players Struggling to understand the game - in General Discussions [original thread]
I'll be honest with you. If people have no time to learn something about the game they're getting into before they get into it, then they are wasting their own time. The devs aren't doing it, other players aren't doing it, nobody is doing it but t...
- by Jaron Pollard - at 2013.05.22 18:38:00
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46. Impact Killers - in General Discussions [original thread]
Surt gods end wrote: blew up a murder taxi not that long ago. Dropped re in front of me, took step back, and dared him. I felt like a was a matador! lol This is fun. I've blown up a few myself. Also been killed by a few, but that's the way i...
- by Jaron Pollard - at 2013.05.22 16:33:00
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47. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: Jaron Pollard wrote: Phantomnom wrote: not really but whatever. I mainly run militia on a 25k fit if you really need that closure. Well, I spread my skillpoints out instead of speccing them all into just one thing,...
- by Jaron Pollard - at 2013.05.22 16:31:00
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48. Who is your rival??? - in General Discussions [original thread]
copy left wrote: redline snipers. I tend to buy a special dropship, and custom fit it just for killing them. Me too, except not the ones on the other team, the ones on my team. I really want friendly fire turned on for ALL match types so I ...
- by Jaron Pollard - at 2013.05.22 16:25:00
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49. Who is your rival??? - in General Discussions [original thread]
Anyone with a shotgun. And occasionally, when sniping, 2100 Angels.
- by Jaron Pollard - at 2013.05.22 16:23:00
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50. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: not really but whatever. I mainly run militia on a 25k fit if you really need that closure. Well, I spread my skillpoints out instead of speccing them all into just one thing, just so I can get out of militia gear entire...
- by Jaron Pollard - at 2013.05.22 16:16:00
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51. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: Mikey The Bandaid wrote: Phantomnom wrote: shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. I don't Proto, stop tryi...
- by Jaron Pollard - at 2013.05.22 16:07:00
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52. The problem with LAV"s - in General Discussions [original thread]
ALMIGHTY STATIUS wrote: I have no problem with LAV's OHKing me. (even though the railguns can't) what I do have a problem with is when my magnetic AV nade 1. can't catch up to an LAV because they move so fast 2. the vehicle takes 7 proto pack...
- by Jaron Pollard - at 2013.05.22 16:04:00
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53. Faction Choices - in General Discussions [original thread]
XXfootnoteXX wrote: Jaron Pollard wrote: Three mercenary matches in a row. Each one, I've picked Minmatar while it's shown 0/32 players. Each one, it put me on the Amarr side. Hey, CCP. Your game. It's broken. If this is still happening ...
- by Jaron Pollard - at 2013.05.22 15:57:00
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54. Faction Choices - in General Discussions [original thread]
Three mercenary matches in a row. Each one, I've picked Minmatar while it's shown 0/32 players. Each one, it put me on the Amarr side. Hey, CCP. Your game. It's broken. If this is still happening when loyalty rewards start coming in... well, I...
- by Jaron Pollard - at 2013.05.22 15:51:00
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55. Impact Killers - in General Discussions [original thread]
Mikey The Bandaid wrote: Phantomnom wrote: shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. I don't Proto, stop trying to justify your la...
- by Jaron Pollard - at 2013.05.22 15:39:00
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56. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. I don't Proto, stop trying to justify your lack of talent. The bol...
- by Jaron Pollard - at 2013.05.22 15:32:00
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57. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: If you drive solely to run people over you're bad and nothing this game could crutch you up with will ever save you. That is all. Nah mate, you're wrong. When you run around with nothing but a shotgun sneaking up on p...
- by Jaron Pollard - at 2013.05.22 15:31:00
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58. Should the base ammo pool of all weapons be increased? - in General Discussions [original thread]
martinofski wrote: crazy space 1 wrote: the point of low ammo is to make the skill useful The skill isn't useful for everyone. HMG benefit from weapon capacity, since 1% is what, 100 bullet? I don't know how many bullets there is in the...
- by Jaron Pollard - at 2013.05.22 14:50:00
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59. Should the base ammo pool of all weapons be increased? - in General Discussions [original thread]
Kitten Empress wrote: Rasatsu wrote: Increase it so that the guys running around won't need to think about combat logistics? No. Sigh... "Not too much, otherwise there won't be a need for nanohives, but enough to make assault players have...
- by Jaron Pollard - at 2013.05.22 14:31:00
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60. Friendly Fire for AFK'ers - in General Discussions [original thread]
CCP Eterne wrote: Moving this from General Discussions to Feedback/Requests. Probably the best place for it. Apologies, but please do something about this soon because it's ruining the game more than any of your own bugs and whatnot. The bug...
- by Jaron Pollard - at 2013.05.22 12:42:00
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