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2821. I hate it as the best logi on the team when... - in General Discussions [original thread]
Tch Tch wrote: It would be cool if there was a level 5 nanohives & level 5 uplink skill that was unlocked that allowed you to drop supply points that you can swap suits at. lol Imagine chasing after a scout around a corner only for him ...
- by I-Shayz-I - at 2014.01.17 03:59:00
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2822. Request - Tacnet should show a different color for other squads on your same team - in Feedback/Requests [original thread]
It's hard to telll who is really a "blueberry" and who is actually a decent player in a full squad, so I propose a slight change to the tacnet system. Anyone who is in a squad, but not in your squad, should have a slightly lighter/darker color bl...
- by I-Shayz-I - at 2014.01.17 03:57:00
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2823. I hate it as the best logi on the team when... - in General Discussions [original thread]
..I'm the ONLY one on the team that is also the best: Heavy Recon AV Killer Hacker Oh, and the ONLY one who apparently has: Ammo A repair tool An Injector Uplinks There's like 1 supply depot on the maps now, and if a tank blows it up there's n...
- by I-Shayz-I - at 2014.01.17 03:29:00
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2824. [1.8 Skills] NEW, Easy-To-Understand Format! (Logi/Assault/Sentinel) - in General Discussions [original thread]
Mister Goo wrote: Great information Shayz same as all ways well organized and looking out for the rest of us. +1 GOO! Another great logi that I have truely missed.
- by I-Shayz-I - at 2014.01.17 02:15:00
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2825. [1.8 Skills] NEW, Easy-To-Understand Format! (Logi/Assault/Sentinel) - in General Discussions [original thread]
Iron Wolf Saber wrote: Due to the early nature of you guys getting this information do not throw a rage fit if it changes. It better change, just not all of it. That nanohive bonus is kind of ridiculous. But the Repair Tool bonus is perfect.
- by I-Shayz-I - at 2014.01.16 19:42:00
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2826. [1.8 Skills] NEW, Easy-To-Understand Format! (Logi/Assault/Sentinel) - in General Discussions [original thread]
Bump
- by I-Shayz-I - at 2014.01.16 19:14:00
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2827. just asking whats your viwe of dust and how it should be ? - in General Discussions [original thread]
I want game modes like Conker Live and Reloaded's Breach modes. You have to break through 4-5 barriers, while the enemy has to defend the outpost for a set amount of time/kill off your reinforcements. https://www.youtube.com/watch?v=NUhJypFdX9E...
- by I-Shayz-I - at 2014.01.16 14:24:00
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2828. So just wondering about tanks.... - in General Discussions [original thread]
I want to say that the pilot's mind is actually transfered to the vehicle itself, just how we can transfer minds from one clone to the next. The clone's body materializes into a small cargo area and can be rematerialized outside of the dropship a...
- by I-Shayz-I - at 2014.01.16 13:43:00
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2829. Some changes I would like to see in 1.8 - in General Discussions [original thread]
Shields should be 22, 44, 66. New Caldari Assault bonus makes complex give 90.75 per though.
- by I-Shayz-I - at 2014.01.16 13:25:00
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2830. [1.8 Skills] NEW, Easy-To-Understand Format! (Logi/Assault/Sentinel) - in General Discussions [original thread]
shady merc wrote: My thoughts on the "NEW" dropsuit bonuses. ... That all I have for now will update with logi later. . Honestly, while your thoughts are good and strong, the idea is that commandos are getting bonuses to weapons, and assau...
- by I-Shayz-I - at 2014.01.16 08:51:00
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2831. [1.8 Skills] NEW, Easy-To-Understand Format! (Logi/Assault/Sentinel) - in General Discussions [original thread]
Hey guys! Figured I'd organize the new skills for the people out there that might be a bit confused, and so that the changes would be easier to see. I mainly did this for Logistics, but figured I'd go and do the Assault and Sentinel bonuses as wel...
- by I-Shayz-I - at 2014.01.16 02:58:00
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2832. [1.8 Skills] NEW, Easy-To-Understand Format! (Logi/Assault/Sentinel) - in General Discussions [original thread]
ASSAULT SECTION New Assault Skills Assault Suit Bonus: 2% to light weapon RoF per level. Amarr Assault Bonus: 5% to repair rate of armor repair modules per level. Caldari Assault Bonus: 5% to HP bonus of shield extender modules per level. G...
- by I-Shayz-I - at 2014.01.16 02:58:00
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2833. (feedback/suggestion) Thoughts and ideas regarding damage mods - in Feedback/Requests [original thread]
Damage mods are getting changed in 1.8 Instead of giving a blanket bonus to weapons, they're only going to improve the weapon's strong point. For instance, a 10% increase for a scrambler would make it do 30% to shields, but still -20% to armor. ...
- by I-Shayz-I - at 2014.01.15 16:21:00
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2834. Ok CCP, ur aware of the Tank issue. How are u resolving it? - in General Discussions [original thread]
They already said that militia tanks are getting fixed. That's the biggest problem.
- by I-Shayz-I - at 2014.01.15 16:12:00
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2835. Important science news for Dust players - in General Discussions [original thread]
I thought it was an accepted fact that we have bugs crawling on our skin all the time? Well...very TINY bugs, but then again it's all about perception.
- by I-Shayz-I - at 2014.01.15 16:10:00
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2836. BAD FURRY BAN FROM GAME ???? - in General Discussions [original thread]
BAD FURRY wrote: I-Shayz-I wrote: I've never had an issue with this guy for some reason. Recently played with him and thought he was an awesome dropship pilot :D Back in the beta I remember this time I ran with him in his tank as he gunned ...
- by I-Shayz-I - at 2014.01.15 11:19:00
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2837. For the First time ever.... - in General Discussions [original thread]
I personally think the best way to go right now is dual tanking. I run a suit with 258 shield and 380 armor that does exceptionally well. My main proto minmatar logi is 330 shield and 523 armor at 6.78 sprint. Along with a complex profile dampene...
- by I-Shayz-I - at 2014.01.15 11:08:00
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2838. BAD FURRY BAN FROM GAME ???? - in General Discussions [original thread]
I've never had an issue with this guy for some reason. Recently played with him and thought he was an awesome dropship pilot :D Back in the beta I remember this time I ran with him in his tank as he gunned down everyone while I constantly hopped ...
- by I-Shayz-I - at 2014.01.15 10:50:00
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2839. If the Caldari Heavy gets 4 high slots... - in General Discussions [original thread]
flux grenade to the face and you're waiting at least 10 seconds before that 64 shield regen kicks in. Oh, and you probably won't have much armor, meaning my CR will kill you in 2-3 bursts. I still can't wait to see the new heavy suits. Caldar Com...
- by I-Shayz-I - at 2014.01.15 05:13:00
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2840. Stealth Suit FOTM bandwagon - in General Discussions [original thread]
I will find a way to make the cloaking work on my logistics suit. It shall be done.
- by I-Shayz-I - at 2014.01.15 01:46:00
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