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481. Installation turrets after Charlie - in General Discussions [original thread]
Harpyja wrote: I, as a tanker, like the installation HP buffs. The installation buff in a way will filter out skill-less and the scrubby tankers that give tanking a bad name. You want take out the Charlie installations? Put some SP investment ...
- by H0riz0n Unlimit - at 2014.08.13 12:19:00
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482. Ccp what you do? - in General Discussions [original thread]
6 shot of a particle cannon railgun with 2 complex dam mode for a installation? And i get only 100 wp? Who is the genius who made this possible? I really want to know him
- by H0riz0n Unlimit - at 2014.08.13 12:14:00
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483. New market? - in General Discussions [original thread]
My friends can restock without any problem
- by H0riz0n Unlimit - at 2014.08.12 16:30:00
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484. New market? - in General Discussions [original thread]
After today long downtime, in my market there are only aur weapon,dropsuit,vehicles and so.... Do you want my money? I will not give a f**k to you, most of all cuz this morning you stole an ion madrugar with a not announced downtime, if i can call...
- by H0riz0n Unlimit - at 2014.08.12 15:50:00
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485. fw registered team killers. - in General Discussions [original thread]
iKILLu osborne wrote: H0riz0n Unlimit wrote: iKILLu osborne wrote: @ horizon your welcome to try mate. i play amarr and cal , in the evening I will be behind you 07 see you then btw i have a dirty needle fit too But you dont kno...
- by H0riz0n Unlimit - at 2014.08.11 19:54:00
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486. fw registered team killers. - in General Discussions [original thread]
iKILLu osborne wrote: @ horizon your welcome to try mate. i play amarr and cal , in the evening I will be behind you
- by H0riz0n Unlimit - at 2014.08.11 19:39:00
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487. fw registered team killers. - in General Discussions [original thread]
iKILLu osborne wrote: due to fw getting a kick in the arse and may become everybody's new game mode i am comprising this list and I need the community's help. much like a registered sex offender list there must be proof of your claim so to su...
- by H0riz0n Unlimit - at 2014.08.11 19:31:00
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488. It's that time of year again... - in General Discussions [original thread]
- by H0riz0n Unlimit - at 2014.08.11 10:05:00
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489. CCP REMOVE VEHICLES FROM ALL GAME MODES. - in General Discussions [original thread]
Breakin Stuff wrote: saxonmish wrote: CCP REMOVE AV FROM ALL GAME MODES :D because no vehicle should ever die to any infantry amirite? Cuz good tankers knows how to destroy a tank
- by H0riz0n Unlimit - at 2014.08.10 13:26:00
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490. CCP REMOVE VEHICLES FROM ALL GAME MODES. - in General Discussions [original thread]
Shooter Somewhere wrote: Why? BECAUSE THEY ARE USELESS. THEY MAKE ZERO VIABLE IMPACT. The fact that a team can get by with little or no armor support at all is bizarre. SCENCERO. 1 FORGE GUNNER ON TABLE TOP. and 1 you know what nvm 3 TANKS ON...
- by H0riz0n Unlimit - at 2014.08.10 11:22:00
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491. Hotfix Delta proposed ideas - in Feedback/Requests [original thread]
Madrugar needs a bit more of cpu or a skill to improve it
- by H0riz0n Unlimit - at 2014.08.09 09:45:00
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492. Is this dropship variation possible? Rattati! - in Feedback/Requests [original thread]
It would be OP but also funny
- by H0riz0n Unlimit - at 2014.08.08 14:21:00
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493. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: calm your mamaries gents.. the swarms are getting a slight overall buff if you consider the damage module buff, more dmg per missile (but cut to 4 missiles) but damage is actually slightly better then they used to be T...
- by H0riz0n Unlimit - at 2014.08.08 10:11:00
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494. Tanks Numbers/Variations SpreadSheet Inside DEVS NEEDED - in Feedback/Requests [original thread]
GM Archduke wrote: Hello! We have discussed this with CCP Rattati and CCP Logibro very recently, so I just wanted to let you guys know that we are aware of the need to get the old HAV variants back. Can't go into details of what might or might...
- by H0riz0n Unlimit - at 2014.08.07 18:10:00
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495. Tank turrepts bug - in Technical Support/Bugs [original thread]
It s from 1.6 that when you active tank modules turrepts stop Shooting, will ever fix this?
- by H0riz0n Unlimit - at 2014.08.06 13:48:00
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496. Tanks Numbers/Variations SpreadSheet Inside DEVS NEEDED - in Feedback/Requests [original thread]
Tebu Gan wrote: SCATTORSHOT RINNEGATE wrote: https://docs.google.com/spreadsheet/pub?key=0AhPzfhT7Lg7edF9iS2pOSGtWZzEzYk9PVWZiV0R0Nmc&single=true&gid=0&output=html I worked on it giving 15% to ehp per variation, i hope it is good...
- by H0riz0n Unlimit - at 2014.08.05 19:03:00
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497. Internet, Lag and You - in General Discussions [original thread]
Freccia di Lybra wrote: Heimdallr69 wrote: H0riz0n Unlimit wrote: Heimdallr69 wrote: Lag isn't even bad anymore.. If you remember closed beta then you'll agree. But yeah internet probably plays a huge part. 99,9 % ? It s pretty obvio...
- by H0riz0n Unlimit - at 2014.08.05 16:13:00
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498. Tanks Numbers/Variations SpreadSheet Inside DEVS NEEDED - in Feedback/Requests [original thread]
ladwar wrote: Ccp eyes the brawler tank should also be the fastest and fastest regen? The hint and run tank should be slightly better turning and slowest? Yup thats ccp. They need to fix their logic and balance them 4 what they should be. I.E m...
- by H0riz0n Unlimit - at 2014.08.05 13:55:00
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499. Internet, Lag and You - in General Discussions [original thread]
Heimdallr69 wrote: Lag isn't even bad anymore.. If you remember closed beta then you'll agree. But yeah internet probably plays a huge part. 99,9 % ? It s pretty obvious who have a good connection, with railgun tank you see your turrept shoot...
- by H0riz0n Unlimit - at 2014.08.05 13:52:00
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500. Internet, Lag and You - in General Discussions [original thread]
shaman oga wrote: Imagine a country where no matter what ISP you choose, you will lag anyway and it costs more than the average internet cost in your continent. Welcome to Italy. True story...
- by H0riz0n Unlimit - at 2014.08.05 10:28:00
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