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1241. So any planned fix to the module selection wheel? - in General Discussions [original thread]
Cus its stupid, and yes I just lost a tank because of it.
- by Henchmen21 - at 2013.09.02 22:27:00
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1242. Get rid of turret A.I. - in General Discussions [original thread]
Nothing like trying to figure out where a tank is shooting from but all you hear is a blue turret going in circles randomly shooting.
- by Henchmen21 - at 2013.09.02 21:44:00
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1243. thoughts on why they are buffing SL - in General Discussions [original thread]
calvin b wrote: I have been thinking on this for a while and two logical answers come to mind. 1. Jets will be released soon. With the speed of Jets the firing time of Swarm Launchers will not work. The jet will be able to evade and counter th...
- by Henchmen21 - at 2013.09.02 16:23:00
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1244. What time we get 1.4 - in General Discussions [original thread]
CCP Logibro wrote: Bittersteel the Bastard wrote: CCP Logibro wrote: As per the news item that just went out: DT starts at 10:00 UTC tomorrow and goes for 90 minutes, with the server scheduled to reopen at 11:30UTC Logibro how can you ...
- by Henchmen21 - at 2013.09.02 16:22:00
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1245. Fix the terrain glitch! - in General Discussions [original thread]
I like when you go down hill but for some reason you take a thousand mini steps for like 30 seconds.
- by Henchmen21 - at 2013.09.02 15:05:00
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1246. Announcement:Unscheduled Server Downtime - in General Discussions [original thread]
Gold Zapa wrote: I can't wait to read what excuse they came up with. No excuse, there just out to get you.
- by Henchmen21 - at 2013.09.02 14:29:00
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1247. How to counter GTA5 launch? - in General Discussions [original thread]
Sell omega passive booster.
- by Henchmen21 - at 2013.09.02 13:06:00
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1248. Help me with tank - in General Discussions [original thread]
I use 120mm plate 3 voltaic resistance mods and repper on my blaster tank, on the rail I swap a voltaic for a damage mod. high slots are Active heatsink and speed boost for rail and a scanner and a speed boots for blaster.
- by Henchmen21 - at 2013.09.02 11:24:00
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1249. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
True Adamance wrote: Henchmen21 wrote: Why do I make as much isk in an ambush map as I would in maps that twice as long and tend to have higher death totals? We get paid 200k+ ISK a pop why should we get more? Well if my reasons aren'...
- by Henchmen21 - at 2013.09.01 23:49:00
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1250. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
Then theres being in a domination match for 75% of the game and getting $60,000 payout no matter how good you did.
- by Henchmen21 - at 2013.09.01 23:20:00
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1251. Assault dropships aiming is great, small rails are OP, and they have too much HP - in General Discussions [original thread]
Nguruthos IX wrote: Henchmen21 wrote: from the external view I'd settle for a cross hair that's not the same color as my incubus. Madding trying to use a blaster and constantly loosing the tiny dot I have for a crosshair. Maybe some trans...
- by Henchmen21 - at 2013.09.01 23:12:00
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1252. Assault dropships aiming is great, small rails are OP, and they have too much HP - in General Discussions [original thread]
Lightning Bolt2 wrote: I think a possibility to make it better to aim an ADS is to add a "hover" mode where the ADS hovers in position but makes it where you can only go up/down than when you need to move you can press the "hover" button again ...
- by Henchmen21 - at 2013.09.01 23:07:00
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1253. Assault dropships aiming is great, small rails are OP, and they have too much HP - in General Discussions [original thread]
from the external view I'd settle for a cross hair that's not the same color as my incubus. Madding trying to use a blaster and constantly loosing the tiny dot I have for a crosshair.
- by Henchmen21 - at 2013.09.01 23:05:00
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1254. Only a matter of time... - in General Discussions [original thread]
Explosive splash damage radius could use to be cut across the board. Reward people who can aim.
- by Henchmen21 - at 2013.09.01 21:25:00
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1255. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
Why do I make as much isk in an ambush map as I would in maps that twice as long and tend to have higher death totals?
- by Henchmen21 - at 2013.09.01 21:18:00
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1256. Vehicle/Weapon Difficulty Rating (10 Very Easy, 1 Very Difficult) Community Input - in General Discussions [original thread]
If swarms aren't a 10 I don't know what is.
- by Henchmen21 - at 2013.09.01 21:14:00
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1257. [Request] A titan-like vehicle for dust - in Feedback/Requests [original thread]
So end game stuff when they haven't even gotten through the pregame.
- by Henchmen21 - at 2013.09.01 21:13:00
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1258. MCC Locations. - in Feedback/Requests [original thread]
How about when in a dropship the massive ships in the sky show up on your minimap? So very tired of losing dropships by tapping the damn things.
- by Henchmen21 - at 2013.09.01 20:58:00
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1259. I can't aim properly with the Assault Dropship - in General Discussions [original thread]
Alldin Kan wrote: Aero Yassavi wrote: Not trying to knock on you or anyone else, but have you ever considered that piloting a dropship should not be an easy task? I in no way expect as many people to be able to do well in a dropship than can...
- by Henchmen21 - at 2013.09.01 20:46:00
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1260. I can't aim properly with the Assault Dropship - in General Discussions [original thread]
Patrick57 wrote: Try using a fragmented missile turret, as long as you can lead your target then you're fine to kill people. And try not to have gunners unless they are going to be the main shooters, trying to kill someone while keeping the DS ...
- by Henchmen21 - at 2013.09.01 20:44:00
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