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81. Battlefront 3 - in General Discussions [original thread]
Battlefront 2 was a rare breed of game. It was fun. Simply put. Battles were big and hectic even if you were only up against NPC's. Battlefront 3 is going to have to change DICE. They cannot use the Battlefield tactic on it. It has to be simple an...
- by Hunter Fencen - at 2013.06.16 14:52:00
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82. Planetside 2 and the problems it will pose to DUST 514 - in General Discussions [original thread]
I just don't understand why CCP is acting like nothings going to change. They really do need to step up their game (literally if they are going to compete in the near future.
- by Hunter Fencen - at 2013.06.16 14:43:00
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83. Planetside 2 and the problems it will pose to DUST 514 - in General Discussions [original thread]
richiesutie 2 wrote: Kitten Empress wrote: richiesutie 2 wrote: Right now PS2 only has 6,500 players online according to steam, just thought i'd throw that out there. Those are steam players. There are many more that use the PS2 client....
- by Hunter Fencen - at 2013.06.16 09:03:00
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84. Just look at the Comments with the Planetside 2 PS4 video - in General Discussions [original thread]
don't insult him just for pushing a game where grinding is involved... guys this is dust after all you gotta grind like a skateboarder
- by Hunter Fencen - at 2013.06.16 00:07:00
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85. Planetside 2 and the problems it will pose to DUST 514 - in General Discussions [original thread]
My point is that with its publicity and scale PS2 will stomp on DUST like a proto with the old duvolle TAC. I don't want to give up on DUST but i'm afraid whereas it has no competition for its market on console now, its gonna have to massively ste...
- by Hunter Fencen - at 2013.06.15 23:28:00
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86. Planetside 2 and the problems it will pose to DUST 514 - in General Discussions [original thread]
As many should now know from E3 Planetside 2 will be coming to PS4 at the end of the year. This is probably going to be the biggest hurdle for DUST to attempt to beat. PC gamers will know of Planetside 2 as a huge FPS It also runs on the free-to-p...
- by Hunter Fencen - at 2013.06.15 22:57:00
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87. Logi and Scout LAVs - in Feedback/Requests [original thread]
Cheeky bump cause this has to be adressed
- by Hunter Fencen - at 2013.06.12 15:32:00
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88. Logi and Scout LAVs - in Feedback/Requests [original thread]
Compiled list of ideas so far: LLAV's: 1.WP from using remote reppers on vehicles. An acceptable figure? 2. Increased driver protection 3. Slower speed and accelaration 4. "Bubble" auto-repper for dropsuits. What should it be limited to in terms ...
- by Hunter Fencen - at 2013.06.11 10:07:00
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89. Turning off modules - in Feedback/Requests [original thread]
At the moment it's too clunky and often as I go to turn on my reppers and other modules quickly i find it turns off the modules because it isn't regestering them quickly enough as i hurried have to turn on everything to survive. How about press "x...
- by Hunter Fencen - at 2013.06.11 07:31:00
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90. Logi and Scout LAVs - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Hunter Fencen wrote: Shijima Kuraimaru wrote: I don't mind a tough LLAV, but when they can take more punishment than a HAV, there's something wrong. Sir we aren't looking at LAV's stats in general here just Sco...
- by Hunter Fencen - at 2013.06.11 07:29:00
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91. Logi and Scout LAVs - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: I don't mind a tough LLAV, but when they can take more punishment than a HAV, there's something wrong. Sir we aren't looking at LAV's stats in general here just Scout and LLAV roles and why they aren't being filled.
- by Hunter Fencen - at 2013.06.11 06:28:00
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92. Logi and Scout LAVs - in Feedback/Requests [original thread]
Silas Swakhammer wrote: Hunter Fencen wrote: Esper Shadows wrote: Obodiah Garro wrote: I don't mind the HP LLAVs have, they need to be tanked in order to fulfil their battlefield role, however there are ways to prevent them being murde...
- by Hunter Fencen - at 2013.06.10 22:50:00
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93. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
I personally run vehicles so it was just a little idea no harm done for spitballing ideas right?
- by Hunter Fencen - at 2013.06.10 20:01:00
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94. Logi and Scout LAVs - in Feedback/Requests [original thread]
Esper Shadows wrote: Obodiah Garro wrote: I don't mind the HP LLAVs have, they need to be tanked in order to fulfil their battlefield role, however there are ways to prevent them being murder taxis/batmobiles. My suggestion is simple. At 0m...
- by Hunter Fencen - at 2013.06.10 19:59:00
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95. Logi and Scout LAVs - in Feedback/Requests [original thread]
[quote]At 0ms they have 100% current resists. The faster they go the less resists they have to 100% dmg penalty against all weapons.[/quote 100% is a little too much tune it down to 50% max and you have to skill it to recieve these bonuses. Stops...
- by Hunter Fencen - at 2013.06.10 16:23:00
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96. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Quote: Traditionally skills in EVE never have downsides. Some modules, namely Rigs, will some disadvantages associated with them. However it should ALWAYS be a good idea to skill something up, one should not be discouraged from spending SP beca...
- by Hunter Fencen - at 2013.06.10 14:46:00
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97. Logi and Scout LAVs - in Feedback/Requests [original thread]
I run every vehicle in the game. I'm not talking dropsuit reps here,i know you can actually get points for those. I'm talking vehicle armor and shield remote rep points here. You get nothing for these. Maybe a bonus for turret spread and damage in...
- by Hunter Fencen - at 2013.06.10 14:43:00
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98. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
I'm just throwing out ideas to more specific losses not just built in ones. If you skill this it will have downsides kinda things.
- by Hunter Fencen - at 2013.06.10 08:35:00
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99. Murder Taxi - in Feedback/Requests [original thread]
DAFUQ I JUST READ?
- by Hunter Fencen - at 2013.06.10 07:56:00
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100. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
Think about it. At the moment all you get are advantages for each type of racial suit. Surely there would be disadvantages to many? For example: Amarr Heavies have a 5% decrease in speed and a 10% jumping disadvantage. (Theoretical) Minimatar Hea...
- by Hunter Fencen - at 2013.06.10 07:34:00
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