Pages: 1 2 3 [4] |
61. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
I loved UT. I found my niche in the insta-gib arena, ctf and tdm. The ladder system UT had would be a cool side game for Dust, imo. A small map 3vs3 dom or tdm ladder would be really fun in Dust. Good for nothing but bragging rights. You'd issue...
- by IO Unbound - at 2013.09.01 18:24:00
|
62. Is Martyrdom in this game? - in General Discussions [original thread]
Holding a grenade until it detonates in your hand is a viable combat tactic. It's commonly referred to as the "petard rush". Ok, maybe its not so good for combat, but you ccan't beat it for "lulz"
- by IO Unbound - at 2013.08.31 02:21:00
|
63. Kaimeras Objective - in General Discussions [original thread]
I'm brand new but I made the cut. (19 wins 15 losses) Unless you run with a really good squad, I think its easier to go solo. A lot of matches are stacked with good squads on one side, and your chances to be randomly grouped with the good team ar...
- by IO Unbound - at 2013.08.28 08:19:00
|
64. DUST - A Haiku - in General Discussions [original thread]
Dust on PS4 Is stacking militia mods On a proto suit *snapsnapsnapsnap*
- by IO Unbound - at 2013.08.28 05:37:00
|
65. Grenade Timing - in General Discussions [original thread]
I love the suicide grenade most of all. Just run into a group of reds and let the grenade detonate in your hand. I've gotten triple kills this way. I call it "Petard rushing"
- by IO Unbound - at 2013.08.22 07:55:00
|
66. Hate Mail Collection - in General Discussions [original thread]
I played a match recently where most of my team were red-line sniping.... I'm a logibro, so that kinda hurts my chances at getting warpoints. Being the helpful person that I am, I still tried to assist my team by spawning Lavs near my sniping comr...
- by IO Unbound - at 2013.08.22 07:32:00
|
67. New light frame ability: Wall Climbing - in General Discussions [original thread]
Hard core parkour? It would be fun for a while, but the fun would wear off. I'd rather see the development time spent on new mapsand gear.
- by IO Unbound - at 2013.08.22 07:16:00
|
Pages: 1 2 3 [4] |
First page | Previous page | Next page | Last page |