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1. New Game Mode: Patrol - in Feedback/Requests [original thread]
Well there could be a 'mounted patrol' variant. But Again, I stress one of the needs for this small patrol based map is that players want an infantry only map. The idea, in terms of game canon, is that the patrol is so far from the MCC, that the v...
- by ImpWolf - at 2013.12.18 05:57:00
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2. New Game Mode: Patrol - in Feedback/Requests [original thread]
Aye. It might seem that way, but if the map size was a bit larger (roughly the size of a current domination map), it might last a bit longer. Allow room for maneuver.
- by ImpWolf - at 2013.12.18 05:52:00
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3. New Game Mode: Patrol - in Feedback/Requests [original thread]
Aye. Maybe so. It would make the matches terribly short.
- by ImpWolf - at 2013.12.18 05:18:00
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4. New Game Mode: Patrol - in Feedback/Requests [original thread]
I think the suits should still have scanners. But I'm willing to bet that without secondary assets on the field, it would achieve near the same affect as you desire.
- by ImpWolf - at 2013.12.18 05:14:00
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5. New Game Mode: Patrol - in Feedback/Requests [original thread]
I would agree 100%. In a sandbox battlefield (a good bit larger with larger spread between major objects), combat patrols and such would happen organically. They are a huge part of operations, whether via traditional methods or via asymmetric warf...
- by ImpWolf - at 2013.12.18 04:57:00
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6. Better Playerbase - in Feedback/Requests [original thread]
I'll be here all week, and as long as y'all keep throwing tomatoes...I'll stay fed.
- by ImpWolf - at 2013.12.18 04:06:00
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7. Scopes, Weapon Mods - in Feedback/Requests [original thread]
I trust Dogmanpig. He is right about a lot of things.
- by ImpWolf - at 2013.12.18 04:04:00
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8. Scopes, Weapon Mods - in Feedback/Requests [original thread]
FACT CHECK? THIS IS THE INTERNET! But, seriously, cool, thnx.
- by ImpWolf - at 2013.12.18 03:58:00
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9. [Request] Can Shotguns function as AV? - in Feedback/Requests [original thread]
Gah. A positive response! HOW!?
- by ImpWolf - at 2013.12.18 03:49:00
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10. Better Playerbase - in Feedback/Requests [original thread]
Like this one. Its defective.
- by ImpWolf - at 2013.12.18 03:47:00
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11. Better Playerbase - in Feedback/Requests [original thread]
Yup. Better. Please CCP, upgrade them. How can I have two legitimate suggestions that might make game more enjoyable...and those receive more negative comments than "Shotgun should be AV". Seriously.
- by ImpWolf - at 2013.12.18 03:44:00
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12. New Game Mode: Patrol - in Feedback/Requests [original thread]
I'd imagine making sandbox maps of entire worlds or theaters, while awesome, would require far more resources than this calls for. Though, it would be pretty awesome.
- by ImpWolf - at 2013.12.18 03:41:00
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13. Scopes, Weapon Mods - in Feedback/Requests [original thread]
I've never played either of those, so the assumption that I have is moot. I'm not sure how easily it could be implemented. Just an idea. This is the idea forum, after all.
- by ImpWolf - at 2013.12.18 03:37:00
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14. New Game Mode: Patrol - in Feedback/Requests [original thread]
What we have in Dust are simulations of assaults. As the tech and player-base grows, I assume the scale of these assaults and maps will grow as well. However, they are only one part of the story in any given conflict. I'm not going to try to give...
- by ImpWolf - at 2013.12.18 03:34:00
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15. Scopes, Weapon Mods - in Feedback/Requests [original thread]
I hate being forced to use weapons attachments. Make all weapons come without attachments, then have a small slot for scopes and other ****. Naturally, these items can be crafted by EVE Players and sold to us. I'm assuming we aren't doing that no...
- by ImpWolf - at 2013.12.18 03:14:00
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16. 1.7 Vehicles - in Feedback/Requests [original thread]
A New game mode eh? I feel a new thread boiling. As for tanks. I do feel a nerf coming. I think they should lower the hardener to 40%, and reintroduce passive hardeners in the 10, 20, and 30 Range. Fitting a passive 30% and a 40% active should b...
- by ImpWolf - at 2013.12.18 03:11:00
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